Critic Reviews
| 93 |
Game Informer
Having good graphics, excellent controls, creative gameplay with lots of circus staples (think water tanks and cannons), and genius character animation buts Aero into his own class of goodness. [Sept 2002, p.94]
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| 80 |
Play Magazine
Aero looks better than ever on the small screen, and this gameplay never gets old. [June 2002, p.69]
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| 80 |
Nintendo Power
The peppy action/adventure is fun to clown around with. [July 2002, p.149]
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| 80 |
GameZone
A blast to play. Even though the game is on the easy side, it still has enough challenge to keep the players coming back for more.
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| 79 |
IGN
just "good." Almost "great." But not quite "awesome."
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| 78 |
TotalGames.net
Quite a challenge to control, with his Sonic-style attacks, and many acrobatic skills.
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| 73 |
GameSpy
Although the first few levels may seem somewhat pointless, the game later spawns into a fairly diverse platforming experience.
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| 71 |
Nintendojo
There is a bit of replay value, but you'll be less inclined to play it through more than twice.
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| 70 |
GamePen
Feels stale in this day and age. It does have a different feel, and holds up compared to a few of the platformers Ive seen on the system, so I do recommend it.
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| 70 |
GamerWeb Nintendo
The graphics are good, the music is pretty good and the varied gameplay sets it apart from other games in the genre.
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| 70 |
GamePro
Aero does provide a fun ride, albeit one youve taken many times before.
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| 42 |
GameSpot
Simple and forgettable.
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