Critic Reviews
| 100 |
Play Magazine
The Legacy mode is incredibly comprehensive and it's something that'll keep players busy for hours on end. [Jan 2003, p.84]
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| 90 |
GamePro
An entry worthy of its big brother, complete with its own set of smooth controls, elaborate play modes, and sharp A.I.
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| 86 |
IGN
My favorite basketball game this year... If Kush and Visual Concepts can iron out these troubles and focus more on the Legacy Mode next year, this could be among the elite sports games of 2003.
|
| 86 |
GameSpy
If I had to choose between the three [versions], I'd go with the Xbox version, purely because of the broadband Xbox Live technology.
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| 86 |
Team Xbox
Gives me that feeling when my favorite college team wins the game with a last second three-pointer, every single time I play it.
|
| 85 |
Official Xbox Magazine
The depth of this game is astounding. [Jan 2003, p.70]
|
| 83 |
GameNow
Easily the best college hoops game around. [Feb 2003, p.47]
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| 83 |
Gaming Age
Game play is spot on "NBA2k2," which is good and bad at the same time. The controls are tight and responsive, but the force field issue mentioned before makes the game feel constrictive in ways.
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| 80 |
GMR Magazine
Fast-paced, big on fun, and contains the best passing engine on any hoops game. [Feb 2003, p.67]
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| 78 |
GamingTrend
The games control is well done, easy to learn and customizable but players get stuck and this makes for some frustrating moments and the free throw system could have been done better.
|
| 75 |
GameSpot
Still has a few rough spots on both the offensive and defensive sides of the ball that would make any fan of the sport throw his or her controller in frustration.
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| 70 |
Xbox Nation Magazine
While "NBA 2K3" is a tighter (and perhaps better) game from top to bottom, it doesn't have the same energy, rabid fanbase, or guts as NCAA. [Feb/Mar 2003, p.86]
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