Metacritic Games

Kingdom Hearts (Playstation 2)

Kingdom Hearts is the story of Sora, a 14-year-old boy whose world is shattered when a violent storm hits his island-paradise home, and is separated from his two closest friends, Riku, a 15-year-old boy, and Kairi, a 14-year-old girl. The storm scatters the three to differnt and unknown worlds. At the same time, there's turmoil in Disney Castle. King Mickey is missing, and Court Wizard Donald and Captain Goofy set out to find him. On their travels they meet Sora on his own search for his lost friends. The three are told of ominous creatures known as the Heartless - beings without hearts derived from an unknown dimension and as it turns out, manipulated by Disney villains and the ones responsible for the devastating storm. Upon discovering the link between the Heartless, the storm and the disappearance of King Mickey, Sora, Donald and Goofy join forces and help familiar Disney heroes to save their worlds. [Square]

Square Electronic Arts
Role-Playing Game
Players: 1
E (Everyone)
Developer: SquareSoft
Released September 17, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

85 / 100

Critic Reviews

100 GamePen
You’ll be hard pressed to find another game that even comes close to matching the quality found in Kingdom Hearts. Games just don’t come as beautiful and well thought out as this, it’s a virtual masterpiece that excels in every way possible.
100 PSX Nation
In the end this is THE game of the year as far as I am concerned and even exceeded the amount of fun I had with "Final Fantasy X" a year ago.
97 netjak
Each world is full of colors, whether it be lush green environments of a jungle, or the sandy feeling you get in the desert, each world is chock full of beautiful and vibrant colors that jump out at you more than Mexican jumping beans.
95 Game Informer
The battles that unfold are as beautful as they are intense, and as difficult as they are easy to manhandle. [Oct 2002, p.76]
93 Gamezilla!
Despite the gummi ship craziness, I found this game to be completely addictive.
93 TotalPlayStation
I really don’t think anyone else could have woven as complex and enthralling a story into such enjoyable gameplay and kept it as true to both Square and especially Disney fans.
92 Game Over Online
Although the game’s graphics and music were as incredible as you can expect from these two very professional companies, the actual gameplay does get a tiny bit repetitive at times. Overall, Kingdom Hearts manages to be an incredible game.
91 GameNow
This is the kind of game you'll play obsessively until you get to the end credits - and then you'll play it again to find all the godies you missed on the first go. [Oct 2002, p.46]
91 Gaming Maxx
The moment I picked it up, it was hard to separate me from it. And as I've told many already, any game that can make me smile as much as this game does is definitely a gem of its own.
91 GameZone
Has a few flaws, but its unique character pairings and jaw-dropping graphics make this a remarkable RPG.
91 GamingTrend
The action nature of this game makes the length shorter as there is little to no strategy as there is in turn-based games. I doubt many will want to go through this game again, but for the first time through the game was quite rewarding.
90 TotalGames.net
A totally engrossing experience.
90 IGN
For something with a goofball camera like this to nevertheless remain a compelling action-RPG requires some substantial assets in other areas.
90 Adrenaline Vault
Visually stunning, loaded with cameos and dripping with both Square and Disney nostalgia, Kingdom Hearts will grab you from the opening to the end.
90 GamerWeb Sony
The game is way fun, chock full o’ stars and actually a lengthy, deep game that’s appropriate for all ages.
90 Gamestyle
Composer Yoko Shimomura (his first Square title since Legend of Mana) creates a very impressive score that alternates between filling you with excitement as you start your next battle to pulling at the heartstrings when some of the game’s more poignant scenes are onscreen.
90 Official U.S. Playstation Magazine
From its very first moments, Kingdom Hearts will grab you and won't let go until well after you've beaten it. [Oct 2002, p.140]
90 Total Video Games
You’ll be particularly impressed with the recreation of the Disney characters, it seems as though they’ve been translated to videogame characters without any compromises.
90 GamePro
Oh, if only those Gummi Ship segments didn’t exist! They’re the only blemish in what’s otherwise the best action/RPG since the two N64 Zeldas.
89 Absolute Playstation
With over 60 hours of gameplay and hundreds of animated characters both familiar and a new, Kingdom Hearts should prove a massive hit over the festive season.
87 Armchair Empire
The music is one of those touches that really remind you that this is a Disney property. All of the musical scores for the worlds are either originals or very strikingly similar ones.
87 Games Radar UK (Pre-2006)
For all its faults [camera, linear progress], this is one of the most vividly imagined, sprawling and openly heart-warming games on PS2. [PSM2]
87 XGP Gaming
The depth and detail in this game is unbelievable and Disney and Square have thought of absolutely everything, down to every last detail in all the worlds and the appearances of the Disney and Final Fantasy characters.
86 Gamer's Pulse
Such a well-crafted, polished (aside from the camera), and entertaining experience that it managed to win over this jaded gaming cynic, inevitable merchandising tie-ins and all.
85 Electronic Gaming Monthly
Even with wussy characters and settings all over the place, the story and gameplay in Kingdom Hearts rivals the "Final Fantasy" series. [Oct 2002, p.182]
85 Game Chronicles
It may not rival the grand stories of some past Final Fantasy’s or even some of the better Disney movies; however, it is a fine game that manages to combine each company’s strengths in a tapestry that is a joy to behold and an even greater one to play.
85 Electric Playground
If the game was not so brilliantly presented with such rich characters, story and astounding art and voice-work (best voice-work to date in a videogame), you would probably take more notice of the simple and boring adventure elements (go here, go there, find this, talk to that person...), and the too-heavy reliance on melee combat, and the constant battles, and the frustration of having to take two steps back to level up before being able to take the all-important third step forward in a world.
84 GameSpy
While I would have liked more cohesion in the plot and more depth in the combat, the overall package is filled with enough fun and surprises to keep you playing through the end.
83 Game Revolution
Boasts probably the most talented pool of voice actors ever collected for a video game, from several star-studded notables to Disney's fantastic stable of character actors. These voices vividly bring the characters to life.
83 Cinescape
The problem is that it just gets old quick. Lots of enemies, attack, cure, wash, rinse, repeat. It gets old.
83 Entertainment Weekly
Works surprisingly well on a creative level...Much less successful, however, is a poorly conceived in-game camera system that often gets stuck behind objects and orients itself in the wrong direction. [20 Sept 2002]
83 Into Liquid Sky
For as few times that Kingdom Hearts made me frustrated with the camera and repeat visits, the number of times I was happy with my trip through the story more than made up for it.
82 GameSpot
Great, largely because it successfully captures the spirit of both Square and Disney in a single game.
80 GMR Magazine
When the amazing, talented artists from Square join forces with the amazing, talented artists from Disney, good things happen. [Feb 2003, p.92]
80 PSM Magazine
This game has got to have on of the worst camera systems in an RPG ever. [Oct 2002, p.38]
80 Play Magazine
To say that Kingdom Hearts is magical is an understatement. As cinematic experiences go, it's exquisite. It's not the finest in terms of action, but overall, it's wonderful. [Oct 2002, p.74]
80 G4 TV
The renowned charm of Disney's characters, the stylistic panache of "Final Fantasy" folk, and a well-designed gameplay makes up for Kingdom Hearts' relatively few shortcomings.
80 Cheat Code Central
My biggest, heartiest complaint regarding KH is the slap together shooting stages between levels. They are so out of place and so frustratingly poorly executed that they should have not only been left on the cutting room floor.
80 Eurogamer
It’s as cryptic to begin with as any game ever conceived by Square, and it lures you in with some tremendous combat mechanics and a unique selling point (Disney), but it also tries to piss you off with a vacuous opening zone and the Chipmunks.
80 Cincinnati Enquirer
A fun and refreshingly accessible RPG that fuses Japanese storytelling and game play with an unprecedented repertoire of recognizable Disney icons.
80 Games Radar (in-house)
This enchanted kingdom certainly has its flaws, but it's still well worth a visit.
75 XenGamers
Almost every individual aspect of the game except for the camera is well executed, but the two key components of the title still don't go seem to belong together.
75 Gaming Age
Despite the sometimes annoying, repetitive combat sequences, Kingdom Hearts is filled with plenty to see and do.
70 eToychest
Where the game begins to lose some of its luster is in the areas of sound and story, and a camera that suffers from a lack of intuition. The music is not so much repetitive as it is boring.
60 GameCritics
It might have been possible to deal with such a ridiculously bad setup if melee was limited to bosses and occasional encounters, but in a wicked bit of irony, the miserable perspective is paired with an insanely ludicrous amount of battling.
60 Yahoo! Games
Gameplay is probably the most unremarkable aspect to Kingdom Hearts. The real-time combat consists of mashing the X button repeatedly as your one and only attack move, and also using magic once and a while.

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