Metacritic Games

Sims, The (GameCube)

Create and control your Sims with new level-based and two-player modes. Or enjoy the classic open-ended gameplay of the original PC game. Customize your Sims' personality and appearance then move into the neighborhood. Get a job, make friends and advance through your career and life's big moments. Unlock new objects and bigger houses along the way. Meet, flirt and fight with a neighborhood full of wild characters. You can also load your Sims onto a memory card and play on a friend’s system. [Electronic Arts]

Electronic Arts
Simulation
Players: 2
T (Teen)
Developer: Maxis - Edge of Reality
Released March 24, 2003

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

85 / 100

Critic Reviews

96 Gamezilla!
Everything the PC version was and more. With pleasing graphics and all new modes of play, you’ll find that there’s a whole new meaning to the adage, "get a life."
91 Gaming Age
The GC version gets a better graphics boost than the Xbox counterpart, but both versions pack the same great gameplay.
90 GamePro
The PC version is still preferable if you have the choice, but The Sims is an insanely addictive game no matter what platform it’s on.
88 Game Informer
A word to the wise - saving your game takes 60 blocks, which means that you're going to need a big motha' memory card. [May 2003, p.87]
87 TotalGames.net
If you’ve got a PC lying around then you’re better off with the PC version, but The Sims on GameCube is still a mind-blisteringly good game if judged on its own merits.
87 Electronic Gaming Monthly
The virtual soap operas I inevitably create keep me totally hooked. [May 2003, p.128]
86 Armchair Empire
Maxis still did a great job of mapping all the PC commands to the GameCube controller.
86 Gamers' Temple
A dangerously addictive game that you have to carefully monitor yourself with or you may find many, many hours of your own life missing while your Sim is living the good life.
85 Nintendophiles
I believe that this is the best life simulator (if you don't consider "Animal Crossing" a life simulator) for the Gamecube.
85 IGN
Some gamers might feel that forcing their character to drain his or her bladder is just too tedious, but I say that those gamers are missing out on a chance to allow their Sim to soil their pants and make a nice little wet spot on the kitchen floor, whereby a second player can join the fun and kindly mop it up.
85 GameZone
While the gameplay has aged, the new play modes are reason enough for Sim fans to pick this version up.
80 G4 TV
This console version makes enough changes to the original game that even hard-core "Sims" purists will want to give it a spin.
80 Nintendo Power
The new Get a Life mode adds structure to the experience, and the two-player modes are an absolute blast. [Apr 2003, p.133]
79 GameSpot
Virtually identical to the PlayStation 2 version, which isn't necessarily a bad thing, considering that the PS2 game actually made some interesting additions to the popular PC game.
79 GameSpy
While the gameplay is based on the same principles, The Sims is much more accessible as an overall product than Nintendo's pastel-hued "Animal Crossing."
70 All Game Guide
Most home computer gamers will find this version of The Sims to be a novel diversion, but they will eventually return to their monitors and keyboards for the easy, open-ended play that is only available there.