Metacritic Games

Savage Skies (Playstation 2)

A wicked creature based action game set in a fantasy world where a war is being waged between three factions vying for total power. The key to gameplay is high-intensity creature combat featuring action-oriented flight and combat systems that make the player feel like they are controlling powerful beasts of war. Dragons, demons, unicorns, and dozens of other mythical denizens inhabit Savage Skies. The game features more than 27 unique missions, 9 in each faction's campaign, and the ability to unlock up to 24 creatures, 7 multiplayer levels, and tons of hidden gameplay modes. [BAM! Entertainment]

BAM! Entertainment
Action
Players: 2
M (Mature)
Developer: iRock Interactive
Released April 1, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

56 / 100

Critic Reviews

80 Hot Games
It doesn't damage the reputation of fantasy games, but it doesn't make any spectacular leaps and bounds with it.
80 Armchair Empire
A really interesting game that some people will think is great, while others will harp on the shortcomings. Personally, I really enjoyed the title and will keep the game in my rotation until I defeat all of those missions completely with all bonuses.
70 GamePen
The gameplay is strong, and entertaining.
70 GamePro
Savage Skies finds a way to creep up your spine...and proves that a little diversity goes a long way.
65 Electric Playground
Savage Skies isn't going to change your life, it isn't going to have you thinking about it for hours and hours when you are away from it, and it will grow a little tiresome after a relatively short time, but it will entertain you, especially if you've ever had any metal or fantasy leanings.
65 GameZone
Unfortunately, sometimes less than average graphics overall + bad sound + two faction’s missions being too difficult = probably skipped over in the retail game store.
60 Official U.S. Playstation Magazine
I realized five or six hours into it that I was really hooked...There are plenty of hours of gameplay to be had. [May 2002, p.102]
60 Media and Games Online Network
The overall gameplay of Savage Skies is a mixed bag of good and just plain awful.
55 Game Informer
It's not a complete failure, per se, but its gameplay is generations behind games that were released five years ago. [June 2002, p.79]
54 GameSpot
A game that is only decent looking, doesn't sound very good, and plays well as long as you stay away from the higher difficulty levels.
52 GameSpy
There's just not enough skill, diversity, or excitement involved in Savage Skies, and certainly not enough incentive to keep slogging through the repetitive missions.
50 XenGamers
A variety of cool weapons and powerups combined with intense aerial battles go a long way to compensate for the graphics.
40 PSM Magazine
The generic rock soundtrack can't save the mediocre graphics. [May 2002, p.28]
40 IGN
It's just very, very dull.
40 Adrenaline Vault
The storyline is half-baked, the graphics and sound are substandard, the music is intolerable, and weak enemy AI makes for boring gameplay.
40 PSX Nation
An adequate but flawed multi-beast shooter that's too overpriced and unpolished to be worth the attention of anyone but the hardest of Ian Livingstone hardcore fans.
38 Electronic Gaming Monthly
A bland flight-combat shooter. [June 2002, p.114]

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