Critic Reviews
| 33 |
GameNow
Once again, the inability to easily distinguish colors ruins the gameplay. [Nov 2003, p.76]
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| 32 |
N-Gage World
Its a shame that the guys at Taito and Nokia didnt manage to recreate the classic arcade game play that so many people have become accustomed and addicted to.
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| 30 |
GameZone
Super-boring. Soporific, if you will. It's not even a little fun in the beginning. And if you stick it out, guess what? It doesn't get any better.
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| 30 |
Pocket Games
Nearly impossible to play because of the small balls in similar colors. [Spring 2004, p.18]
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| 30 |
Game Informer
It's a plodding puzzle title with little variation in gameplay, and graphics created on a Lite Brite look more interesting and detailed than what this stinker offers. [Oct 2003, p.51]
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| 22 |
IGN
We can't bring ourselves to even recommend it as a rental; it's much too frustrating (and eye-straining) to subject others to its blur of near identical bubbles, and snore-inducing pace. Stay away, for your optometrist's sake.
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| 20 |
GamerFeed
Small visuals spoil the experience, and the gameplay is so slow, senior citizen racing would perk things up. If Taito Memories is this bad, there will be problems.
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| 20 |
Electronic Gaming Monthly
The three-player Bluetooth Versus matches are conceptually cool, but with all of the other problems, they are no fun in practice. [Nov 2003, p.37]
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| 20 |
GameSpy
Maddeningly slow-paced, and the graphic flaws are more than just ugly... they actually make the game more difficult to play.
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| 20 |
Game Power Australia
Almost everything that made the Puzzle Bobble series fun has effectively been broken in the N-Gage's Puzzle Bobble VS, making it a game that you'd do well to steer clear of when you pick up your N-Gage.
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| 16 |
Gaming Age
Somehow developer Mascot Capsule has managed to make the N-Gage version the slowest version in the world.
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| 14 |
GameSpot
Sluggish gameplay and an inability to distinguish between some of the darker colors in the game render this version unplayable... A complete and utter mess.
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| 10 |
GMR Magazine
It's hard to say anything nice about this "Bust-A-Move" puzzler port, which runs at half-normal speeds, sans music. [Nov 2003, p.101]
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