148Apps' Scores

  • Games
For 6,082 reviews, this publication has graded:
  • 40% higher than the average critic
  • 38% same as the average critic
  • 22% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 iBlast Moki
Lowest review score: 20 Gangstar New Orleans: Online Open World Game
Score distribution:
6082 game reviews
    • 62 Metascore
    • 70 Critic Score
    Pokemon Quest is an easy game to pick up and play, but don't expect anything too deep once you get going.
    • tbd Metascore
    • 60 Critic Score
    This endless pool game has a really bizarre structure that makes it hard to enjoy.
    • 74 Metascore
    • 70 Critic Score
    The only thing wrong with Silverfish DX is that there’s already better and more varied versions of the same game out there. Specifically, Geometry Wars—a game that precedes Silverfish by nearly a decade—provides a similar experience in a more robust package. Silverfish DX just strips too many things out of a traditional twin-stick shooter and doesn’t add enough new stuff back to it to make itself stand out.
    • 69 Metascore
    • 50 Critic Score
    Dragon Ball Legends may be true to the series to a certain extent, but that doesn’t make it a good game.
    • tbd Metascore
    • 70 Critic Score
    Feist is beautiful to look at and interesting to play, but casual gamers might find it too challenging.
    • 71 Metascore
    • 60 Critic Score
    Sir Questionnaire’s lightweight roguelike action would be more enjoyable if not for a few bugs.
    • tbd Metascore
    • 70 Critic Score
    This idle game has a few more things in it than others, but none of it really changes the experience.
    • tbd Metascore
    • 60 Critic Score
    Scalak’s simple fun is fine, but it makes you wonder if there should be something more to it.
    • tbd Metascore
    • 60 Critic Score
    Animal Super Squad is a goofy vehicle platformer that is a little too awkward to control.
    • 76 Metascore
    • 70 Critic Score
    .io games are a bit played out, but Axe.io has just enough variety to stand out.
    • 77 Metascore
    • 70 Critic Score
    With over 100 levels available it's worth every penny and while its experience isn't the deepest, it's an enjoyable ride to take nonetheless.
    • tbd Metascore
    • 50 Critic Score
    Admittedly, there’s something extremely compelling about engaging with a list of objectives in a game to get rewards, but all too often these progression mechanics are used to obscure or distract players from deeper, core design problems. This is precisely what Original Journey does, and it just doesn’t work.
    • tbd Metascore
    • 60 Critic Score
    Beast Brawlers maps Clash Royale’s progression system onto a less interesting, less polished experience.
    • 77 Metascore
    • 60 Critic Score
    Brew Town is a fun and weirdly addictive experience, but after a while its repetitive processes become more tiresome and less exciting.
    • tbd Metascore
    • 60 Critic Score
    AZ Rockets is a mildly interesting premise for a game, but there’s not enough going on in it to feel like you should pay for it, much less play it for any significant period of time. There are just much more interesting games out there, a lot of which are also free and don’t ask you to pay to play them offline.
    • 72 Metascore
    • 70 Critic Score
    Vandals may take a lot from the GO games' formula, but there's enough here to show it stands on its own two feet.
    • tbd Metascore
    • 70 Critic Score
    Trick Shot 2 is an easy-to-play and simple puzzler which sticks to what it knows. It may not be particularly advanced, but it's still good fun for what it is.
    • tbd Metascore
    • 70 Critic Score
    This text-based adventure is a satirical take on the gig economy, but it also bites off a little more than it can chew.
    • 74 Metascore
    • 70 Critic Score
    Umiro is a gorgeous puzzler that, while offering up an interesting experience, ultimately falls a bit flat after a while.
    • 72 Metascore
    • 60 Critic Score
    Hyperforma presents a lot of neat ideas that all quickly get subverted by its powerup system. For a game that seems otherwise immaculately detailed and thought out, this powerup system is such a glaring flaw in the experience that Hyperforma is pretty hard to recommend.
    • 71 Metascore
    • 70 Critic Score
    Armello isn't the easiest board game to get to grips with but with a rich lore and deep strategic elements to enjoy, it's worth putting the time in.
    • tbd Metascore
    • 50 Critic Score
    This text-based adventure has an intriguing story, but everything else about it holds it back.
    • 76 Metascore
    • 60 Critic Score
    There are moments where Evoland 2’s game-referencing antics feel really cool, but these moments are few and far between. Otherwise, it presents a poorly paced adventure that—though narratively interesting—isn’t exactly fun to play. For the most part, Evoland 2 is a passing curiosity that mostly just reminds you of all the other, better games you could be playing instead of it.
    • tbd Metascore
    • 60 Critic Score
    This parody of a dating sim suffers from some unlikable characters and repetitive gameplay.
    • 79 Metascore
    • 70 Critic Score
    Final Fantasy XV: Pocket Edition is an amazing new model for mobile ports that should get applied to more (and better) games.
    • 81 Metascore
    • 50 Critic Score
    Dandara’s take on the Metroidvania formula is admirable, but unfortunately not well realized.
    • 80 Metascore
    • 70 Critic Score
    PAKO 2's style carries it a long way, particularly when you first start playing it. As you get further into the experience though, the more you feel like there should be some amount of additional depth. The stuff that is in PAKO 2 currently is good and–more importantly–very cool. It would just be a more satisfying game if there were more to it.
    • tbd Metascore
    • 50 Critic Score
    Thumper is very much not my kind of game. If it’s yours, fine, but I still wouldn’t necessarily recommend it on mobile. There are some control and technical issues that hold it back, even if you like what this game is trying to do.
    • 78 Metascore
    • 70 Critic Score
    JYDGE is a fine dual stick shooter that can challenge you for hours. The only real problem is that its challenges grow repetitive extremely quickly. There is something satisfying about upgrading your character to your liking to take on these repeated objectives, but it’s just not as interesting as other concepts that have been used in 10tons other (and better) dual stick shooters.
    • tbd Metascore
    • 60 Critic Score
    The moment to moment action of Hero Academy 2 can be pretty enjoyable, but that’s mostly because of the aspects that the game borrows from Hearthstone. Outside of those common elements though, Hero Academy 2 can feel like a bit of a slog, and one only worth sticking with if you want to sink a ton of time (or money) into it.

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