| 100 |
Maxim Online
Incredibly atmospheric (it makes great use of flickering lights, icy landscapes, and foreboding corridors) without skimping on the screams, The Thing is a terrifying battle to the finish.
|
| 89 |
GameZone
Scary, intense, fun and totally enjoyable. The Thing is a qualified hit, and anyone who doesnt mind the level of violence, gore and blood will find this an addicting experience.
|
| 86 |
Armchair Empire
A good game that isnt ground-breaking; however, it does add some interesting considerations with the Trust and Fear of your squad-mates and it creates a terrific atmosphere.
|
| 85 |
Media and Games Online Network
By far the most unique and interesting portion of The Thing is the controls and gameplay.
|
| 85 |
GameSpy
The screeching of the monsters when they're getting shot and killed is piercing to the ears. Coupled with believable voice acting and excellent moody music, The Thing will be music to your ears.
|
| 85 |
Electric Playground
There really aren't a lot of flaws that I can point out in this game, but I do wish that Blake had the ability to jump.
|
| 85 |
Game Over Online
Works so well because the plot, design and setup all execute in complete harmony.
|
| 84 |
GameSpot
While the game has been recently released on the PS2 and PC, the Xbox version is the best of the three, combining sharp graphics similar to those found in the PC version with the superior console-style control found in the PlayStation 2 version.
|
| 83 |
Game Informer
This version shutters more during gameplay - especially when you turn the game camera. [Nov 2002, p.144]
|
| 83 |
IGN
Well-paced, designed with an excellent variety of levels, and it pulls off one the most innovative and best squad-based play on a console to date.
|
| 80 |
Official Xbox Magazine
Those who can stomach its brand of horror will be amply rewarded. [Nov 2002, p.143]
|
| 80 |
G4 TV
Like a truly interactive horror movie, The Thing unfolds at a suspenseful pace...One of the most unique and compelling story-driven games to hit console systems in some time.
|
| 80 |
GamePro
The Thing definitely provides, and the care the developers have taken to keep the tone similar to the film is icing on the cake.
|
| 80 |
GamerWeb Xbox
The right mixture of intrigue, fright, and gore make for the best survival/horror game currently out for the Xbox.
|
| 80 |
Gamestyle
Given the importance of the flamethrower, the fire effects are splendid and are consistent with excellent lighting throughout.
|
| 75 |
Entertainment Weekly
This contrived implementation of a great concept is disappointing, but at least the surrounding game delivers some taught cinematic moments that would make Carpenter proud. [6 Sept 2002]
|
| 70 |
TotalGames.net
The trouble is that The Thing just doesnt scare us and that, youd think, is a vital part of any horror game.
|
| 70 |
Xbox Nation Magazine
It packs a good measure of original gameplay concepts; it just suffers a few missteps that keep it from ranking in the upper echelon of Xbox titles. [Winter 2002, p.95]
|
| 69 |
Xbox World Australia
If youre a fan of the film then you may get a kick out of The Thing and it is fun to play after watching the movie again. Just dont expect the games biggest selling point to be anything more than a worthless gimmick.
|
| 50 |
Eurogamer
The voiceovers are also crushingly generic, featuring the kind of stereotypical scripts that gamers ought to be well and truly sick of by now.
|
| 40 |
Play Magazine
Its focus is clunky, and the disparate connection to your teammates sabotages the elements that game does get right. [Aug 2002, p.71]
|