| 95 |
Game Chronicles
Enemy Territory: QUAKE Wars is a revolutionary online experience, a paradigm shift in tactical multiplayer game design, and the online game that the console world has been waiting for.
|
| 85 |
GameZone
While not without its foibles, Quake Wars on the Xbox 360 is a fine representation of last year's great PC game.
|
| 84 |
PGNx Media
Enemy Territory: QUAKE Wars makes the jump to consoles well although it's not perfectly intact.
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| 81 |
ZTGameDomain
Enemy Territory: Quake Wars is the kind of shooter that will garner a cult following and be loved by all who take the time to learn all of what it has to offer.
|
| 80 |
Game Informer
While it's not the next evolution of competitive FPS by any stretch of the imagination, a clean frontend with good party support and matchmaking at least lets those players who can forgive its faults an easy way to play the game the way it was meant to be.
|
| 80 |
360 Gamer Magazine UK
Some may dislike the shocking pace of Quake Wars while for others, it might just be that step too far into the land of confusion. But if your reactions have been honed in the more uptempo shooters of our day – TimeSplitters and UT to name but a few – rather than trudging around in Halo or Battlefield, this could well be the blend of speedy action and team-based mechanics you’ve been holding out for.
|
| 80 |
Official Xbox Magazine UK
One of the best team FPSs to date.
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| 80 |
VideoGamer
Xbox 360 owners should certainly consider giving Quake Wars a shot though. It's a very impressive package and should gain a decent online following.
|
| 77 |
Gamer 2.0
What Enemy Territory: Quake Wars ends up being is a FPS with solid core gameplay of guns, vehicles, and equipment.
|
| 77 |
Console Monster
If you don't have Xbox LIVE, steer well clear of this because the AI simply doesn't cut it. Still, if you have LIVE, and are looking for a fun online shooter to tide you over, you could do a lot worse than ET: QW.
|
| 76 |
AtomicGamer
Get this one for its online action, which moves quickly and rewards those who have the skill and knowledge to play to the strengths of the many weapons and vehicles.
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| 76 |
Cheat Code Central
Finally, the move to the consoles should make this game available to many more people, but it costs twice as much as it does for PC and isn't as good.
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| 76 |
Games Master UK
A well-structured multiplayer FPS that encourages teamwork over gung-ho heroics. [Aug 2008, p.71]
|
| 75 |
Maxi Consolas (Portugal)
Far from being revolutionary, it also doesn’t do anything fundamentally wrong that might compromise the experience. In the end, it’s a good online FPS with a more classic feeling, which can please the hardcore fans of this genre and eager to find some great competition online. [July 2008]
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| 75 |
Official Xbox Magazine
Whether its quirks annoy you more than its strengths entertain you, though, all boils down to how much of a Quake fan you are.
|
| 75 |
Console Gameworld
If you're looking for a short diversion from other FPS titles, this will interest you for a little while, but you're not likely to be wowed by it in any way.
|
| 75 |
GamePro
Still a blast to play, and with online multiplayer and CPU controlled bots readily available from the get-go, you'll never find yourself fighting a battle alone. It may not be deep, but it sure as hell is fun.
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| 75 |
GameShark
The game is very ambitious for what it is trying to accomplish and although it may have not reached the goal that it wanted to on the Xbox 360, it’s as close as anyone has gotten so far.
|
| 74 |
Team Xbox
Sadly, ET:QW looks like a good idea that wasn't properly fleshed out to meet that potential.
|
| 73 |
Jolt Online Gaming UK
The graphics are worse, joypads are a poor substitute for keyboard and mouse control, online play is laggier and there aren’t enough people playing. And to rub it all in, you can pick the PC version for a good deal cheaper.
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| 70 |
GotNext
If you can round up at least three friends online, the game's problems and shortcomings tend to fade into the background.
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| 70 |
DarkZero
People who don’t care for graphics will find a game that’s quite fun and somewhat unique in its multiplayer shenanigans. The classes are more complex and objective focus driven then any of the other multiplayer shooters out there.
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| 70 |
Wired
But even the best programming can't save this game from the flaws in its design. There's nothing horribly wrong with it, but it also fails to bring anything remotely new or original to the genre.
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| 70 |
AceGamez
Enemy Territory: Quake Wars isn't a bad game, it just fails to do anything to make you stand up and pay attention.
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| 70 |
Planet Xbox 360
Between the mismatched gameplay and modes and the slim options, Enemy Territory feels like a half-finished PC port. What is here puts it in the upper half of Xbox 360 FPS titles, but there is just not enough to hold your interest for very long.
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| 70 |
PALGN
ET:QW on X360 is a watered down version of the great team-based PC title. The lack of new content coupled with the alarming fact that no one seems to be playing it make this one for the hardcore Quake fans only.
|
| 70 |
Xbox360Achievements
Surprisingly, controls are quite intuitive and easy to use, and the navigation menus are pretty straight forward.
|
| 68 |
Da Gameboyz
If you have played and enjoyed Enemy Territory: Quake Wars for the PC already then you might just want to take a pass on the Xbox 360 version.
|
| 65 |
GameSpot
In terms of value alone, it's difficult to recommend Quake Wars. You'll love the giant sandbox filled with such distinct classes, high-tech weaponry, and attack vehicles. But when limited to only 16 players on just 12 maps, the gameplay is one-dimensional.
|
| 63 |
GameFocus
So much potential, such poor execution. If they could fix the lag and matchmaking then perhaps this could be a lot of fun, but sadly, I have to say that this game is just not that great.
|
| 61 |
IGN
It's too bad that the conversion of Quake Wars didn't go smoother. The gameplay, while fun on PC, was clearly better-suited for the world of a keyboard and mouse combo than a controller.
|
| 60 |
GameSpy
There's a good game here, but it's buried underneath layers of mediocre to substandard cosmetics and an unforgiving learning curve.
|
| 60 |
EuroGamer
The biggest question mark is whether a big enough online community will spring up around it to allow it to fulfill its potential. Sadly, with a fair amount of optimisation issues rearing their heads early on, Quake Wars looks destined to line-up with the also-rans in the online shooter stakes.
|
| 60 |
Extreme Gamer
Enemy Territory: Quake Wars had the right idea, but this war might be a little too much for the mighty army of the Strogg.
|
| 60 |
X360 Magazine UK
Enemy Territory: Quake Wars tries to inject something new and interesting into a popular genre but completely forgets to fix the things which really do need work. [Issue#33]
|
| 60 |
GameDaily
Doesn't play nearly as well as its predecessor. With a significant drop in visual fidelity as well as a reduction in the number of people in online matches (from 32 to 16), things just aren't as exciting.
|
| 60 |
Thunderbolt
A lazy port of a fairly good game with no effort put into making it work better on a console. Slapping a party system onto it doesn't magically make it something special, and there are so many other things I can think of that could have been done that weren't, such as bringing over the best community maps, the previously mentioned dedicated server option, and making the controls more console-centric.
|
| 60 |
G4 TV
A bit of a disappointment. It’s a great game on the PC that lost some luster thanks to a less than ambitious porting job. Still, it’s a good game, providing you can get over that initial difficulty hump and you have a solid group of friends to play with.
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| 60 |
MS Xbox World
Enemy Territory: Quake Wars is a port from the earlier released PC version, and not a very good port at that.
|
| 58 |
Gaming Nexus
A solid port that improves upon the PS3 version of the game but still falls short of the PC version and other games like it in the market.
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| 50 |
Gaming Age
The last disappointing aspect of the game is the full-blown price tag. At $60 I'd expect to get a hell of a lot more than 12 maps and 5 different classes, but that is exactly what you're getting here.
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| 42 |
1UP
What would've otherwise been a fun multiplayer shooter is marred by a series of technical issues.
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