Metacritic Games

Seven Kingdoms: Conquest (PC Games)

Seven Kingdoms: Conquest offers strategy fans the choice to play as human or demon in epic battles spanning 6,000 years on Earth. Starting in ancient Egypt in 3000 B.C. and ending in a final battle on a futuristic Earth, players will have to have their fingers on the pulse of their civilization as the two races clash every 1,000 years. [Enlight]

DreamCatcher Interactive
Real-Time Strategy
Players: 8
E (Everyone)
Developer: Enlight Software - Infinite Interactive
Released March 11, 2008

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

38 / 100

Critic Reviews

68 Cheat Code Central
When you get down to it, Conquest feels more like a cousin to the series than a true follow-up. It certainly leans towards the traditional side of the genre with more of an emphasis on battle than on construction and micromanagement.
55 GameZone
The gameplay is extremely basic and somewhat boring. Build up an army, go fight, go to the next level. And so on.
55 Worth Playing
If you are hoping for an updated version of the exceptional Seven Kingdoms gameplay in Seven Kingdoms: Conquest , you will be seriously disappointed.
46 PC Format
So bog-standard it's positively peaty, and more buggy than a pram warehouse. [July 2008, p.113]
42 PC Gamer
Dated graphics, poor AI, buggy gameplay, cumbersome controls, and uninspired design choices make playing Conquest an exasperating experience. [July 2008, p.64]
42 GameShark
All these issues combined are ultimately why Seven Kingdoms: Conquest gives off the feeling of a game that was being pulled in too many directions at once during development.
40 Game Informer
It’s simply unacceptable for a retail game to have a major component of gameplay be as broken as Seven Kingdoms’ pathfinding and unit AI.
38 GamingExcellence
Seven Kingdoms: Conquest fails to do anything right. Balance problems, technical issues, pace, story, graphics…I can go on. It’s not worth playing.
30 Game Over Online
Believe me, Seven Kingdoms Conquest is a wreck you want to avoid.
30 IGN
This is an even worse game than Empire Earth 3 for the simple fact that the design shows promise, but it's utterly undermined by the horrible execution.
30 Gamer.nl
Seven Kingdoms: Conquest is a bad RTS game. There are only a few elements in the game that are worth while. Mainly the game just feels like an old and boring RTS. Thats why we can't crown this game to the list of best seven RTS games.
20 GameSpy
Conquest is frustrating because a true update to the original series with modern design elements and sharp graphics would be a welcome sight for any real-time strategy fan. To drop this game on the public is a low blow to anyone who remembers the old game.
20 GameSpot
A disaster in just about every imaginable fashion. A few patches may yet round it into some kind of playable shape, but right now this is simply another cookie-cutter RTS loaded with serious bugs and unfulfilled potential.

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