Critic Reviews
| 48 |
Strategy Informer
While Utopia City does have some unique qualities in the form of rewarding artefacts and its energy based gameplay mechanic, other areas only make it adequate for budget line expectations and out of reach for anything beyond that.
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| 32 |
PC Gamer UK
Perhaps the dev team just asked the pizza delivery boy to do the job to save some pennies for the sequel. [Aug 2006, p.95]
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| 21 |
PC Format
There's so much wrong here, from the Matrix rip-off storyline and painful attempts at imitating "Deus Ex," to the lack of textures and dull levels. [July 2006, p.102]
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| 11 |
PC Zone UK
The in-game text, when comprehensible, looks like a toddler wrote it, the sounds don't match up to the visible actions and the voiceovers are awful, disjointed and mediocre. [Aug 2006, p.84]
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| 10 |
Loaded Inc
It’s hard to think of anything since the turn of the millennia that looks this bad. Not only are the textures bland and hazy but several levels suffer from what can only be described as "big room syndrome." Large hallways and walls will be monochromatic and feature single furnishings like a lamp, door or sign.
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