Metacritic Games

Conflict: Desert Storm (GameCube)

You're the best trained, best equipped Special Forces squad in the world. You have been deployed behind teh enemy lines where the terrain and conditions are barbaric. You will seek, locate and destroy the enemy while creating havoc and confusion against insane odds. [SCI Games]

Gotham Games
Third-Person Shooter, Action, Adventure
Players: 4
T (Teen)
Developer: SCI / Pivotal Games
Released April 22, 2003

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

62 / 100

Critic Reviews

88 Game Chronicles
The opening movies hooks you and the training missions make the game seem innocent enough. Once you start playing however, the true nature of just how difficult this game really is become quickly apparent. This is not a game to be approached by the casual action gamer.
82 TotalGames.net
Although it could have been improved even further — the graphics and vaguely cumbersome feel of the movement still need more refinement — as a tactical squad based shooter, this is easily the GameCube’s best.
80 GameCube Europe
It takes elements from many great shooters and has bundled them into a real life based situation.
77 IGN
A surprisingly fun, intelligent little squad-based shooter that's made all the better on GameCube.
75 Nintendophiles
My number one complaint is nothing is that exciting.
70 Cheat Code Central
It's not like being there, but Desert Storm offers us a glimpse into what modern warfare is like.
65 GameSpy
The promise of well-implemented squad tactics is completely undercut by terrible control and routine missions.
60 Game Informer
If you want a good wartime shooter, "Medal of Honor: Frontline" is far superior to Desert Storm. Look at that - I just saved you $40. [May 2003, p.87]
60 Nintendo Power
Frustrating play control and awkward camera movement weaken the game. [June 2003, p.138]
60 GMR Magazine
Players will find themselves replaying missions again and again because, as in real war, life is cheap and death is all too common. [June 2003, p.75]
60 Village Voice
You can switch between any soldier in the four-person British SAS or American Delta Force units, firing all manner of weapons at surprisingly well-coordinated Iraqi forces (not civilians), blowing up bridges (not mosques), and rescuing P.O.W.'s (not Jessica Lynch).
60 GamePro
If you played "SOCOM" for the chat, however, then you'll probably abandon this game early on.
60 Eurogamer
After Red Storm beauties like "Raven Shield" and "Splinter Cell," and even more recent efforts like "Vietcong", Conflict: Desert Storm on the GameCube is a pretty embarrassing release.
58 Electronic Gaming Monthly
The U.S. Delta Force puts up such a piss-poor fight in this game, playing through it might actually boost the Republican Guard's morale. [June 2003, p.130]
55 NintendoWorldReport
While it’s not terrible, it approaches a level of bland mediocrity that is all too typical of today’s mass market gaming industry.
51 GameSpot
The interface and poor control are bigger enemies than the game's Iraqi soldiers ever are, and in the end, this is a game you can surely live without.
50 Play Magazine
If this was simply a run-and-gun action game, Conflict: DS wouldn't survive its mediocre moments, but the presence of units of up to four who require steady management carry the game. [June 2003, p.57]
48 Armchair Empire
You’ll have to be extremely familiar with the controls to have a hope in hell of finishing the game.
40 G4 TV
Lacking in virtually every area. The graphics are terrible, the controls are clunky, and the gameplay is uninspired.

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