Metacritic Games

Terminator: Dawn of Fate (Xbox)

The year is 2027. The machines of Skynet have risen, reaping a bloody harvest of human flesh across the globe. You are a soldier of Tech Com, a ragged team of human resistance fighters intent upon stopping the overwhelming onslaught of cybernetic assassins in post-apocalyptic Los Angeles. Your ultimate goal is to reach a time travel device in time to send Kyle Reese back to 1984, with the hope of preventing a relentless Terminator model T-800 from murdering Sarah Connor, mother of resistance leader John Connor. If you fail in your mission, the resistance will crumble, and no one will survive the rise of the machines. The fate of humanity lies in your hands. [Infogrames]

Infogrames
Action
Players: 1
T (Teen)
Developer: Paradigm Entertainment
Released September 17, 2002

Overall Metascore

This is a weighted, normalized average of all individual scores given by critics, on a scale of 0 (worst) to 100 (best).

53 / 100

Critic Reviews

80 Maxim Online
Fate also dispenses with T2’s cyborg-boy love plot, so you can focus on blasting titanium drones into nuts and bolts.
73 netjak
If the developers would have allowed control over the camera or possibly even made this a first person shooter totally, I would have given this game a much higher rating. But the combat system, cinematics, and storyline easily make up for that downfall.
67 GameZone
While playing through the film’s futuristic backdrop might seem very appealing, there are a number of features, such as the first-person controls, that could have been handled a lot better.
67 Gaming Age
Unfortunately the training sequence in the very beginning wastes no time introducing you to the biggest problem with Dawn of Fate: the controls.
66 GameSpot
A mediocre action game with a terrific license.
60 Play Magazine
Save for the perspective glitches indicative of an older engine, Dawn of Fate delivers a fitting game based on the resilient Terminator franchise. [Oct 2002, p.76]
60 Game Informer
During Dawn of Fate, I would get so turned around, I found myself back at the beginning of a level, instead of pressing on into the next sections. [Oct 2002, p.91]
60 GameSpy
I think if they had a little more time to work on the camera and control issues (and improve the graphics), Dawn of Fate could've been a great game. Instead it's just a game that the publisher rushed out the door, and it's mediocre (at best) because of it.
55 GamerWeb Xbox
The frustrating camera angles and lack of any real replay value hurt this title considerably.
53 IGN
The camera blows, the action isn't exciting, and the game put me to sleep faster than Nyquill.
50 Game Over Online
It looks great and promising but in the end, it's like the ten-minute sequence we saw in the film - merely a glimpse of what could be done.
50 Gamestyle
The camera system is utterly dreadful. If you can handle the camera and enjoyed the Terminator movies then Dawn of Fate will entertain you.
50 G4 TV
Nothing more than a second-rate shooter. It's obvious that the developer has talent, but it should have focused its skills more on gameplay than on presentation.
48 Electronic Gaming Monthly
Pretty levels and power chords can't hide Dawn of Fate's real weakness: crappy gameplay. [Nov 2002, p.304]
45 Armchair Empire
Where almost everything falls apart is the fumbling camera work, which makes controlling your on-screen character a migraine-inducing experience.
42 Entertainment Weekly
Could have been a conspiratorial mind-bender like "The Thing"; instead, it's a pretty, empty third-person shooter (which, like "Superman," suffers from a slipshod control interface and horrible camera placement). [4 Oct 2002, p.157]
40 GamePro
The action-heavy gameplay just gets hammered by illogically executed camerawork.
33 GameNow
It's just too bad fate dropped its pants and crapped on this one. [Nov 2002, p.66]
20 Xbox Nation Magazine
Inexcusably awful. [Fall 2002, p.115]

CLOSE THIS WINDOW

©2009 CNET Networks Inc. All rights reserved.