Critic Reviews
| 88 |
Game Informer
Everything a puzzle game should be: simple, fast, hard, fun, addictive, and serviceably pretty. [August 2002, p.82]
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| 81 |
GameSpy
Fun and addictive, but the multiplayer mode displays so small that it limits the amount of gamers that can enjoy it.
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| 75 |
Electric Playground
Zoo Cube won't convert or especially appeal to those who aren't already puzzle-game fanatics...but if you are a puzzle "animal," then this is truly something you haven't seen before, and it is strangely addictive.
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| 74 |
GameZone
This game truly helps to innovate a seemly dead genre, by bringing it into 3D while retaining the fun of the 2D games.
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| 73 |
GameSpot
ZooCube requires quick thinking and patience, and those who are up to the challenge will derive quite a bit of satisfaction from this solid new effort.
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| 70 |
GamerWeb Nintendo
It still uses falling pieces but the whole 3D angle is a refreshing change of pace.
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| 70 |
Games Radar UK (Pre-2006)
An old-fashioned frantic high concept videogame that, like Wetrix, takes the baton offered by Tetris and runs with it in a weird new direction. [NGC]
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| 70 |
GameCube Europe
The actual gameplay lends itself far more to a handheld format and for that reason alone, if you actually own a Gameboy Advance, you're probably better going for that version.
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| 70 |
Adrenaline Vault
The organization-heavy gameplay and the delightful animal theme are its two most outstanding areas.
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| 68 |
TotalGames.net
We’d recommend getting the GBA version instead.
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| 65 |
Nintendophiles
There may be some people in this world who revel in this degree of complexity, but the rest of us mere mortals may wish for something a little less taxing.
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| 62 |
Nintendojo
I applaud the creators of Zoocube for not doing a me-too cookie cutter clone puzzle game. It’s a neat concept and with a bit more polish it could have been the breakout they were hoping for.
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| 54 |
Nintendo Power
The challenge level of the match-'em-up Garanimals game play is more akin to a petting zoo than a jungle. [July 2002, p.149]
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| 53 |
IGN
It advertises itself to be addictive, but its 3D design seems more of a novelty than anything else.
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| 30 |
Gamer's Pulse
While the lack of strategic depth and animal-centric theme might have made this a good candidate for younger gamers, an under-developed audio/visual presentation will probably lose their attention quickly.
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