| 92 |
GameZone
The Force is strong with this one!
|
| 91 |
GamerWeb Xbox
The difficult AI (thankfully adjustable with the difficulty levels) helps to keep things challenging (and at times frustrating) while the story keeps the player hooked and coming back for more.
|
| 90 |
GamePro
Occasionally the platform-leaping gets tedious and some of the levels needed more work, but nevertheless Outcast dominates.
|
| 90 |
Official Xbox Magazine
Mastering the saber and the associated Force powers is a Herculean task, but when you do, this game turns from great to truly fantastic. [Dec 2002, p.151]
|
| 90 |
Game Informer
It can fill your mind with some of the sweetest combat you've ever had the pleasure of playing. [Dec 2002, p.137]
|
| 90 |
Cheat Code Central
This game is so good it can even give some of the PC games a run for its money.
|
| 89 |
Armchair Empire
And besides all the above, Jedi Knight II: Jedi Outcast is fun. No matter how many times I died, either by my own misstep or some surprise awaiting my entry into a room, I kept on playing even when I was stumped on a puzzle or figuring out how to get out of a room alive.
|
| 88 |
IGN
The best Star Wars experience on the Xbox to date because of an excellent porting job of an already outstanding PC game.
|
| 85 |
Media and Games Online Network
The lack of Xbox Live support is a major drawback to what was an amazing online experience in the PC version, but the bottom line is that this is the most complete Star Wars experience on the Xbox yet.
|
| 85 |
GameCritics
While Outcast is not perfect, what it does right it does damn well. It's a well-organized and planned platformer with the best elements of the Star Wars universe rolled in.
|
| 83 |
GameNow
Next to "Halo," there's no Xbox FPS that tells a better story or offers more play time for the solo gamer. [Jan 2003, p.58]
|
| 83 |
Gaming Age
If Jedi Outcast was on Xbox Live it would be among the best games of the year.
|
| 83 |
Game Revolution
It's got great lightsaber battles and enough Star Wars action to satisfy even the biggest George Lucas junkie.
|
| 83 |
GameSpot
Certainly becomes tough later on, but once you learn to master all your force powers and get a good grip on your lightsaber, you'll feel unstoppable.
|
| 80 |
Electric Playground
If you've got a top end PC I'd still say the PC version is the best choice, but the Xbox version is still well worth owning.
|
| 78 |
Electronic Gaming Monthly
Far deeper than most first-person shooters...A game that makes great use of its license. [Dec 2002, p.270]
|
| 77 |
Xbox World Australia
Unlike many other movie based tie-ins Jk2 does capitalise extremely well on the Star Wars franchise and has been well executed.
|
| 70 |
GMR Magazine
My only gripe is the less-than-perfect lightsaber controls. [Feb 2003, p.72]
|
| 70 |
Xbox Nation Magazine
Controlling Kyle in the lightsaber mode (which is in the third-person, not first like the rest of the game) is somewhat of a pain with the clunky Xbox pad. [Winter 2002, p.106]
|
| 70 |
All Game Guide
Hopefully, future versions in the series will focus less on the trappings of the first-person genre and instead concentrate on what makes a Jedi so unique: lightsaber battles and the use of Force in more meaningful ways than pushing buttons.
|
| 70 |
Play Magazine
Especially cool is the ability to use a light sabre for some classic combat, but this is a shooter first and foremost, and in this regard, it's pretty good. [Dec 2002, p.88]
|
| 60 |
TotalGames.net
Little more than your average shooter - collect the weapons, shoot the bad guys, hit a few switches and, well, that’s about it. We wouldn’t object to this if it was done well, but it’s not.
|
| 60 |
Eurogamer
An entertaining package when it gets things right, but it's also riddled with design flaws, technical flaws and various minor irritations that conspire to detract from your overall enjoyment.
|
| 40 |
G4 TV
Remarkably lacking.
|