Metacritic Games

Tak and the Power of Juju (GameBoy Advance)

Tak and the Power of Juju is a tale of good vs. evil set in an ancient, tribal world where magic (Juju) really works! Tak, a shaman's apprentice and unlikely hero, sets off on an action-filled, yet humorous journey to save his village from an evil Juju Man. Tak will have to stretch beyond his training and use his wits, his environment and the power of the Juju gods to complete his quest and reinstate peace in his mystical world. [THQ]

THQ
Platform, Action
Players: 1
E (Everyone)
Developer: Avalanche Software
Released October 15, 2003

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

60 / 100

Critic Reviews

80 Cincinnati Enquirer
The music alternates between jungle rhythms and chants and more ambient tracks, and it is surprisingly good -- especially for a Game Boy Advance title.
78 Next Level Gaming
There isn’t much as far as originality, with the exception of the characters of course and the envelope wasn’t exactly pushed in it’s visual presentation. All in all though, it is a quality game.
75 GamingTrend
While Tak has a lot of personality wrapped up in this package, the game doesn’t seem to have any innovations with it. The controls, while good, are sometimes frustrating because of the nature of the jumping puzzles.
72 Nintendo Power
The difficulty is a little high for the average side-scroller, but still manageable. [Dec 2003, p.151]
70 GameZone
It won’t set the world on fire with innovative game play or never-seen-before graphical elements. The power of this game lays in the enjoyable story and its rich display.
68 Worth Playing
Offers a handful of semi-entertaining game hours but isn't nearly diverse enough to keep the attention of most well-played gamers.
62 Game Chronicles
Even though Tak and the Power of Juju lacks sophistication and purpose it’s still fun in a primitive (no pun intended) way.
60 AceGamez
When you combine a limited playing time with pretty average gameplay and sound, you're really looking at a bog-standard attempt in an over-subscribed genre.
60 Pocket Games
Despite some nice graphics and sound, the action just doesn't flow well. [Spring 2004, p.48]
58 My Gamer
The game difficultly seems to fluctuate from time to time. One level will be very easy, and the next very hard.
50 Game Informer
As exciting as these elements may be, the biggest hurdle that gamers must overcome is a horribly inconsistent combat mechanic. [Jan 2004, p.160]
50 IGN
The little problems surface early on, and it just ends up being a very mediocre, almost unfinished design. Yes, it's a challenge, but it's not much of a fun one.
40 Cheat Code Central
It's an average game at best with a title character that is so void of personality as to be totally forgettable a day after you complete the game.

CLOSE THIS WINDOW

©2009 CNET Networks Inc. All rights reserved.