| 95 |
TotalGames.net
The most beautifully balanced, well-crafted 2D beat-‘em-up to grace God’s fair Earth.
|
| 90 |
Official U.S. Playstation Magazine
This time we're treated to 2D characters on top of 3D backgrounds - major improvement. [Dec 2001, p.160]
|
| 90 |
Total Video Games
You’ll know by now not to expect any radical changes, but a better game through slow refinement and evolution, and for this reason only purists will want this title if they own the original.
|
| 90 |
GamePro
Hardly a groundbreaking fighting game, but it delivers a massive lineup of classic characters coupled with a tried-and-true fighting engine. It’s rock-solid fighting, plain and simple.
|
| 90 |
GameShark
It seems that Capcom does listen to its followers, because CVS2 is light year ahead of its predecessor, in game play, options, and presentation.
|
| 85 |
GameZone
Like a large pot of soup. The soup makes a great dinner for the first few days, but by the end of the week, it isn't quite as appetizing as it was before.
|
| 84 |
GameSpy
Its depth is certainly daunting... it's only appealing in the long term for those who are willing to devote some time to learning its intricacies.
|
| 84 |
IGN
A very fine 2D fighter...The only disadvantage to its arrival on PS2 is the inevitable difficulty caused by the PS2 controller, and with luck that will be remedied by a decent fighting solution soon.
|
| 82 |
Electronic Gaming Monthly
It’s like every aspect of 2D fighting history converging on a single screen, and it’s almost mind-boggling. [Dec 2001, p.236]
|
| 81 |
GameSpot
One of the best 2D fighting games available, not just on the PlayStation 2, but on any system.
|
| 80 |
Yahoo! Games
A great modern anthology of 2D fighters. If you go gaga over every new Capcom or SNK fighter released, you’ll absolutely love this game.
|
| 80 |
GamePen
The largest problem with this game seems to be the difficulty. The end-game bosses are seriously some of the hardest I’ve ever seen in a fighting game.
|
| 80 |
Hot Games
A wonderful showcase for those forgotten SNK fighters, but it’s also geared for highly knowledgeable players who know the difference between a cross-up and a deep cross.
|
| 80 |
Thunderbolt
Retro fighting game fans, don’t pass this up.
|
| 79 |
Gamezilla!
Given the graphics power of the PS2, the thing I found myself wanting the most were high quality character animations. CvS2 often looks just like the same old sprite fighters we’ve seen over the last few years.
|
| 78 |
Game Informer
I love the color edit and backgrounds, and the character list can't be beat. [Dec 2001, p.95]
|
| 75 |
Game Revolution
Ultimately too much like many of the Capcom fighters that have come before it.
|
| 75 |
Cloudchaser
As for sound, you'll probably feel the same way I do if you play this game frequently: Can the announcer please just shut up?! I mean, for just one second?
|
| 75 |
Gaming Age
Does what the first one did and ups the ante with more characters and grooves, but doesn’t do too much new from the first.
|
| 70 |
PSX Nation
A collaboration of love for gamers who have been fanatics of either or both series.
|
| 67 |
XenGamers
Although Capcom vs. SNK 2 doesn’t break any new ground, there is enough depth here to keep any 2D fighting game fan happy.
|
| 60 |
All Game Guide
Those who haven't played a fighting game in a long time might also be impressed, but the weak visuals will be a major turnoff for the average gamer.
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