| 94 |
Cincinnati Enquirer
Also new, and welcome for those who don't favor the role-playing aspect, is the ability to ignore the character management with automated leveling up.
|
| 91 |
Gaming Age
There’s quite a bit of replay value involved, primarily when trying to get the three hidden characters unlocked.
|
| 90 |
Game Informer
Pure fun that increases exponentially has you add more friends to the mix. [Nov 2005, p.138]
|
| 90 |
Kombo
When you have a formula that works, all you have to do is tweak it to make it better. That's exactly what RavenSoft did, and the results will not disappoint fans of the series.
|
| 90 |
1UP
A terrific action-RPG that serves as an example of what a sequel ought to be. It's better than the original, absorbing and well balanced with enough challenge and variety to keep you busy for the 20-plus hours you'll need to get through it.
|
| 90 |
RPG Fan
The game can be completed rather quickly (in less than 20 hours), but there are tons of unlockables to keep you playing well past 40 hours, such as secret characters, a Hard Mode, and the option to start a new game with your cleared save data.
|
| 89 |
PGNx Media
X-Men Legends II isn’t a drastic improvement over the first game, but it is definitely an improvement and ultimately a fun game.
|
| 86 |
N-Insanity
I guarantee that anyone who enjoyed "X-Men Legends" will love Rise of Apocalypse.
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| 86 |
Next Level Gaming
One of the big improvements from the original game that we found to be very nice was the open-ended story. You don't have to finish the game in a linear mode.
|
| 86 |
Gaming Horizon
The result – a fantastic action RPG that fans of the Marvel universe and non-fans alike should enjoy sinking their teeth into for more than a couple of hours.
|
| 85 |
NintendoWorldReport
A great game. With a great story and polished cinemas and voice-work, it has a lot for fans, and it gives players considerable freedom to approach the game however they like, either as a single-player or multiplayer experience.
|
| 85 |
Nintendojo
It’s better than its predecessor, better than most licensed games, and perhaps better than the legendary X-Men arcade game.
|
| 85 |
GameZone
Not any different from the first game but it is, by far, the most engrossing X-Men game a fan could ever ask for.
|
| 85 |
BonusStage
The story mode alone took me around 25 hours to complete, so it’s not a game for those looking only for a quick experience.
|
| 84 |
Console Gameworld
A must buy for all serious X-Men fans. It should also be thoroughly enjoyable to anyone who enjoys RPG's and action adventure games.
|
| 83 |
GamingTrend
A vast improvement over its predecessor. There are limitations to the hardware that really impact this particular platform, but 4-player co-op, even locally, is a great deal of fun.
|
| 83 |
GameShark
You will find destroying environments very satisfying, as well as the enemies. The storyline is fantastic and true to the Marvel world.
|
| 82 |
Gamers' Temple
An enjoyable hybrid RPG/action game that is accessible to the novice X-Men fan but pays the bigger dividends to the true fan.
|
| 81 |
GameSpot
In most respects, the game doesn’t differ much from the first title in the series; but the novelty of teaming up the good guys and bad guys to go after the really bad guys is enough to make this game enjoyable in its own right.
|
| 80 |
IGN
While the biggest and most obvious addition is the spectacular inclusion of four-player-cooperative online play, the doubled super powers, the playable evil mutants, the streamlined menus and more interactive environments make this sequel a worthy sequel in all respects.
|
| 80 |
Game Chronicles
Whether you are a hardcore X-Men fan, an RPG-lover, a single-player, or a multiplayer, this game has something to offer everyone, and with more than 70 branching levels and over 100 potential hours of gameplay, there is a whole lot of X-Men and Brotherhood action just waiting for you to explore.
|
| 80 |
GameSpy
While both the PS2 and Xbox versions do let you hook up with faraway X-Fans, the portability of the Cube console (compared to Microsoft's gargantuan console) and the ease of connecting up to four controllers (no need for a Multi-Tap) makes this the choice for the moveable co-op bash.
|
| 80 |
Cheat Code Central
Promising at least 20 hours plus gameplay (not including the multiplayer facets) is nothing to sneeze at. X-Men Legends 2 isn't miles away from the original which will please fans of the first game undoubtedly.
|
| 80 |
Gaming Illustrated
An absolute thrill to play with all the elements of both a top notch action and RPG title.
|
| 79 |
Worth Playing
While I wouldn't dare touch the single player mode ever again, I will still enjoy multiplayer sessions with friends, and, no matter how easy the game is, we will still have fun.
|
| 79 |
Ferrago
Rise of the Apocalypse could suitably have been named 'X-Men Legends II: More of the Same +', for that's what it offers.
|
| 79 |
Jolt Online Gaming UK
Its simplicity is its strength, and its weakness – while traipsing around looking for annoyingly hidden items and backtracking is almost completely avoided, the limited direction of the game reduces its chances of holding your interest for long enough to play it all the way through.
|
| 79 |
eToychest
In the end, how you receive this game will depend largely on how much weight you put on the X-Men franchise, because without it, Legends would be a very average brawler at best, and an overwrought, slightly clumsy bore at worst.
|
| 78 |
Gamer 2.0
Solid fun, assuming you loved the first, and the addition of co-op play makes for a lasting value.
|
| 75 |
Nintendo Power
A deep and satisfyingly lengthy RPG experience. [Dec 2005, p.112]
|
| 74 |
WHAM! Gaming
It has pretty graphics, plenty of extras and an engaging storyline. I may have taken a whole lot more from it if I was a hardcore fan of the history of X-Men, but it still has enough going for it to keep all types of gamers happy.
|
| 70 |
Sydney Morning Herald
Navigating the menus and many options can be seriously intimidating for the uninitiated, thanks to some complicated design features.
|
| 70 |
Total Video Games
Very much in the same vein as last year's effort, Legends II manages to make further improvements especially with the introduction of online functionality though it still fails to offer the level of immersion that perhaps shoudl be expected of an RPG title.
|
| 67 |
Game Revolution
There's not a great deal here that you haven't played before - like, last year - and we can't help but feel that this particular dungeon-crawl epic needs more updating and fewer characters. A little more, shall we say, mutation?
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