Metacritic Games

Hitman 2: Silent Assassin (Xbox)

Enter the realm of a retired assassin, forced back into action by treason. You may be a hired killer but you still have a sense of loyalty and justice. Visit the dark recesses of a world corrupted by crime, greed, degradation and dishonor. And a past that catches up with you. Trust no one - if the price is right, the finger of your most trusted ally will be on the trigger. Your targets may hide in the most remote areas of the planet, but their destruction is never prevented - only postponed. Learn your trade - master your tools - overcome your obstacles - outsmart your enemies - eliminate your targets. Remember: rash decisions bleed consequences. Know when to strike instantly, know when to take your time. Chance favors the prepared. Failure is not an option. [Eidos Interactive]

Eidos Interactive
First-Person Shooter, Action
Players: 1
M (Mature)
Developer: IO Interactive
Released October 1, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

84 / 100

Critic Reviews

100 Cheat Code Central
You won't want to stop playing this one for quite awhile, with the interesting story, realistic missions, super graphics, and the whole bag of chips.
92 Gamer's Pulse
A variety of paths for each mission promises near infinite replayability.
90 GamingTrend
Defies easy categorization by being equal parts a stealth-based sneaker, a puzzler, and a straight-up shooter. After playing video games for so many years, I appreciate games that shake things up a bit.
90 Armchair Empire
This game has it all: a solid story, good graphics, sound, level designs, and the ability to choose different paths to complete your mission.
90 GameSpy
It may not be politically correct, it may even be offensive to some, but when you come right down to it, Hitman 2 is an excellent game.
89 GameZone
Ultra violence at its most satisfying with a rich story that will have you cheering for Agent 47 every blood soaked step of the way.
89 XGP Gaming
Just looking at the cover of the game, you can tell that it is good.
89 Official Xbox Magazine
This strategizing is made easier by excellent level design tht allows players multiple, open-ended ways to accomplish objectives. [Dec 2002, p.122]
88 Game Over Online
Makes great strides in improving every inch of the original. This is a longer, deeper and more rewarding experience.
86 GameSpot
Exceptionally well done in most every way and represents a major improvement over the original.
85 GamerWeb Xbox
The action and espionage genre come together in this game, and come together in a most impressive form.
85 Game Informer
Basically one huge lesson in trial and error. [Dec 2002, p.140]
85 GameShark
It oozes style and has enough heart n' soul to clearly illustrate how much the developers really loved their baby.
84 IGN
A well conceived and executed third person game with superior video and audio elements worthy of the system.
80 TotalGames.net
A truly addictive piece of videogaming...A guaranteed hit!
80 Xbox Nation Magazine
With only a couple of exceptions, every assignment can be tackled in a dozen different ways. [Winter 2002, p.100]
80 GameCritics
A fantastic stealth shooter that, for the most part, utilizes its strengths to great detail, providing a unique experience in terms of level design and the morality of killing in videogames.
80 netjak
The stealth portions offer up the really tense moments of this game.
80 GamePro
The gameplay is where the fun shines in as it mixes twitchy gunplay with a puzzle-like bent to stalking your prey.
80 All Game Guide
It is the freedom players have to go about their missions however they desire, the single most important element preventing many good games from shooting up to the level of great ones.
72 TeamXbox
Gory, sometimes more so than some would like, yet unique and ultimately satisfying.
70 Electric Playground
The save game system and the control scheme add to the difficulty more than they should.
70 Play Magazine
A deep, refreshingly stylistic adventure that lets you play at the pitch you desire. [Dec 2002, p.83]

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