Metacritic Games

Hoshigami: Ruining Blue Earth (Playstation)

H:RBE is a strategy simulation RPG where the player follows the storyline by travelling the continent of Mardias, going through events and fighting enemies. Fazz and Leimrey are well-known mercenaries in Nightweld. They are hired to lead a band of mercenaries against the invasion of Valaim. Fazz finds out that a plan to destroy the continent of Mardias is being secretly carried out behind the war. He throws himself in the midst of the warring factions to stop the plan before it's too late. [Atlus]

Atlus Software
Turn-Based Strategy, Simulation, Role-Playing Game
Players: 1
E (Everyone)
Developer: MaxFive
Released December 18, 2001

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

62 / 100

Critic Reviews

77 PSX Nation
The game's laborious method of having to constantly upgrade replacement killers tacked onto a rather genericly expanded story, buries all of the unique properties that were meant to make this game stand out.
75 XenGamers
Those who hang on will discover one of the most versatile and engaging battle systems out there, along with a highly customizable magic system.
75 GameShark
Looks nearly identical to Squaresoft's game ["Final Fantasy Tactics"]. That's not necessarily a bad thing, but visuals is about the only area where Hoshigami stays on par with FFT.
73 Game Informer
I had to do a good bit of tutorial research before I knew what the heck I was doing in this game. [Feb 2002, p.94]
71 GameSpot
A difficult game, and, as the developer's first effort, it's a bit rough around the edges. For serious fans of the genre, the game can be very time consuming and rewarding in the way a good strategy game should be.
65 Electronic Gaming Monthly
Lamentably, this FFT doppelganger actually reminds me more of Tactics Ogre, and that’s a stop back for the genre. [Feb 2002, p.168]
58 Gaming Age
So you've got overly emphasized elements, a hit or miss magic creation system, and some pretty addicting session attacks. How does it all play out in actual gameplay? Kind of blasé and very frustrating to tell you the truth.
50 Official U.S. Playstation Magazine
The battles are too tough for all the wrong reasons. [Feb 2002, p.116]
40 IGN
I hate Hoshigami...Whatever the reason is, this game is just too hard. And when it's this hard, it's just not fun.