Metacritic Games

FIFA Soccer 2003 (GameCube)

The World of Soccer: Play with all the best clubs, players and national teams. Powerhouse Detail: The Club Championship highlights the top 18 club teams with intense detail, including team-specific stadiums and chants. Total Ball Control: Use your feet and head to control the ball like never before. New Set Pieces: Use free kicks and corner kicks to set up a shot or even score directly. Game-changing AI: Computer opponents will adopt tactics based on the real game situations. [EA Games]

EA Sports
Sports
Players: 4
E (Everyone)
Developer: EA Canada
Released November 5, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

86 / 100

Critic Reviews

100 Play Magazine
The most realistic and technically advanced soccer game to date. It's almost too real. [Dec 2002, p.91]
100 GamePro
Totally revamped from the ground up, and it shows. Great graphics and the best gameplay the series has seen in years.
93 GameZone
A terrific game on this platform. EASports has nailed virtually every aspect of this game.
86 GameSpot
No soccer fan should hesitate to buy FIFA 2003.
85 Nintendophiles
The games flows nicely, control is accurate enough so that you're never left cursing your on-screen players, and the overall look and feel is very strong.
85 GameSpy
The biggest change in 2003 is how the ball handles... The ball feels much more separated from the players now, and the control even reflects this.
84 IGN
While there's still plenty of room for improvement with a broader features set, FIFA 2003 is a superior game to "World Cup" that soccer fans should definitely check out.
82 TotalGames.net
A definite improvement on last year’s version and while it’s still some way from perfection, it is the best and only proper offering this Xmas.
80 Game Informer
At some point, being "the best soccer game in America" shouldn't be enough. [Dec 2002, p.130]
80 Cheat Code Central
One of those rare games that is actually improved in all aspects including the physics and the control scheme.
78 Nintendo Power
Realistic ball control and player movement play center stage. [Dec 2002, p.214]
70 NintendoWorldReport
Overall, the developers seem to have put more emphasis on the presentation than on creating a deep and immersive gameplay experience.