Metacritic Games

Lost Kingdoms (GameCube)

One of the first RPG games for the Gamecube, Lost Kingdoms takes you on an adventure into a magical world, where guardian beasts are summoned to battle malicious foes. Collect and power up more than 100 Guardian Creature Cards - from Fighting Skeletons to Ravaging Wolves - summoning them to fight in real-time battles against hordes of evil monsters. [Activision]

Activision
Card Battle, Role-Playing Game
Players: 2
T (Teen)
Developer: From Software
Released May 28, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

72 / 100

Critic Reviews

90 GamePro
Lost Kingdoms may not have much of a plot, but the battle system makes it a fine game worth the attention of all action/RPG fans.
84 GameCube Europe
The simplistic controls greatly add to gameplay, as it is easy to pick up and start playing right away.
83 Gaming Age
The urge to complete the card collection, to beat up on lowly demons with monstrously powerful cards, or to indulge in the two-player affair is enough to keep most people coming back for more.
80 Adrenaline Vault
The deck-of-cards mechanic is incredibly fun and easy to master; it should even appeal to fans of action combat, who'd normally shy from anything with "RPG" in the description.
80 Gamer's Pulse
One of the most interesting and odd games that I have played in recent years.
80 GameSpy
A great game, with a great fantasy storyline to boot.
80 Electronic Gaming Monthly
A nifty, if linear, action-RPG. [August 2002, p.136]
80 Game Informer
I have a feeling that hardcore role-players will completely devour and praise Lost Kingdoms for its ingenious strategies and addictive design. [July 2002, p.84]
78 Nintendo Power
Punching up the action with frantic, arcade pacing, the real-time, 3-D game play takes card dueling to the next level. [June 2002, p.146]
72 TotalGames.net
For all this complexity the cards can actually prevent you from really getting into the game.
72 Media and Games Online Network
The short single player game and the weak graphics and sound are too overwhelming to ignore, despite the solid gameplay.
71 GameSpot
As an RPG, Lost Kingdoms lacks a lot of the depth, scope, and production values that makes the genre so compelling.
70 GameReviewer
A good game with a rough exterior.
70 Electric Playground
It's definitely challenging and (once you have some clue what you're doing) fun, but the obvious depth and complexity of the combat system only throws the tepid shallowness of every other aspect of the game into sharp relief very soon.
68 GameZone
The idea behind the game is sound, and the game is a delight to look at, but Lost Kingdoms falters when it comes to the way the game plays out.
60 Yahoo! Games
There’s some incentive to replay the missions (to attain better scores and complete your card collection) but when similarly priced RPGs offer 50+ hours easily, Lost Kingdom’s value for money has to be questioned.
60 G4 TV
While Lost Kingdoms certainly has plenty of flaws, this is still an impressive first-generation role-playing game for a system that desperately needs one.
60 All Game Guide
A well-conceived concept suffering from a somewhat lackluster execution.
59 IGN
The problem is that in its execution there are some balance issues. The lack of a deep storyline and inventive gameplay only hurts more.
50 GamerWeb Nintendo
It is sloppy, mundane and unforgivably short.
50 Game Revolution
A game that has a nifty combat system, but sadly not much else.
40 Armchair Empire
Barely saved only by its sense of strategy, Lost Kingdoms is a lost cause if you’re not into card games.

CLOSE THIS WINDOW

©2009 CNET Networks Inc. All rights reserved.