Critic Reviews
| 60 |
IGN
Tempest is functional, and for five bucks you really shouldn’t expect much more.
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| 50 |
Games Radar
This is a true classic - it just isn't a lot of fun to play.
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| 50 |
X360 Magazine UK
Just don't play that bloody enhanced version, you'll never forgive yourself. [Issue#29, p.118]
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| 45 |
Official Xbox Magazine
Only hardcore retro addicts should drop the five bucks. [Nov 2007, p.94]
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| 45 |
GameSpot
Sloppy emulation and a sloppier enhanced mode make this version of Tempest a package to avoid.
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| 40 |
EuroGamer
As you move your craft around the playfield with either the analogue controller or the d-pad, precision of movement goes out of the window with your craft over-shooting the mark, often resulting in a loss of one of your limited lives.
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| 40 |
Xbox World Australia
Last year, Space Giraffe came out. It was a 2007 version of tempest with some improvements and surprisingly enough the original just doesn’t compare.
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| 40 |
Xbox World 360 Magazine UK
The "Giraffe" has already trod this ground before. [Mar 2008, p.94]
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| 30 |
Team Xbox
By trying to craft an updated experience for a new generation of gamers, Tempest ends up losing a lot of the luster that originally made it such a hit. Toss in some wonky and unresponsive controls, as well as an additional high-speed mode that only the most hardcore of gamers would be willing to even try and attempt to play, and you end up with an experience that just doesn’t warrant even the budget price of 400 Microsoft Points (or about $5).
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