Critic Reviews
| 79 |
Official Xbox Magazine
A much more enjoyable, involving game than its predecessor. [Feb 2003, p.80]
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| 70 |
GamePro
With more bump mapping and shading combined with beautiful particle and lighting effects, Nightcaster II's visuals are a few steps ahead of the prequel's, but overall the graphics look plain and at times muddy.
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| 60 |
Play Magazine
A tough-as-nails, manic, top-down shooter (something I always have room for) with a deep magic system and a healthy (yet somewhat misplaced) techno soundtrack in tow. [Mar 2003, p.65]
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| 58 |
Game Informer
Do yourself a favor and steer clear of this one or there's a good chance that your Xbox will come to life, beat you to a bloody pulp, and steal all of your valued possessions. [Feb 2003, p.105]
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| 50 |
Xbox Nation Magazine
Marginally better than the last. [Feb/Mar 2003, p.84]
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| 46 |
GameZone
An unfinished game. If level designs were better, enemy AI was better, melee attacks actually did something, and a whole host of other things were worked out, the game wouldn't be so bad.
|
| 40 |
All Game Guide
There is nothing in this game that hasn't been done better in every single way than "Baldur's Gate: Dark Alliance."
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| 40 |
Cheat Code Central
There's little you can do despite the 34 spells at your disposal. Getting out alive is left to chance and a lot of button mashing.
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| 37 |
IGN
The game's unbalanced gameplay, poor level and game design, and dreadful music all make for an experience that is little better than going to a urologist the day after Christmas.
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| 20 |
G4 TV
Evil incantations have adversely affected the game's characters and the game engine itself. Simply put, Nightcaster II has problems.
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| 20 |
TotalGames.net
The control system is still good but the rest of the game is still shockingly weak.
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| 19 |
GameSpot
About as incoherent and obnoxious as the ramblings of a bored frat boy who's holding an empty six-pack and a boom box, except with Nightcaster II, you have to pay $40 to be subjected to it.
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