| 80 |
GameZone
Any Crash Bandicoot fan would be a fool not to go out and buy this game. I started playing at 2am one night and did not stop until three in the afternoon!
|
| 80 |
Total Video Games
We could [have] really enjoyed this game however after a while it just gets too repetitive and frustrating to play for more than 30 minutes.
|
| 80 |
Hot Games
If platform-hopping and coin-collection isn't your bag, you'll want to avoid Crash before he gets on your last nerve.
|
| 75 |
Core Magazine
The graphics and sound are excellent, but the most constricting drawback is the extremely long gameplay-disrupting load times.
|
| 75 |
GamerWeb Sony
The non-stop action can get a bit repetitive and ultimately tiresome, and the sound effects may begin to wear on the nerves after a few hours of playing.
|
| 74 |
IGN
A decent playing and pretty looking Crash Bandicoot game. It's nothing terribly special, but it's not bad, not bad at all.
|
| 70 |
Cloudchaser
The control is tight, the graphics don't look too shabby, and the sub-stages that break up the platforming action are second-to-none.
|
| 70 |
Official U.S. Playstation Magazine
When the strongest feeling I get from a game is the desire to play its predecessors, something's not quite right. [Dec 2001, p.162]
|
| 70 |
GameShark
The same old stuff in a new skin and THE WORLD'S WORST LOADING TIME EVER.
|
| 68 |
Game Informer
The outrageously bad load times keep the game from being average. [Jan 2002, p.81]
|
| 66 |
GameSpot
Maintains the status quo and fails to deliver a fresh, compelling experience.
|
| 62 |
GameSpy
Its got average graphics and average level design. This game is as average as games can get.
|
| 60 |
FHM
The platform game grows up.
|
| 60 |
PSX Nation
A by the books sequel that takes playing it safe to a new level. Come on guys this easily could have been done on the PS One and it probably should have.
|
| 60 |
GamePro
If you were hoping the new management would give Crash a big kick in the pants, however, this is one pair of pants you will find quite unkicked.
|
| 60 |
Maxim Online
This confrontation between Crash and his massively noggined nemesis, Dr. Cortex, is the most innovative yet.
|
| 60 |
All Game Guide
Those looking for revolutionary gameplay or a game that pushes the envelope of the latest generation of gaming systems will most certainly be disappointed.
|
| 60 |
Next Generation Magazine
Worst of all, the load times are horrendous. [Dec 2001, p.100]
|
| 50 |
Games Radar UK (Pre-2006)
[Games Radar Rating = Miss] fans of the series deserve more than a shiny retread. Although the legend remains intact for now, it'd be a crime if Crash was still spinning along the same narrow path next year.
|
| 50 |
Yahoo! Games
More of the same from the Crash series, albeit wrapped up in nice new PS2 visuals. If you want innovation, try elsewhere.
|
| 45 |
Electronic Gaming Monthly
When forced to blindly jump, die, then discover what you missed, where I come from, thats just cheating. [Dec 2001, p.238]
|
| 40 |
Electric Playground
Not only is the gameplay un-revised on this much more powerful platform, but much of the former joy in the series has been drained away. The characters, levels and gameplay are essentially flat.
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