Metacritic Games

Yu-Gi-Oh! GX: The Beginning of Destiny (Playstation 2)

Continuing its tradition of events, the Duel Academy has decided to hold a “Tag Duel Tournament” this year. All the students are running about trying to find the right Tag Partner to ensure they’ll win! You take on the role of a transfer student who has just joined in the midst of all the excitement. Players must duel the best duelists in Duel Academy, building trust and friendship in order to find the right partner for the “Tag Duel Tournament”. In this tournament, whether or not you will find true friendship and “unity” depends on their compatibility with your partner and your dueling spirit! [Konami]

Konami
Card Battle, Strategy
Players: 2
E (Everyone)
Developer: Konami Japan
Released January 8, 2008

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

49 / 100

Critic Reviews

55 IGN
Beginning of Destiny is a technically underwhelming, overly dry card battle game that we can only (and just barely) recommend to hardcore Yu-Gi-Oh! enthusiasts.
50 GameZone
The Beginning of Destiny had all the makings of a wonderful Yu-Gi-Oh! GX title but its dull single-player story and little interaction with the world make this a boring and repetitive game.
50 Da Gameboyz
Unless you are die-hard Yu-Gi-Oh fanatic with lots of experience with the game or franchise, Yu-Gi-Oh! GX: The Beginning of Destiny likely won’t captivate you on any level.
50 Game Chronicles
Yu-Gi-Oh GX: The Beginning of Destiny is another generic Yu-Gi-Oh game with two major sections of gameplay that really do not blend to make a decent game.
48 Cheat Code Central
A classic case of one step forward, two steps back. For all its positive efforts with varied gameplay and the new story elements, the core gameplay remains the same as it has always been, and the poor look of the game and the terrible sound quality really make this game a missed opportunity.
42 Worth Playing
The only major reason The Beginning of Destiny would ever be worth it for any fan of the series is those three exclusive cards, of which you would need three sets to use to any effect. Konami may eventually get these games to be as consistently solid as their Nintendo DS iterations. They just haven't done so yet.
40 Games Radar
But perhaps the worst part of it all is that the transplant to a home console has removed a good chunk of Tag Force’s initial appeal: the ability to play on-the-go card battles with friends who also have a PSP and the game.

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