Critic Reviews
| 90 |
Hot Games
The best PS One fighting game to come along in a while, and probably the last great fighting game for the PS One.
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| 86 |
PSX Nation
The improvements are great and make the game closer to the vision of a great 3D X-Men fighter but its hard to recommend a game that is so lacking in depth that it becomes quickly tiresome.
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| 84 |
GameSpot
Fairly impressive. It may be rough around the edges, but it's currently the best Marvel Comics-inspired fighting game available on a Sony video game console.
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| 83 |
IGN
By no means innovative or new in concept, but as with all good sequels, its better in all the right places, and for X-Men fans its great fun.
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| 79 |
TotalGames.net
This game is a good, solid beat-em-up, but its no Street Fighter or Tekken. Despite the fact that the fighters are in 3D, the game is really a 2D experience.
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| 75 |
GameZone
It's also challenging enough and offers 16 different characters to play as for an incredible amount of replayability. It is, however, a tough game to finesse and therefore people who arent sure if they like the genre itself might do well to give it a rent first.
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| 70 |
GameShark
If you haven't played MA, then grab this one for all the bonus items. If you already have the first MA, then you'll only need this if you want 6 extra characters.
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| 67 |
Core Magazine
The actual gameplay has changed imperceptibly in Mutant Academy 2, but six new characters and six new stages make it feel like a much more complete fighting game.
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| 60 |
Official U.S. Playstation Magazine
The game just lacks the depth to keep hardcore fighting-game fans interested. [Nov 2001, p.167]
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| 58 |
Game Revolution
Die hard X-Men fans should enjoy the game, if only because the characters remain faithful to their comic book origins...As a fighting game, though, MA2 is nothing special, as all the features have been done before and in fact better in other games.
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| 50 |
GamePro
The controls are still the most frustrating part of the game: Theyre sloppy, inexact, and derivative of Street Fighter's with a dash of Tekken's thrown in.
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| 50 |
Electronic Gaming Monthly
The AI is so completely non-existent that the old "whack one button and win" strategy still works wonders. [Nov 2001, p.220]
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