| 93 |
Game Informer
One of the only games to really succeed at incorporating multiple gameplay styles into one package and doing all of them well. [May 2002, p.85]
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| 87 |
GameZone
Even though it is on the easy side, this game will keep Bond fanatics coming back till the next game.
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| 81 |
Nintendojo
Really fun!...In the end, this game is nothing like "Goldeneye." Thats a good thing in my opinion.
|
| 80 |
GameSpy
What really breathes longevity in Agent Under Fire is the bot support, something missing from the PlayStation 2 version.
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| 80 |
GamePro
There's decent action and above-average variety of gameplay.
|
| 77 |
IGN
It's not "GoldenEye," but I think Bond fans will find it has its own charm. It's absolutely a better version over its PS2 predecessor.
|
| 72 |
Nintendo Power
Don't expect "GoldenEye 007"--the first-person shooter levels are basic and require little stealth. It's the vehicle levels that are a blast. [Apr 2002, p.146]
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| 70 |
All Game Guide
The biggest gripe is the missions aren't very long or difficult, even on the hardest setting. Enemies always appear in fixed locations, so players will be able to breeze through levels for the most part until the very end.
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| 70 |
Yahoo! Games
The game is severely crippled by awkward controls, inexplicable design decisions, and arcade-like sequences that reveals way too much about how to breeze though the twelve brief missions.
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| 70 |
Adrenaline Vault
Electronic Arts has managed to capture the Bond ambience, due in no small part to the overuse of his theme music, but the single player experience, which is a very important part of a 007 title, is ultimately too simplistic for a super spy.
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| 70 |
GameShark
As far as the graphics are concerned, PS2 owners can be both jealous and egotistic. The Game Cube version features a hell of a lot less jaggies, as well as smoother looking characters, but there's some weird slowdown in a cinema or two, and the movies look a bit lower in quality.
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| 68 |
GameSpot
A short game...its lackluster level design, poor enemy AI, and easy level of difficulty pile up to greatly detract from what it does offer.
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| 66 |
Gamer.tv
While "GoldenEye" was the videogaming equivalent of "Citizen Kane," Agent is just another dumb Hollywood blockbuster.
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| 65 |
Electric Playground
The game world doesn't provide quite enough in the way of possible control schemes, so you're left with an awkward one no matter which you choose.
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| 64 |
TotalGames.net
So, its a mixed bag then some great shooting and driving levels marred by the lacklustre fps sections.
|
| 54 |
netjak
I found the games uninspiring, difficult to control and choppier than Steak-Ums.
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