Metacritic Games

Pac-Man World 2 (GameCube)

Pac-Man is on a brand new adventure and once again dealing with the pesky Ghost Gang. His new quest takes him through 6 new lands with plenty of new surprises. Brand new features include ice skating, roller blading, submarine diving and many other exciting puzzles to solve. [Namco]

Namco
Action, Adventure, Platform, Puzzle
Players: 1
E (Everyone)
Developer: Namco
Released March 11, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

74 / 100

Critic Reviews

89 GameZone
Definitely one of the best games I have played on Gamecube. Even the occasional camera problem didn’t hinder my enjoyment of this one.
83 Gaming Age
One of the best action-platformers ever. Not since the 2D Super Mario titles has a title captured technical jumps, tight balances, and split second timing so well.
81 Game Over Online
I am not one to look a gift-horse in the mouth, what is there is fun -- and fun is fun.
80 Hot Games
The camera angle problems are not show-stoppers - Pac-Man is still fun to play and easy to pick up for the most part.
80 GamePro
A nostalgia trip worth taking.
80 Nintendo Power
The challenges are dutifully difficult [Apr 2002, p.147]
80 Media and Games Online Network
It doesn't have the graphics of say, Luigi's Mansion, but what it does it does well. If not for the camera problems it would seem that Namco has almost perfected it's own platformer formula.
79 GameSpot
Quite a fun game, and anyone who's the least bit excited by the history of gaming and the sights and sounds that started it all should enjoy it.
79 GameShark
The only hitch the game has is a major pet peeve of mine. When you die, regardless of when you die in a level, you have to start it all over again, from scratch.
75 Nintendophiles
The camera hampers the experience considerably, but the fun of the main game itself is still there.
75 Nintendojo
While Pac-Man World 2 uses generally the same formula as most other platform games available today, it still manages to stay above the rest with brilliant use of Namco’s mascot and wonderfully produced sound.
75 Electronic Gaming Monthly
The only noticeable difference between this and the PS2 version of PMW2 is that the load time has been reduced significantly. [May 2002, p.113]
70 IGN
It executes on the control and design elements of the experience much better than other, more recent platformers have.
70 GamerWeb Nintendo
Essentially a good game hampered by some careless oversights. Some levels will force players to endure countless deaths (falling into bottomless pits), the camera system is archaic and some bosses are cheap as hell.
61 TotalGames.net
While it doesn’t do anything new, it’s nice enough if you’re desperate for something in the colourful platform adventure genre. Sadly, it’s difficult for all the wrong reasons.
60 Play Magazine
While lacking energetic personality and clever presentation, Pac-Man World 2 does just enough to entertain on its traditional platforming mechanics alone. [Apr 2002, p.56]
55 Game Informer
The developers failed to develop a camera system capable of dealing with the 3D action. [Apr 2002, p.79]
50 All Game Guide
It's a shame more levels weren't built around these activities or the mazes, since the platform action gets tedious.

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