| 80 |
Maxim Online
Fate also dispenses with T2s cyborg-boy love plot, so you can focus on blasting titanium drones into nuts and bolts.
|
| 73 |
netjak
If the developers would have allowed control over the camera or possibly even made this a first person shooter totally, I would have given this game a much higher rating. But the combat system, cinematics, and storyline easily make up for that downfall.
|
| 67 |
GameZone
While playing through the films futuristic backdrop might seem very appealing, there are a number of features, such as the first-person controls, that could have been handled a lot better.
|
| 67 |
Gaming Age
Unfortunately the training sequence in the very beginning wastes no time introducing you to the biggest problem with Dawn of Fate: the controls.
|
| 66 |
GameSpot
A mediocre action game with a terrific license.
|
| 60 |
Play Magazine
Save for the perspective glitches indicative of an older engine, Dawn of Fate delivers a fitting game based on the resilient Terminator franchise. [Oct 2002, p.76]
|
| 60 |
Game Informer
During Dawn of Fate, I would get so turned around, I found myself back at the beginning of a level, instead of pressing on into the next sections. [Oct 2002, p.91]
|
| 60 |
GameSpy
I think if they had a little more time to work on the camera and control issues (and improve the graphics), Dawn of Fate could've been a great game. Instead it's just a game that the publisher rushed out the door, and it's mediocre (at best) because of it.
|
| 55 |
GamerWeb Xbox
The frustrating camera angles and lack of any real replay value hurt this title considerably.
|
| 53 |
IGN
The camera blows, the action isn't exciting, and the game put me to sleep faster than Nyquill.
|
| 50 |
Game Over Online
It looks great and promising but in the end, it's like the ten-minute sequence we saw in the film - merely a glimpse of what could be done.
|
| 50 |
Gamestyle
The camera system is utterly dreadful. If you can handle the camera and enjoyed the Terminator movies then Dawn of Fate will entertain you.
|
| 50 |
G4 TV
Nothing more than a second-rate shooter. It's obvious that the developer has talent, but it should have focused its skills more on gameplay than on presentation.
|
| 48 |
Electronic Gaming Monthly
Pretty levels and power chords can't hide Dawn of Fate's real weakness: crappy gameplay. [Nov 2002, p.304]
|
| 45 |
Armchair Empire
Where almost everything falls apart is the fumbling camera work, which makes controlling your on-screen character a migraine-inducing experience.
|
| 42 |
Entertainment Weekly
Could have been a conspiratorial mind-bender like "The Thing"; instead, it's a pretty, empty third-person shooter (which, like "Superman," suffers from a slipshod control interface and horrible camera placement). [4 Oct 2002, p.157]
|
| 40 |
GamePro
The action-heavy gameplay just gets hammered by illogically executed camerawork.
|
| 33 |
GameNow
It's just too bad fate dropped its pants and crapped on this one. [Nov 2002, p.66]
|
| 20 |
Xbox Nation Magazine
Inexcusably awful. [Fall 2002, p.115]
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