Metacritic Games

NASCAR 07 (Xbox)

Get an inside look at the incredibly fast and dangerous world of NASCAR racing with NASCAR 07. The control is now in the hands of the player as they attempt to navigate through intense moments with drivers racing inches apart at 200 mph. Push your car to the limit and leave drivers in the dust as all-new effects from screen blurring to camera shaking highlight every detail of the action. Modify your car's handling to your exact specification with a user-friendly sliding scale that makes for ultimate control behind the wheel. Get a NASCAR 101 racing education in a one-on-one tutorial from Kenny Wallace, then select your favorite driver and invest skill points to help him reach the pinnacle of the sport: The NEXTEL Cup Series Championship. [Electronic Arts]

Electronic Arts
Racing, Driving
Players: 4
E (Everyone)
Developer: EA Tiburon
Released September 6, 2006

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

72 / 100

Critic Reviews

85 Next Level Gaming
Minus the graphics, NASCAR '07 is just as solid as it's predecessors. The skill points are nice, as are the driver attributes. And a new story mode is always good.
85 eToychest
The game offers enough deep gameplay to keep racing enthusiasts happy, but the problem is it's generally the exact same experience that was offered a year ago.
85 Armchair Empire
Gameplay additions this year feature just a few new components – driver ratings, the Adrenaline Meter, adjustable car handling – and they really turn out to be tweaks instead of innovations.
84 DailyGame
A genre-specific racing sim that immerses you in the world of round-track racing, NASCAR '07 does not disappoint.
84 TeamXbox
If I were a NASCAR fan, I’d be happy with the advancements and give this one a go.
80 GamerFeed
It gives you an opportunity to Fight To the Top of the NASCAR tier, but focuses more on driving mechanics, real-time damage and wear, handling, and momentum than ever before, all of which work in its favor.
80 Official Xbox Magazine
For a fair price of $40, the high caliber of NASCAR 07's tune-up keeps the good times rolling--and turning left, of course. [Oct. 2006, p.82]
80 GamePro
Every year the NASCAR series seems to emphasize a different aspect of the sport. But this year, the focus is back where it belongs: on the driving and on-track competition. [Nov. 2006, p.102]
78 Game Informer
The one thing that makes this game worth it to NASCAR rubes like you and me is that the new speed blur makes side-by-side racing pretty damn cool. [Oct. 2006, p.94]
75 IGN
In its own way, NASCAR 07 also replicates the sport community of NASCAR extremely well. As for racing, it's still not that fast of a game, although the controls have tightened up, and though it sounds silly, out of car mano-a- mano driver fisticuffs would have added that spark this year's game seems to be missing.
75 Kombo
Far too [few] improvements drag down what is otherwise an entertaining game.
71 Game Chronicles
I think it is going to take a next-gen system to boost this game out of the pits, and if we can’t get it on the 360, maybe we can look to the PS3 for a true NASCAR experience.
70 AceGamez
If you're in the market for American-style speed and weeks of tough round the track action, this one has your name all over it.
70 DarkStation
EA builds on the success of previous NASCAR franchise with improved visuals, a more friendly control and interesting RPG-like elements.
70 Operation Sports
What is my biggest complaint with NASCAR 07? Simply put, if you’ve played "NASCAR 06: Total Team Control," you will likely be bored with NASCAR 07.
70 Extreme Gamer
An improvement over last years NASCAR game online by a small margin.
70 GameSpy
Once you get over the initially steep learning curve in handling the cars, you'll find yourself left with a surprisingly deep and entertaining racing experience.
70 GameSpot
EA seems content to leave the NASCAR series on cruise control. Instead of improving online play or cleaning up the dated graphics, EA Tiburon has made a number of small changes, none of which do much to improve the way the game plays or looks. As a result, NASCAR 07 feels like little more than a patched version of "NASCAR 06."
70 Games Radar
Although NASCAR 07 remains pretty much the same decent core game as last year's model, this year's model is just a little more fun for newcomers and a little more chaotic for long-time racers.
68 GameTrailers
Another year, another NASCAR. The sparse updates and thin lacquer are well done, but like their preceding adjectives: meager.
67 GameShark
With NASCAR 07, you get the feeling that not a lot of time was spent updating the game. Yes, the new paint schemes are there, but there’s really not much new content here vs. "NASCAR 06."
65 GameZone
Die-hard NASCAR game fans will find something to enjoy here, but may be disappointed in the lost drivers and lack of new features.
60 1UP
Is NASCAR 07 a game, or a simulation? Well, yet again it's neither, and EA Tiburon has failed for the second year running to strike the glorious balance that it achieved with "NASCAR 05."
58 Electronic Gaming Monthly
Is it a game or is it a simulation? Yet again, it's neither, and Tiburon has failed for the second year running to strike the gllorious balance it achieved with NASCAR 05. [Oct. 2006, p.110]
58 Gaming Age
Casual fans who own 06 may want to wait this one out until we get our first next generation offering as the subtle differences may not be enough to merit the purchase.
40 G4 TV
But mostly, the game is so lacking in charisma and character that the miles sort of tick away, leaving less impact than a skid mark and the smell of burnt rubber.

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