Metacritic Games

Spider-Man 2 Enter: Electro (Playstation)

As Spider-Man, your mission is to thwart the plans of the powerful Electro and stop him from gaining nearly limitless power. Your Insulated Armor will make you impervious to electricity - don't even try to fight without it. All-new web attacks and fighting combos allow you to battle the new super-villains and save New York! [Activision]

Activision
Action
Players: 1
E (Everyone)
Developer: Vicarious Visions
Released October 18, 2001

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

74 / 100

Critic Reviews

100 Hot Games
It brings back all the web-slinging, smart-mouthing, fast action of the original, and adds layers of depth and richness to both the graphics and the game play.
92 PSX Nation
The kind of sequel that might disappoint many with its lack of change and innovation. At the same time it's a by the book sequel that continues the exciting play of the original.
91 TotalGames.net
It’s the style of the game that makes Spider-Man a cut above the rest. Unlike most super-hero based games, Spidey is created for the fans, who'll lap it up.
83 Core Magazine
Features the same ingredients that made the original delightful, but with new villains and a well thought out story.
80 Electric Playground
It is considerably more challenging than the first at many points, yet it doesn’t have quite the polish of the original.
80 Maxim Online
New costumes, new environments, new villains—and it’s all just as addictive as you remember.
80 GamePro
Treads familiar ground, but does it well, making this sequel worthwhile for anyone who enjoyed the first game and a must for anyone who hasn’t moved to the 128-bit gaming world just yet.
78 GameZone
Controls will take a bit of getting used to. There are a variety of controls elements to get used to, and it will take some players up to 15 minutes to get comfortable with them.
75 Game Revolution
Even with the goofy camera, unnecessary cut scenes and mediocre voices, this is probably the best superhero game for the PSX.
71 GameSpot
It's somewhat disappointing when, only three to four hours into the game, you've reached the final climactic battle.
70 Official U.S. Playstation Magazine
Vicarious Visions fails to match the overall magic captured so well by Neversoft's original. [Nov 2001, p.168]
60 Next Generation Magazine
Not as exceptional as the original. [Nov 2001, p.112]
58 Electronic Gaming Monthly
No game’s shoddy camera in recent memory has given me more headaches than this one, and it couldn’t have happened to a better game. [Nov 2001, p.218]
50 Games Radar UK (Pre-2006)
[Miss = 50 on Radar scale] Unfortunately, the fidgety camera is so poor and makes searching such a bleeding chore that being Spider-Man seems a dull job.
45 IGN
The game's controls were the reason I hated it so much; I'm sorry I come back to this so much, but the controls are just so bad! Combined with the drunk cameraman, it made this game hard, not in the challenging fun way.

CLOSE THIS WINDOW

©2009 CNET Networks Inc. All rights reserved.