| 90 |
GamerWeb Xbox
P.S. to LucasArts - The Xbox has 4 controller ports and LAN capabilities
|
| 90 |
Hot Games
The best version of this game lives on the Box - accept no substitute.
|
| 90 |
Electric Playground
Might I remind you this is the game that finally combines using the Force and starship combat, a concept that is so cool it could chill all the beer at five consecutive Oktoberfests.
|
| 88 |
GameZone
The action is intense and immersive, and the Star Wars theme carries the game along nicely.
|
| 88 |
GameSpy
The Starfighter games for the Xbox simply feel faster than they do on a PlayStation 2. The speedy Xbox hardware simply offers a more realistic feel of what it's like to engage in aerial combat.
|
| 86 |
Armchair Empire
Besides being fun and challenging (its not insane challenge all the time), its got a variety of different mission types, the solid controls are easy to learn and use, the graphics and sound are well done, and the two-player co-op mode makes for an entertaining experience.
|
| 85 |
Game Informer
Gameplay is king. Starfighter has it in droves. I wouldn't recommend this game for those of you whose lives don't revolve around Star Wars. It's a game for geeks. That's it. [June 2002, p.82]
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| 83 |
Cinescape
Another Lucasarts game that cashes in on the Star Wars franchise name. Fortunately for us, its a good game.
|
| 80 |
IGN
It's almost like a copy of a copy of a copy which leads to an inevitable breakdown in quality.
|
| 78 |
Media and Games Online Network
The starships have now landed onto the Xbox, but the force is rather weak for some reason in this one.
|
| 78 |
Gaming Maxx
The game offers a great ride while also telling us a little more about the inner stories of Episode II that were not mentioned in the movie.
|
| 75 |
Game Revolution
I know that you can't mess with the timeline of the universe, but it would have been nice to see a little more freedom within the layout of the game.
|
| 75 |
Electronic Gaming Monthly
You don't really face any hard-to-kill adversaries until you're well into the 16 missions. [July 2002, p.126]
|
| 75 |
Game Over Online
One key improvement Jedi Starfighter makes over the existing Xbox Starfighter game is in the realm of multiplayer. It doesn't have a system link component per se, but finally, someone has included a co-operative component throughout the entire story campaign.
|
| 74 |
TeamXbox
The Jedi Starfighter feels more graceful and precise than the classic starfighters like the X-Wing or even the Tie Fighter, but maybe I was just feeling the Force...yea right.
|
| 70 |
GamePro
Though the implementation of combat-enhancing Force abilities is a welcome addition to the sequel, overall the game lacks depthmostly because by now we should expect more intricate enemy-A.I. routines.
|
| 70 |
Total Video Games
The lack of improvements or additions upon the PS2 version really hurts it
|
| 70 |
Games Radar UK (Pre-2006)
There's enough in here to entertain for a while so give it a whirl, just don't expect it to be playing it when "Star Wars Chapter Nine: Jedis Get Laid" arrives on the silver screen. [XGamer]
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| 70 |
GamePen
With a combination of good characters, good graphics, good sound and good levels I think its safe to say that this is a good game.
|
| 70 |
Xbox Nation Magazine
Weighs in a tad too light, and can be readily explored in a long weekend. [Fall 2002, p.118]
|
| 70 |
GameSpot
While it's not the prettiest Xbox game out there, let alone the best-looking Star Wars game, it does offer good control and entertaining gameplay.
|
| 60 |
TotalGames.net
From a pure enjoyment standpoint, Jedi Starfighter is incredibly sterile and lacking any of the feeling and fantasy that the Star Wars series offers plus its virtually a carbon copy of the last one.
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