| 90 |
Hot Games
The graphics are the games strong point, with fluid character development and crisp backgrounds.
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| 89 |
Operation Sports
Very addicting--I couldn't put the controls down.
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| 85 |
Electric Playground
The great thing about MX 2002 is that it combines both of these kinds of gameplay--competitive racing and freestyle tricks--and does them both well.
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| 85 |
Playboy
One part racing, one part freestyle and all parts addictive.
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| 83 |
IGN
The best motocross game I have ever played... It fuses realism with arcade styles beautifully and it opens up the once stodgy motocross sub-genre into a world of stunts, tricks and freestyle racing like no game ever has before it.
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| 83 |
GameZone
Very solid overall and the bottom line is that it is extremely fun to play.
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| 80 |
Cincinnati Enquirer
Because of its wealth of game modes and many tricks, "MX 2002" has a long life span, so players who invest in the game will likely get a lot of bang for their buck.
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| 76 |
GameSpy
As an arcade racer, it's very easy to play, but doesn't have the shortcuts and environment interaction that makes it a blast to play.
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| 76 |
GameSpot
Takes a little longer to get used to than your average motocross game, but the result is a deeper game that still has all the fun of a more arcadelike offering.
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| 75 |
GamerWeb Sony
A pretty, well-designed, stylish, and captivating piece of work that unfortunately suffers a bit with some distant and muted sound effects and less-than-engaging races.
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| 73 |
Gamezilla!
The bikes in this game perform much like real motocross bikes, something that isnt too spectacular if youre a fan of more fantastical racing games.
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| 73 |
Electronic Gaming Monthly
On the up side we have an excellent create-a-biker mode, some wonderful tutorials, and some surprisingly good control. [Aug 2001, p.109]
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| 73 |
TotalGames.net
Invisible barriers also pepper the apparently open areas which grace certain courses call us new-fashioned, but PLAY doesn't expect to be dismounted for no other reason than touching a piece of earth that the coders have deemed "out of bounds". Put a tangible obstacle there or let us the hell through!
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| 70 |
Sports Gaming Network
A decent game that makes you crave more. More AI riders, more options, more depth. If it had these things it would be a must-buy title.
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| 70 |
PSX Nation
Although not shallow-enough to be deemed brain-dead, the antics of MX 2002 aren't going to make "GT3" gearheads sit up and take notice.
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| 67 |
Core Magazine
MX 2002 is on the good side of average, but it still doesn't stand out from the crowd.
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| 60 |
GamePro
Kinda accessible, sorta deep, and relatively enjoyable, MX2002 may find its true niche with big motocross fans, but casual gamers will likely be left in the dust.
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