Metacritic Games

Samurai Jack: The Shadow of Aku (GameCube)

Thrust into the future by the evil Aku, a lone Samurai warrior must quickly find the time portal to the past to rescue his defenseless people. Ancestors of the displaced Samurai call him "Jack" and help him through four enemy-filled realms with 24 interactive levels. Samurai Jack suffers various states of undress if he fails to dodge fireballs and sword strikes, but slow-motion attacks, devastating combo moves, and sushi snacks empower the hearty warrior. Through a burning village, the bustling Aku City, and on, Jack blasts through doors, finds hidden pathways, and frees caged locals, bringing him ever closer to fulfilling his great destiny - the defeat of Aku once and for all. Defeat enemies with signature combat moves, plus three elemental Swords, Throwing Stars, and a Bow and Arrow. Defeat enemies with Sakai Mode (slow-motion action). Fight against well-known Samurai Jack foes such as Aku, the Scotsman, Mad Jack, and other unique enemies. Select from three difficulty levels to match your gameplay style. Contributions from the cartoon series creator, artists, voice actors, and composers create an authentic Samurai Jack experience. [Sega]

Sega
Third-Person Action, Adventure
Players: 1
T (Teen)
Developer: Amaze
Released March 23, 2004

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

59 / 100

Critic Reviews

80 Yahoo! Games
Ultimately, The Shadow of Aku's excellent controls, just-right fighting action, humor, and easy-on-the-eyes visuals do the Samurai Jack license proud.
76 Nintendo Power
Flashy moves, stylized art and cool characters make Samurai Jack's GCN turn every bit as entertaining as his animated series. [May 2004, p.121]
75 Play Magazine
Exactly the game I wanted, delivered right when I needed it most...a great time with a great character in a great genre - plug and play, instant fun. [Apr 2004, p.56]
75 Warcry
It needed more content and more effort. The mechanics of the game are good (for the most part) but the most impressive engine and artwork in the world can’t make a game excellent without any substantial content.
70 GameZone
Where Jack fails to succeed is an issue that will never be fully resolved in gaming: repetition. Samurai Jack is the same thing over and over. It never changes, never evolves.
62 Electronic Gaming Monthly
A Zelda: Wind Waker–esque cartoony graphics style would have been perfect for Jack, who, now that he's 3D, looks kind of like Jay Leno or John Kerry what with his freakishly long chin. And the cut-scenes—often the only good part of a licensed game like this—are embarrassing.
61 TotalGames.net
It simply doesn't live up to the show's reputation. It's not funny, the style of the graphics aren't the same and, even though Samurai Jack has some totally kick-ass moves, the game lacks enough 'wow!' factor to keep you coming back for more.
60 Game Informer
An amazingly generic action title. It's a shame, as Samurai Jack is easily one of the most unique cartoons on the air today, so this could have been so much more. [May 2004, p.93]
60 GMR Magazine
The game hits the mark in terms of Samurai Jack authenticity. As he battles his archnemesis Aku, Jack acts and sounds like you'd expect Jack to act and sound. Only cel shading, rather than 3D RenderWare-ing, would have taken this over the top.
60 GameSpy
The game's lack of personality is underscored by its lack of difficulty. Playing through Samurai Jack is about as challenging as watching an episode of Samurai Jack.
55 Kombo
Made for the hardcore fans. Everyone else is going to find a hard time enjoying its clunky gameplay and bland graphics.
52 IGN
I could forgive a lack of story, or even a resemblance to the show's fantastic sense of style. But, the fact that the game is extremely easy, boring, and annoying is beyond forgiveness.
52 GameSpot
A thoroughly generic combination of beat-'em-up and platforming gameplay that draws upon only the most rudimentary elements of both genres and does nothing particularly interesting with either of them. Both exceedingly trite and exceedingly brief, Shadow of Aku is pure mediocrity from beginning to end.
50 Adrenaline Vault
Neither the graphics, sound nor gameplay are categorically bad, but each is consistently below average.
50 GameCube Europe
Overall, you could complete this game in around five hours first time, plus maybe another hour if you want to bother collecting 100% items.
50 Sydney Morning Herald
While Samurai Jack is an enjoyable adventure for youngsters, it is also wearingly generic and disappointingly brief.
40 Times Online
The trouble is that once you have got the hang of the swordplay, throwing stars and bow and arrow, it all becomes a bit repetitive, while the problem-solving element to the game provides little challenge.

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