| 92 |
Nintendophiles
A great throwback, mixing several different game elements, to create perhaps one of the most enjoyable games Ive ever played.
|
| 91 |
Play Magazine
If rich visuals, stunning environments, and the most diversity-packed gameplay of this year or any other sound good to you, I have a ninja for you to meet. [Dec 2003, p.81]
|
| 90 |
Game Chronicles
I-Ninja just oozes with a perfect blend of charm, humor, and visual quality that has been long overdue in a platform game. A definite must-own title.
|
| 86 |
Nintendo Power
The controls are tight, the gameplay is varied and the whole experience feels polished. [Feb 2004, p.147]
|
| 85 |
NintendoWorldReport
Its jam-packed with clever little touches, and only really disappoints in that it has to end.
|
| 84 |
Nintendojo
Its cute and funny and at the same time it takes the gameplay seriously. The subtle touches that are found throughout the game are what make it such a joy to play.
|
| 80 |
IGN
Looks and feels like a playable Saturday morning TV show. It's quick and responsive, maintains a solid framerate and almost always keeps the camera angles in the right positions.
|
| 80 |
Game Over Online
It's not easy, it's pretty funny, and you'll only rarely do the same thing twice. It's there to test a wide variety of skills, or to simply entertain those with short attention spans, and it succeeds at both.
|
| 80 |
Yahoo! Games
Super-serious types who regularly dust their Ninja Scroll collections might have problems with its goofy, irreverent tone, but pure gamers will find a lot of pure fun.
|
| 75 |
GameSpot
A short but well-crafted third-person action game with a surprising variety of gameplay.
|
| 75 |
Deeko
The solid game mechanics and brilliant level designs make for a relatively good time, though the overall linear track that the game takes tends to drag the experience down a bit.
|
| 75 |
GameSpy
The longevity factor makes it a rental for even vaguely experienced players. On the other hand, as a young player's introduction to gaming, I-Ninja is nearly the perfect tool.
|
| 75 |
TotalGames.net
It's always sad to see a good game be slowly dragged down by visuals and sound. This could have been great but a collection of small faults makes this yet another fairly average title.
|
| 70 |
1UP
The controls hold up better than in most platformers, the levels are well-designed, and your character has a good repertoire of attacks. There's a lot of variety, too.
|
| 68 |
Electronic Gaming Monthly
I love what this game offers - classic 3D platforming with a supercool mini-ninja dude. The problem is, I-Ninja doesn't offer a whole heckuva lot of it. You can blast through the entire game in a few sessions. [Dec 2003, p.192]
|
| 60 |
eToychest
Merely an average action platformer. There are some bright points, such as an abundance of moves, and some interesting levels, but this is overshadowed by bland presentation and disjoined gameplay.
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| 60 |
Nintendorks
I would call I-Ninja a beginner action platformer, something excellent for a young niece or nephew. It is a really easy game, all things considered, even though there were a few times when I cursed the thing.
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| 54 |
GameCube Europe
This game has a huge lifespan, as I eventually found it such a pain to play I couldnt play for more than 15 minutes max a day.
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