| 80 |
AceGamez
There's enough killing to satiate even the sickest soul and the baddest gangster, and there's hours' worth of high quality music to listen to while you do it.
|
| 80 |
Official Playstation 2 Magazine UK
Bulletproof is like G-Unit's music translated direct to PS2. You'll either completely love it or miss the point entirely. [Apr 2006, p.90]
|
| 70 |
Computer and Video Games
Bulletproof is one of the darkest video games around, with its combination of gritty storyline and moonlit night-time setting. [PSW]
|
| 66 |
Cheat Code Central
More style than substance. This package is little more than a collection of his tunes, a reprisal of the movie and some generic gaming fodder that we've all seen and played in other games such as "Max Payne," "Dead To Rights," "True Crime" - that do it much better.
|
| 65 |
IGN
Decent AI that actually hurts the game is an odd thing, but with Bulletproof's wonky controls, it's true. The game is a case of "been there, done that", only not as well.
|
| 60 |
Game Informer
Basic combat just isn't very fun. [Feb 2006, p.104]
|
| 50 |
Detroit Free Press
If there's a sequel, let's hope more attention is paid to the actual video game instead of the videos.
|
| 50 |
Stuff
The actual gameplay mechanics blow. The's game's targeting and camera system is about as skittish as the Howells' from Gilligan's Island would be at the Vibe Awards.
|
| 48 |
GameSpot
This third-person action game might sound like a great idea if you're a fan of 50, Yayo, Buck, and Banks, but with its poor gameplay and worse attention to the G-Unit license, Bulletproof disappoints on all fronts.
|
| 45 |
Deeko
There are so many holes in the story and design that 50 seems to be wearing a vest made of Swiss cheese instead of kevlar. Bulletproof it is not.
|
| 40 |
GamePro
Destined only to be forgotten.
|
| 40 |
Eurogamer
Bulletproof reads revelations from the Bible of production but knows almost no game. It's superficially slick, with its bling'd up 50 Cent avatar and glitzy rap, but really it's a third-person shooter that stumbles well under the benchmarks set for the PS2.
|
| 40 |
PSM Magazine
You'll repeatedly find yourself emptying a full clip to kill a dude at point-blank range. [Feb 2006, p.81]
|
| 40 |
BonusStage
50 Cent: Bulletproof just isn’t any damn fun. Due to laggy controls and a horrible targeting system, death is imminent almost any time you go against an enemy, especially some of the bosses that have far better weapons and cheaper tactics than you.
|
| 33 |
Electronic Gaming Monthly
As a game, Bulletproof is a disaster. Your G-Unit allies are so dumb they had to be made invincible to keep them alive.
|
| 30 |
Official U.S. Playstation Magazine
The gun battles that account for 99 percent of the game are extremely flawed. Bulletproof's aiming controls--no matter which configuration or sensitivity settings you choose--are as sloppy as they come.
|
| 30 |
GameSpy
You want 50's music? Buy a CD. Grab a DVD if you want to see the guy move. But if you want to pretend to be Curtis Jackson, take your fifty bucks out to a paintball range and let someone drill you nine times. It'll be a better experience than this.
|
| 30 |
GamerFeed
This was a guilty pleasure just waiting to happen, but the developers just couldn't get the camera right, and the result is a product that is damn near unplayable. I spent more time running around in circles and shooting the ground than I did actually hitting anyone!
|
| 25 |
PALGN
A below average game that feels like it has been developed to turn a quick buck.
|
| 20 |
G4 TV
At the end of the day, what you’ll find in the box is a bunch of nice extras that are packaged with a horrible batch of code that barely qualifies as a game.
|
| 20 |
Edge Magazine
The calibre of game you might well produce having been shot three times and then stabbed. [Jan 2005, p.91]
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