| 80 |
PGNx Media
Rainbow Six Vegas is a fine portable shooter.
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| 78 |
Gamer 2.0
It’s definitely worth a rental at the moment until it drops in price, where it’s definitely a better buy at $20 or $30. That’s an unfortunate circumstance for what is an enjoyable game that goes beyond being just a port by bringing a new story and campaign to the table.
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| 78 |
Play UK
Sadly it's a little too short with a lack of replay value, but you'd be hard pushed to find a title with better production values on the PSP. [Issue#156, p.85]
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| 77 |
Games Master UK
Excellent tactical shooter hampered by the slightly sluggish controls. [Sept 2007, p.84]
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| 73 |
Game Chronicles
I totally enjoyed the new characters, new parallel storyline, new locations, and exciting gameplay. Sure it was too easy at times, but there were also some areas where things got downright nasty, but in the end, Vegas on the PSP is a great addition to the Rainbow franchise.
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| 70 |
GameZone
A small step in the right direction. With a short campaign mode and a number of features cut from the gameplay, this does feel like a stripped down version of the amazing console version.
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| 68 |
GameSpot
The PSP version of Rainbow Six Vegas manages to condense some of the action that made the Xbox 360 version of the game so cool, but it's also very short.
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| 65 |
PALGN
Rainbow Six Vegas is a short but entertaining first-person shooter that will attract fans of the Tom Clancy games, but not much beyond that.
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| 56 |
WHAM! Gaming
One buggy game.
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| 55 |
Game Almighty
Taking into account the shortcomings of the platform when dealing with this type of gameplay, RS:V pulls it off fairly well. It’s still not great, but you can have fun with it for a while if you’re not frustrated easily. Don’t, however, expect anything near the caliber of the experience that you may have already had with the far superior 360 version of the game.
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| 55 |
GamingExcellence
In the graveyard of first-person shooters for the PSP, Rainbow Six Vegas is just one more for the crap-heap.
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| 55 |
IGN
It has a number of gameplay issues, like the clunky cover system, the sections where you're forced to clear room after room with only a sniper rifle and more. Its online works reasonably well, but it simply isn't fun.
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| 50 |
Pocket Gamer UK
Goes all-in with its action-packed shooter gameplay, but a short campaign, limited multiplayer support, and a stack of shortcomings call its bluff.
|
| 50 |
Official Playstation 2 Magazine UK
Over complicated and visually lacklustre - this is a disappointing outing for Rainbow Six. Stick with "Medal of Honor Heroes." [Jan 2007, p.76]
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| 50 |
Pure Magazine UK
A well-implemented control system and great sense of tension make this a joy to play. [Jan 2007, p.50]
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| 50 |
PSW Magazine UK
A bland, ugly and dreary game - which goes against everything you're used to after playing the series on PS2. There's a certain compulsive quality to sniping but after a couple of levels, you'll develop a strange sense of deja vu and wish you were playing a better shooter.
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| 50 |
Armchair Empire
There's nothing about the PSP Rainbow Six Vegas that doesn't feel like a cheap cash in, in hopes that some fan of the console games might mistake this for something of the same quality.
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| 50 |
Gaming Age
Feels like a half-baked approach at porting a stellar console title. While giving you a slightly changed story and new characters to work with is a nice approach, the actual gameplay leaves a lot to be desired.
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| 40 |
Modojo
What you are getting is a grave magnitude of repeating hallways, a dull story with often dull witted opponents, mucked up controls, and a game missing many key abilities from the 360 or PS3 editions.
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| 30 |
EuroGamer
Movement is on the analogue nub, camera controls on the face buttons. It's a system that has worked okay for other PSP shooters, but there's a stiffness here that makes it feel more like Super Treacle Squad than a simulation of impeccably-trained Special Ops.
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