Metacritic Games

Sound of Thunder, A (GameBoy Advance)

In this title, based on the movie of Ray Bradbury's 1952 time-travel and dinosaurs short story starring Edward Burns and Ben Kingsley, Mobius has pushed the envelope of current Advance technology. SoT features huge, pre-rendered mutant dinosaurs, 3D skinned characters, physically modeled vehicles, Arena Multiplayer Deathmatch with up to four players, Co-op Multiplayer Mode with unique two-player puzzles and enhanced combat, an incredibly detailed, sprawling environment to explore and an involved time-travel affected plot. [Mobius Entertainment]

BAM! Entertainment
Action
Players: 4
T (Teen)
Developer: Mobius Entertainment
Released February 6, 2005

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

65 / 100

Critic Reviews

80 Cheat Code Central
This is one of the few times that a GBA game has actually piqued my interest in seeing the movie that it was based on.
75 IGN
It's definitely worth the price of admission if you can score three other players and some link cables, because this game offers some surprisingly decent deathmatch action that only needs a single cartridge for the network.
62 Nintendo Power
The 11-stage, single-player Story mode presents challenging lock-and-key puzzles, but the enemies are incredibly similar and tend to be easy to defeat. [June 2004, p.122]
50 Play Magazine
Though far from bad, A Sound of Thunder just seems to be going through the motions to deliver an isometric adventure game filled with fetch quests amidst bland levels and typical looking puzzles. [Apr 2004, p.71]
45 Game Informer
A Sound of Thunder is chock full of some of the worst box-pushing tasks I've ever seen. Then again, it's also home to some of the worst driving controls and blandest graphics I've seen, so I guess that shouldn't shock me. [Apr 2004, p.110]

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