Metacritic Games

Monster Rancher 2 (Playstation)

Every CD you own contains a monster! Monster Rancher 2 can unleash hundreds of monsters from you common household CD's. That's right - you can actually use this game software to spawn unique monsters from any CD you own - music CD's, PC software CD's, or even other game CD's. EVERY CD YOU OWN CONTAINS A MONSTER that you can unleash into the world of the Monster Rancher 2, and then nurture and raise him (or her) to be the ultimate fighting machine. [Tecmo]

Tecmo
Simulation
Players: 2
E (Everyone)
Developer: Tecmo
Released August 31, 1999

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

83 / 100

Critic Reviews

90 All Game Guide
It simply improves on the original's shortcomings and keeps what works. It may have been a conservative approach, but it's definitely a satisfying one.
88 IGN
A great game and anyone who enjoyed the first one should snap this one up as soon as possible. It's important to know that for those who do own the first game, your monsters are compatible and can be converted into this game too, a great technical gift from the folks at Temco.
87 GameSpot
Delivers all the fun of the original game with enough extras to keep the gameplay fresh and the premise interesting. Fans of the first game should feel at home with the sequel, while those new to monster ranching should be able to dive right in.
80 Adrenaline Vault
Anyone who liked the first will fall instantly in love with the second. Even if you've never heard of the series, I offer my highest, unconditional recommendation that you try MR2 out at your earliest convenience.
75 Game Revolution
Offers a lot for what it is- a children's game where you raise and battle monsters. I found it entertaining for a while but I soon tired its repetitive nature. But then again, you might enjoy raising virtual pets.
60 Electric Playground
I would have also liked the game to last longer. An, average monster's life span is three to four years. That can be played through in about one or two sittings.

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