Metacritic Games

Dragon Ball Z: Sagas (GameCube)

Recreate the most exciting elements of the Saiyan-Cell Games Sagas, and experience all-new elements from the show that have never been seen before. It is a journey worthy of a Saiyan. Features action/adventure style gameplay; Six playable heroes, including Goku, Gohan, and Piccolo, complete with their Super Saiyan/Super Namek forms as appropriate; Six extended missions covering the major plot points from the Saiyan Saga through the Cell Games Saga; Fight the big Boss enemies, including Raditz, Nappa, Captain Ginyu, Frieza, and Cell; Destructible environments that can be smashed apart; Authentic DBZ combat system, including Ki attacks, smash attacks, and tactical teleporting; Numerous secret areas, unlockable characters, and never-before-seen parts of the DBZ story; Upgradeable characters; Multiple game modes including Single player Adventure mode, Arena Arcade mode, and Team-based cooperative mode. [Atari]

Atari
Third-Person Action, Adventure
Players: 2
T (Teen)
Developer: Avalanche Software
Released March 22, 2005

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

48 / 100

Critic Reviews

70 BonusStage
The visuals are bright and colorful, the controls are simple, and overall, the game is just enough fun to spend a rainy weekend with.
70 GamePro
If you're a diehard, you'll relish playing through your favorite early battles in the epic story. Sagas is a competent first entry to the action genre, just not exemplary.
60 Nintendo Power
If it weren't for the boring level design and repetitious fighting, this game might have something. [June 2005, p.95]
50 Game Informer
Some of the most antiquated and broken gameplay available on modern consoles. [June 2005, p.126]
45 eToychest
It follows the same storyline the past 53 DBZ games have, and the limited tactics of the fighting system reduce it to a button-mashing contest.
40 Play Magazine
I think it's time somebody rethought this license. DBZ fans deserve much better. [May 2005, p.50]
40 G4 TV
Even the most hardcore DBZ fans will feel ripped off if they purchase Dragon Ball Z: Sagas, and non-rabid fans will be angry to the point of violence.
40 IGN
Control, the most important factor in many games (and certainly fighting games) suffers from a lack of precision and finesse. Most of the environments feel bland, and level layout is equally uninspired.
38 GameSpot
A short, ugly, slightly buggy, and brain-dead beat-'em-up that all but nullifies the good work of the Budokai games.
35 Warcry
A boring, clunky game that should come with a written apology and a refund packaged in the box.
30 GamerFeed
It uses the Dragon Ball Z license to ill effect, failing to offer any kind of memorable gameplay experience.

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