Metacritic Games

Silhouette Mirage (Playstation)

Get ready for some intense action and classic 2-D gameplay! Silhouette Mirage is the latest 2-D action game from Treasure, the brilliant Japanese game company that is responsible for some of the best action games ever created, such as "Gunstar Heroes" and "Dynamite Headdy" for the Sega Genesis and "Guardian Heroes" for the Sega Saturn. Shoot your way through several action packed levels that are loaded with tons sprite-based enemies, large fully animated bosses and beautiful multi-scrolling backgrounds that will all push the 2-D capabilities of your Sony PlayStation to its limits! [Working Designs]

Working Designs
Action
Players: 1
E (Everyone)
Developer: Spaz - Treasure
Released December 31, 1999

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

69 / 100

Critic Reviews

89 IGN
A brilliant 2D-action game that deserves a lot of praise. This game genre has been around since '80s, so it's awe-inspiring that a company would be able to bring such new and innovative ideas to something that's been done for so long.
80 PSX Nation
How to put it politely? The music in Silhouette Mirage is utter and insanely crappy j-pop tunes that got stuck in my head in the worst possible way (headache!), almost tempting me to switch the TV's split-screen to get access to the audio of an annoying high-pitch sound of a test pattern in progress.
80 Electronic Gaming Monthly
I'm all for surreal games, so Mirage gets my vote in that department. But all of that weirdness aside, the game is extremely original and provides tons of depth. And when you couple that with the Treasure name you get something you truly special and fun. [Feb 1998]
75 Game Informer
The game is your basic shooter/platformer, but the innovation of having a hermaphroditic character that has to decide between stealing spirit or doing damage adds more play to the game than you might think. [Feb 2000]
75 Gaming Age
An exceptional title. Even in a generation where 3d is king, Treasure has managed to create one of the most enjoyable titles in either dimension.
60 PSM Magazine
Despite its clever design and often charming presentation, however, the game unfortunately winds up being too quirky for its own good in many cases. [Feb 2000]
46 GameSpot
This isn't the same Silhouette Mirage that debuted on the Saturn nearly three years ago, however - the game has somehow transformed from a delightfully quirky platforming romp into an average, unbalanced, and tedious exercise meant for "hard-core gamers."
40 All Game Guide
This once excellent, oddly addicting title that appeared on the Saturn three years ago has become little more than a tedious chore to play.