Metacritic Games

Capcom vs. SNK 2 EO (GameCube)

Capcom vs. SNK 2 E.O. unleashes lightning fast animation and classic arcade fighting action in a colossal slug-fest. Choose from over 44 characters from the Capcom and SNK fighting universes, then customize your character's fighting style with your own favorite fighting "Groove." The all new extreme offense feature adds attacks at the touch of a button to deliver devastating combos! [Capcom]

Capcom
Fighting, Action
Players: 2
T (Teen)
Developer: Capcom
Released September 24, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

68 / 100

Critic Reviews

94 Gamer's Pulse
The extra additions of the grooves and super combos was also a stroke of genius, and now that I look at this tiny little disc, I have to ask myself, “How did they fit it all in there?”
90 TotalGames.net
A top-notch beat-’em-up...The only problem that really exists with the game aren’t really Capcom’s fault at all – yep, it’s the controller. [Import]
80 Gamestyle
Very little has changed since when it first graced home consoles on the Super Nintendo and that is no bad thing.
75 Game Informer
It includes everything offered in the PS2 version, but features an odd control scheme. [Nov 2002, p.134]
74 GameSpy
An excellent 2D fighting game...The game does not work for one simple reason -- the GameCube controller.
72 Nintendo Power
It's fast, beautifully rendered, and full of challenge. [Oct 2002, p.195]
72 netjak
If you are fortunate enough to have both a Gamecube and a PS2, I highly recommend choosing the PS2 version. From a visual and audio standpoint they are nearly identical. But, the Dual-Shock controller will be a much nicer fit than the GC's.
71 GameCube Europe
Overall the Streetfighter games have always been annoyingly hard, and in times where gameplay is focused on a merely mainstream type of gamers, this game probably suits the need for those hardcore arcade action lovers.
70 GamerWeb Nintendo
The best 2D fighter released on a major Nintendo console in about eight years. The GameCube controller may not be ideal for this kind of game, but neither are any other next-gen system controllers.
70 GamePen
Though the game is still technically and visually sound, the control is just so horrid that it’ll make you wonder why this project was even green-lighted. [Import]
70 Play Magazine
The cornucopia of stages and fighters, underpinned by the perfectly honed combat, satisfies for months. [Nov 2002, p.96]
68 Nintendojo
Cringe worthy dialogue, a confusing interface, and general monotony hinder what is otherwise an enjoyable experience.
67 Gaming Age
A high quality fighting game. Just be wary that the GC controller isn’t the best for it.
67 Cinescape
While outdated, it’s still the best (only?) 2D fighter for the GameCube, and worth a rental.
66 GameZone
The controller will prove to be very frustrating and the other configuration really cheapens the game!
66 IGN
Recommended for hardcore fighting fans. Others may want to go with the version on PS2's console -- the controller is definitely better.
65 Nintendophiles
There just seems to be something empty in the gameplay. The fighting does not seem solid, and the tournament is less than exciting.
60 GamePro
Helping out the younger GameCube fans with its “easy operation” system and keeping all the arcade trappings for the older crowd sounds like a good idea, but Capcom vs. SNK 2: EO comes up short.
58 Game Revolution
The fact that so little has changed combined with the weak GC-ism either suggests that Capcom thinks GC owners are mental invalids, or that Capcom doesn't think much about GC owners at all.
54 GameSpot
A solid fighting game, filled with many likable characters. Unfortunately, the GameCube's controller just wasn't designed to work well with a game like this, and it cripples your ability to play and enjoy it.

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