Metacritic Games

Crash Bandicoot: The Wrath of Cortex (Playstation 2)

Dr. Cortex, a beaten genius, creates something so devious and so underhanded that the entire world will fall to its feet in fear. By harnessing the destructive energies of earth, fire, air and water he creates Crunch, a Super-Bandicoot that is ready to demolish all that lies before him. Will Crash and Coco be up to the challenge? [Universal]

Universal Interactive / Konami
Action, Platform
Players: 1
E (Everyone)
Developer: Traveller's Tales
Released October 30, 2001

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

66 / 100

Critic Reviews

80 GameZone
Any Crash Bandicoot fan would be a fool not to go out and buy this game. I started playing at 2am one night and did not stop until three in the afternoon!
80 Total Video Games
We could [have] really enjoyed this game however after a while it just gets too repetitive and frustrating to play for more than 30 minutes.
80 Hot Games
If platform-hopping and coin-collection isn't your bag, you'll want to avoid Crash before he gets on your last nerve.
75 Core Magazine
The graphics and sound are excellent, but the most constricting drawback is the extremely long gameplay-disrupting load times.
75 GamerWeb Sony
The non-stop action can get a bit repetitive and ultimately tiresome, and the sound effects may begin to wear on the nerves after a few hours of playing.
74 IGN
A decent playing and pretty looking Crash Bandicoot game. It's nothing terribly special, but it's not bad, not bad at all.
70 Cloudchaser
The control is tight, the graphics don't look too shabby, and the sub-stages that break up the platforming action are second-to-none.
70 Official U.S. Playstation Magazine
When the strongest feeling I get from a game is the desire to play its predecessors, something's not quite right. [Dec 2001, p.162]
70 GameShark
The same old stuff in a new skin and THE WORLD'S WORST LOADING TIME EVER.
68 Game Informer
The outrageously bad load times keep the game from being average. [Jan 2002, p.81]
66 GameSpot
Maintains the status quo and fails to deliver a fresh, compelling experience.
62 GameSpy
It’s got average graphics and average level design. This game is as average as games can get.
60 FHM
The platform game grows up.
60 PSX Nation
A by the books sequel that takes playing it safe to a new level. Come on guys this easily could have been done on the PS One and it probably should have.
60 GamePro
If you were hoping the new management would give Crash a big kick in the pants, however, this is one pair of pants you will find quite unkicked.
60 Maxim Online
This confrontation between Crash and his massively noggined nemesis, Dr. Cortex, is the most innovative yet.
60 All Game Guide
Those looking for revolutionary gameplay or a game that pushes the envelope of the latest generation of gaming systems will most certainly be disappointed.
60 Next Generation Magazine
Worst of all, the load times are horrendous. [Dec 2001, p.100]
50 Games Radar UK (Pre-2006)
[Games Radar Rating = Miss] fans of the series deserve more than a shiny retread. Although the legend remains intact for now, it'd be a crime if Crash was still spinning along the same narrow path next year.
50 Yahoo! Games
More of the same from the Crash series, albeit wrapped up in nice new PS2 visuals. If you want innovation, try elsewhere.
45 Electronic Gaming Monthly
When forced to blindly jump, die, then discover what you missed, where I come from, that’s just cheating. [Dec 2001, p.238]
40 Electric Playground
Not only is the gameplay un-revised on this much more powerful platform, but much of the former joy in the series has been drained away. The characters, levels and gameplay are essentially flat.

CLOSE THIS WINDOW

©2009 CNET Networks Inc. All rights reserved.