Metacritic Games

Tomb Raider Starring Lara Croft (N-Gage)

What more could you ask for than the delectable Lara Croft in the palm of your hand? Classic monster-shooting, exploration, and puzzle-solving action is on offer here, as Lara seeks the Scion, a relic from Atlantis. With 15 huge levels (set in South America, Greece, Egypt and Atlantis) and, even though it runs on a handheld device, full 3D graphics, this is, simply, the best portable version of Tomb Raider ever. Factor in a downloadable Assault Course which lets you compete against a ghost image of your friend's effort, and you have a winner. [Nokia]

Eidos Interactive
Third-Person Action, Adventure
Players: 1
T (Teen)
Developer: Core Design - Ideaworks3d
Released October 6, 2003

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

53 / 100

Critic Reviews

83 GameNow
It runs at a surprisingly smooth framerate, and every one of Lara's moves can be pulled off with ease. [Nov 2003, p.76]
80 Game Power Australia
For those looking to impress their mates with fancy 3D N-Gage graphics, the game is a must-have.
71 GameZone
The button layout can become confusing and be a burden during the heat of battle. After playing through a few levels it will become easier to play, but you still might have some trouble.
70 GameBiz
Most important is the gameplay and that is faithfully intact. You can double gun bats, bears and bad guys, back-flipping, side-flipping madness of a battle with a pack of wolves is just as irritatingly fun as it should be.
70 IGN
The biggest problem most people will likely have with Tomb Raider is the controls. This is an issue that harkens back to the original version of the game, but has been slightly worsened by the N-Gage's button layout.
64 N-Gage World
This is a piece of gaming history gone portable and should definitely not be overlooked.
59 GameSpot
An inconsistent frame rate, clunky controls, and even some lengthy loading times conspire to prevent the game from being much fun.
55 Console Gameworld
Where Tomb Raider does shine is in the graphics department. Environments are nicely textured, and Mrs Croft and her animal adversaries animate pretty fluidly.
55 Pocket Games
It looks OK, but the gameplay takes a bit to get used to. [Spring 2004, p.18]
50 Play Magazine
The N-Gage's funky aspect ratio actually hurts this game a lot, though, and when you factor in the terrible control - why the annoying automatic run? - it's just not fun having to guide the leaden Lara through her clumsy paces. [Dec 2003, p.96]
40 Game Informer
I will admit the game looks amazingly close to the PSone original; but some things have been edited down, and waiting for levels to load on a cartridge game is just silly. [Oct 2003, p.51]
40 GameSpy
Tomb Raider on the N-Gage may look great for a handheld, but it's also a single-player experience on a multiplayer-friendly console, and a dull one at that.
40 GMR Magazine
Frustrating controls and hard-to-see ememies could keep you from ever seeing the N-Gage exclusive levels. [Nov 2003, p.101]
40 Thunderbolt
In the end, if you've bought an N-Gage, try to avoid this title.
33 Gaming Age
There's not much to admire here except seeing PSone graphics in their glory squished into one eye-sore adventure.
30 GamePro
But blocky, oatmealy graphics create muddy environments that are nigh impossible to navigate... The lack of detail and depth perception poisons every aspect of play.

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