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In Crash of the Titans, players fight a nefarious plot hatched by Crash's arch nemeses Neo and Nina Cortex to mutate the local creatures into titanic abominations. Using Crash's legendary mix of outrageous antics and daredevil bravado, players "hijack" enemies to take control of their action and use their fearsome powers against all manner of enemies. "Jack to Attack!" – Control, play and battle as 15 enemies, including titanic creatures such as Scorporilla, Ratcicle, Magamadon and Shellephant. While in control of a monster players can throw toxic stink bombs, call lightning down from the sky, fire lasers beams from their eyes or even impale enemies with a massive scorpion tail - use all of the creatures' special abilities to defeat Neo and Nina Cortex. Crash now has a powerful acrobatic fighting system that includes punches and flying kicks, multiple attacks and special counter moves. Players can power-up skills to unlock new attacks and blazing combos. Crash can now interact with his world in totally new ways. Players can wall-run, swing from ropes and flip off springboards – Crash can even toss Aku Aku on the ground to surf, skate, grind and shred. At any point in the game, a second player can join in the fun and play as Carbon-Crash to help unleash total chaos. In a totally innovative twist to co-op action gaming, Crash can even jack Carbon-Crash (or vice versa) for some hysterical Crash "jacked"-Crash mayhem. [Sierra Entertainment]
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Sierra Entertainment
Action, Adventure
Players: 2
E10+ (Everyone 10 and Older)
Developer: Radical Entertainment
Released October 2, 2007
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Critic Reviews
| 84 |
GamingTrend
It is commendable in a way since you know right from the outset that this is a game where you can just play. It is a lot of silly, good natured fun that, while not long in duration, provides a good time.
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| 80 |
Play Magazine
You may have been expecting yet another
"Crash" afterthought scheming to fleece you of another fiddy, but this is a rebirth well worth the investment. [Nov 2007, p.68]
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| 76 |
PSX Extreme
It's just above average, as its gameplay features a good dose of fun with clever platforming setups. The combat is a bit on the slow side and throws off the game's pace, but it gets better with time.
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| 73 |
Game Informer
With its juvenile humor and low difficulty this is probably targeted for kids, but it's a decent holdover until "Super Mario Galaxy" comes along. [Nov 2007, p.142]
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| 70 |
GameSpy
Crash might be getting on in years for a videogame mascot, and his latest outing falls well short of classic status, but a few disarming new tricks prove he's not over the hill just yet.
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| 70 |
Official Playstation 2 Magazine UK
A delightful, brilliantly realised platformer, Tians would have scored higher were it not for its reliance on competition. [Nov 2007, p.80]
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| 70 |
GameSpot
It's a fairly sturdy, combat-heavy platformer with a good hook, but it lacks a real distinct attitude.
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| 67 |
GameShark
The game may not win any awards for length, or variety, but the game play it does offer is lots of fun, well acted and presented with a high level of quality.
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| 65 |
PALGN
Crash of the Titans is fun, but it's really just platforming by the numbers. Nothing more, nothing less.
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| 65 |
IGN
A good idea wrapped in a mediocre game.
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| 65 |
PTGamers
Crash of the Titans is an interesting proposition for platform fans. As a new game in the series, its star loses a bit of shine and character, due to the emergence of titans.
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| 62 |
PSM3 Magazine UK
Basic stuff, plus some monster riding. Ho hum. [Christmas 2007, p.82]
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