Metacritic Games

.hack quarantine part 4 (Playstation 2)

The Final Stand... In this, the final episode in the .hack saga, play as the outlaw player Kite to finally unravel the mystery behind "The World". And this time it’s against the clock... As events in "The World" continue to create havoc in the real world, CC Corp faces increasing pressure to move the game servers offline game servers offline, meaning certain death for all comatose victims. It’s up to you now. Can you cure this virus and restore order in "The World?" And can you do it before time runs out for your friend, Orca? [Bandai]

Bandai
Role-Playing Game
Players: 1
T (Teen)
Developer: CyberConnect2
Released January 13, 2004

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

70 / 100

Critic Reviews

90 netjak
If you’re only going to play one game in this franchise, .hack//QUARANTINE is the one to get. A powerful plot (including the series’ conclusion) and access to most of the gameplay from the prior three games makes it the definitive title in the series.
87 Just RPG
I thoroughly enjoyed the four games, primarily for the riveting and alarming story about characters to which I became attached, and absorbing gameplay.
83 IGN
When all is said and done --and despite its four-game/$200 price tag -- we found the long-time investment definitely worth it; we just hope that Bandai (and anyone else for that matter) ever decide to try it again.
80 Official U.S. Playstation Magazine
Despite .hack's inarguable flaws (it's repetitive, kinda ugly, and...er, really repetitive), the game remains one of the freshest concepts of this console generation. [Jan 2004, p.132]
80 Times Online
But if you are a fan, you’ll find that Quarantine ups the ante on battle and quest difficulty, sometimes maddeningly so, and finally ties up enough loose plot ends to satisfy.
78 My Gamer
In every way (except graphics, AI and sound…I’m looking at you Bandai), .hack//Quarantine is the best .hack game. The plot keeps you very into the story, and the ending movie is one of the best FMVs out there.
75 Game Informer
Hopefully, down the line, someone else can give us a similarly high-concept RPG with a little more meat on its bones. [Feb 2004, p.103]
75 Deeko
I would have personally liked to have seen the game go out with more of a bang… at least in some changes to the overall mechanics and game engine, but I suppose that in some way we need to respect the fact that it was really all about the story.
70 GMR Magazine
The gameplay, although strong at first, wasn't meant to be stretched this thin; if you're someone how intends to attempt all four games at a stretch, prepare for plenty of tedium to set in halfway through. [Jan 2004, p.52]
70 GamePro
If you're a fan of the .hack universe or have stuck it out through the previous three volumes, you'll find Quarantine a satisfying ending to the series. Everybody else, play at your own risk. [Jan 2004, p.148]
70 PSM Magazine
Sure, it's the same old cut 'n' paste gameplay formula, but if you've played into .hack's dual layered world thus far, it's a solid and enjoyable note upon which to end the series. [Jan 2004, p.36]
70 Thunderbolt
As a concept, .hack is a great one, but perhaps one which should not have been stretched past two games at the most.
67 IC-Games
I just don’t think it’s worth the time, effort and above all expense of the Dot Hack series.
62 Electronic Gaming Monthly
The shortest volume in all .hack-dom, and most of it is spent running errands, but the final battle (which is spoiled in the pack-in anime DVD) is a great payoff if you've been following the story all this time. [Feb 2004, p.122]
61 GameSpot
Bandai's decision to pad one good game's worth of content with about 60 to 80 hours' worth of filler, and to split that game into four full-priced products spread out over a year, remains disappointing.
60 Cheat Code Central
Even though this game is better than the third one the series didn't live up to my expectations.
60 G4 TV
A rental and possible purchase for fans. For anyone else, "hack Part 4: Quarantine is a repetitive action-RPG that isn't as interesting as its concept and is almost impossible to enjoy independently of the series.
60 GameSpy
.hack does not end triumphantly. A year ago I was optimistic; now I'm just looking forward to playing something -- anything -- else.
58 Play Magazine
Instead of revelations, we're left empty handed, as tantalizing mysteries are thoughtlessly swept under the rug. [Dec 2003, p.56]
57 PSX Extreme
The in game music does not really make an impact on the player, with boring melodies that are simple and repetitive.

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