148Apps' Scores
- Games
For 3,318 reviews, this publication has graded:
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44% higher than the average critic
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37% same as the average critic
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19% lower than the average critic
On average, this publication grades 2.1 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
30
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Score distribution:
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Positive: 1,854 out of 3318
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Mixed: 1,451 out of 3318
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Negative: 13 out of 3318
3,318
game reviews
- By critic score
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Critic Score 70
If you're a die hard fan of these types of games or in need of a new pick-up-and-play title, Crash Birds Islands may be just up your alley. However, other gamers may want to wait for an update to improve the game play experience.- Posted Jul 17, 2012
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Critic Score 70
Follow the Rabbit is a great introductory game for kids just getting into the world of mobile-gaming, and those looking for a very lightly paced, fun game in-between meetings or on the bus-ride home. It's not that the game does anything wrong; it actually gets a lot right, but for its sake, let's hope future levels offer a bit more of a challenge.- Posted Jul 22, 2012
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Critic Score 70
Do we really need in-app purchases that effectively over-simplify (even break) the game early on?- Posted Jul 22, 2012
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- Posted Jul 27, 2012
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Critic Score 70
Overall, London 2012 – Official Mobile Game is just alright. I wasn't that impressed and I really expected a lot more out of it since it is the official mobile game. I'd definitely recommend downloading the free version over the premium, but don't expect to be blow away by the gameplay or the graphics.- Posted Jul 27, 2012
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Critic Score 70
It is difficult to tell what each of the special blocks is designed to do just based on a quick glimpse of what each one is. Suddenly there's some block that's just advancing upward and I have no clue where it is or what it's doing. Some kind of better indicator besides what currently exists would be helpful.- Posted Jul 27, 2012
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Critic Score 70
Button Brigade is still a nifty game with some clever ideas and interesting puzzles, but the control issues become a bigger issue as the difficulty ramps up. They don't make it unplayable, but getting through this button pusher will require a fair amount of patience.- Posted Aug 1, 2012
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Critic Score 70
SolaRola is a decent little addition to the company's immense portfolio, even if it's a platformer that's more B-status than AAA – not that that's a bad thing.- Posted Aug 1, 2012
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Critic Score 70
It probably won't warm the hearts of any haters out there, but it does give genre fans something with a bit more action and strategy than they might be used to.- Posted Aug 3, 2012
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Critic Score 70
While Alien Breed may have been ahead of its time 20 years ago, these days, I think players are going to be looking for just a little more.- Posted Aug 6, 2012
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Critic Score 70
The relentless push towards purchasing and a poorly thought out reward system plagues Pitfall!. Other games use upgrades to help players make permanent progress and that feeds the addiction. Pitfall!, however, falls into an avaricious money pit and ultimately feeds frustration.- Posted Aug 13, 2012
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Critic Score 70
When played in chunks throughout the day, Kingdoms & Lords is a fine, mildly engaging way to kill some time. Just be sure not to try and dig too deep too fast.- Posted Aug 16, 2012
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Critic Score 70
The key issue with Random Heroes is that in making the levels longer, Ravenous took out a lot of the replay value by just making the levels completion-based.- Posted Aug 20, 2012
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Critic Score 70
Bluntly put, it does not even come close to what is expected from a 3D rendered iOS environment. That said, it is very obvious that the game was a labor of love that is well worth exploring further.- Posted Aug 23, 2012
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Critic Score 70
The gameplay is basic and will come easy to those familiar with other sim games. Anyone with iTunes credit to burn and an undying live for sim games will want to check this one out. Otherwise, I wouldn't invest too much time.- Posted Aug 28, 2012
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- Posted Aug 30, 2012
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Critic Score 70
It's not perfect by any means with the size of the ape making it tricky to line him up correctly at times. Controls can also be a little clumsy and not always as accurate as you'd like, even despite the option of tilt and touch based methods. Despite the rough moments, Monkey Slam succeeds thanks to its charm and change of pace for an usually predictably genre.- Posted Sep 11, 2012
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Critic Score 70
As a free game with a decent amount of free content and an interesting-if-flawed concept, Grabbity is worth checking out. I definitely find myself interested to see more of what can be done with this concept.- Posted Sep 11, 2012
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Critic Score 70
I really, really like the idea behind Infinite Warrior, but the implementation needs some work. With controls that aren't quite so finicky, text that can actually be read, and a little gamma correction it would actually be really awesome. Until that happens it's doomed to be more frustrating than fun.- Posted Sep 11, 2012
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Critic Score 70
It's just unfortunate that the harder difficulty level really doesn't feel that much harder than the standard level. It's a worthy game for fans of the genre and benefits greatly from some nice original touches. Just don't expect to be challenged.- Posted Sep 11, 2012
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Critic Score 70
The Last Driver is highly enjoyable for the first couple of hours of play. It just gets a little too stale too soon to be memorable enough. There's a nice idea within, it just needs more variety to be worth sticking around for.- Posted Sep 12, 2012
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- Posted Sep 14, 2012
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Critic Score 70
It's a stunning game to look at but even for a JRPG nut such as myself, it lacks any real passion.- Posted Sep 14, 2012
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Critic Score 70
So long as the curious don't download Little Masters expecting a rivalry with Gary Oak, and accept that it's a freemium game, they should still enjoy themselves. It's certainly not a major time-sink but it can make waiting more bearable in short bursts.- Posted Sep 14, 2012
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Critic Score 70
Lili is a game that looks great, and optimally could have been a more open Infinity Blade-esque game, but in the end, the repetition and unnecessary elements drag it down.- Posted Sep 21, 2012
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Critic Score 70
Gibbets 2 is a fun, fast-paced puzzler. The game forces players to make quick decisions and make good shots.- Posted Sep 27, 2012
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Critic Score 70
For the most part, the level design is quite quirky and amusing, however. The difficulty is a rather steep curve later on, but it ramps up to it quite nicely to start. Overall, a positive experience, if perhaps one I felt I've had before in many other occasions.- Posted Oct 5, 2012
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Critic Score 70
Sugar Kid's core problem is that it refuses to abandon the visual and mechanical samplings that stretch it thin to pursue with conviction a clear thesis for what it wants to be. By no means is it outright bad. Rather, it realizes the one thing it continually asks you to prevent, its protagonist's greatest fear: being watered down.- Posted Oct 9, 2012
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Critic Score 70
Thankfully, having long ago lost my need for perfection, I was able to continue ever onward and enjoy the zany story for what it was, moving from colons to brains and many organs between. There is quite a bit to enjoy about Tentacles: Enter the Dolphin, and it has high production values. Just be prepared for some level of frustration.- Posted Oct 9, 2012
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Critic Score 70
Heck, if Mistwalker simply adjusted the amount of resources given for taking down enemies (giant boss-like bugs grant 2. Yes, 2) it could make a huge difference. As-is, though, it pales in comparison to other examples within the genre. Even with the inclusion of Blades.- Posted Oct 15, 2012
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Critic Score 70
Anyone who is a fan of running games will enjoy this game. It is similar to other games out there, but it has a few features and game mechanics that make it different. If other running games have become mundane and boring, then definitely consider purchasing Amazing Runner.- Posted Oct 15, 2012
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Critic Score 70
This is a game great in theory, and smashing nukes with bare fists is never not just exceptionally awesome, but it only goes so far to raise the quality of the experience.- Posted Oct 19, 2012
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Critic Score 70
Carmageddon is an older game, and it shows even on a mobile device, but people don't always love old games purely because they're old. Sometimes they love them because they're fun. And despite the slippery controls, this bit of nostalgia is still very, very fun.- Posted Oct 21, 2012
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Critic Score 70
Monster House will definitely appeal to those who love both spooky and tycoon games – but I don't see this game winning people who aren't already infatuated with those genres over because of the lacking visuals and dull pace.- Posted Oct 22, 2012
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Critic Score 70
It's a neat idea but with clumsy controls, it takes some persistence to truly enjoy.- Posted Oct 26, 2012
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Critic Score 70
Crossword Dungeon is most definitely an interesting experiment and a very interesting new approach to crosswords, it just doesn't seem like it's been fully fleshed-out. That doesn't mean it's not fun or an entertaining distraction, though.- Posted Oct 28, 2012
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Critic Score 70
The puzzles are varied in both variety and difficulty and simply exploring each level can be its own reward. Anyone searching for a collection of brainteasers that are a bit different from the norm should consider giving this one a look.- Posted Oct 31, 2012
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- Posted Oct 31, 2012
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Critic Score 70
While it's not as fun as MotoHeroz, it's got enough interesting elements in it to be a worthy download for the curious.- Posted Nov 5, 2012
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Critic Score 70
The whole experience is technically sound, but something felt lacking. It's a solid game with a pretty face, but it is missing that special element that makes some games great.- Posted Nov 9, 2012
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Critic Score 70
Those that have previously played Backflip's previous game, DragonVale, will find a great majority of the mechanics are a fair duplicate of what is found in Gizmonauts. While the slight variations certainly add to the experience, it is not enough of a change to shake the feeling of déjà vu onset by every play session.- Posted Nov 12, 2012
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- Posted Nov 12, 2012
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Critic Score 70
Swipe the Deck is a simple idea and one that isn't quite as "Must Play" as one would hope. What is there, though, is an enjoyable distraction for a while.- Posted Nov 12, 2012
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Critic Score 70
Despite these flaws, the game does iterate on both the original Cubed Rally Racer and even on Temple Run to create something new.- Posted Nov 18, 2012
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Critic Score 70
The sheer fact that spending money is at all tempting is a testament to Candy Crush Saga, however. It's a fun Match Three puzzler and refreshingly taxing at times.- Posted Nov 25, 2012
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Critic Score 70
It just seems that the battle mechanics could use a little tweaking before the next episode graces the App Store.- Posted Nov 28, 2012
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Critic Score 70
It's a fun game to play for a short time, but the ever sinking feeling that more money needs to be invested, affects that urge to keep plugging away at it.- Posted Nov 28, 2012
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Critic Score 70
Flea Symphony has a lot of potential to be more engaging, but the developers still did an excellent job making this game fun.- Posted Nov 28, 2012
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Critic Score 70
Motley Blocks doesn't quite offer that "just one more go" factor, as it's tricky stuff at times, but it is an interesting take on a tried and tested formula. Albeit, available at a rather pricey $2.99.- Posted Nov 28, 2012
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- Posted Dec 7, 2012
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Critic Score 70
At times, Hollywood Monsters might feel a little too zany for its own good. It lacks the polish of something like Broken Sword, but what it does offer is a traditional adventure game, warts and all.- Posted Dec 10, 2012
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Critic Score 70
The Portal of Power is the best justification for this game. For those looking for a new reason to use their Skylanders figure collection, or wanting to get into it, then buy the Portal of Power and go crazy. Otherwise, stay away: as a purely-virtual experience, it's somewhat lacking.- Posted Dec 22, 2012
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Critic Score 70
Setting aside the spotty voice work and choppy animations, The Journey Down: Chapter One is still an adventure worth taking. It doesn't trump work from Telltale or Lucasarts, but with a little more refinement it could sit comfortably at the table with them.- Posted Dec 28, 2012
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Critic Score 70
Repulze is a slick futuristic racer with some spotty controls that (thankfully) can be fine tuned to fit just about anyone's needs. However, anyone who also needs real competition will find nothing but disappointment when they realize there aren't any other people or AI racers to take on.- Posted Jan 7, 2013
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Critic Score 70
Virtual buttons are a nuisance, yes, but sometimes they're just the better way to do things. Or at least with Joe Danger Touch, while touch-optimized controls were clearly important, they were not perfected before shipping, and they're a large part of why this one crashes and burns too much for me.- Posted Jan 10, 2013
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Critic Score 70
Though Death Golf shows early promise, the lack of variety, repetitive mechanics and frustrating movement controls hold it back from reaching its aspirations.- Posted Jan 17, 2013
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Critic Score 70
The game definitely works as something that requires some thought, but nothing too strenuous.- Posted Jan 22, 2013
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Critic Score 70
I've been really impressed by Pangolin. The artwork is great and the gameplay and controls are different enough to set the game apart from other games in the genre.- Posted Jan 22, 2013
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Critic Score 70
Dingle Dangle runs the risk of frustrating more impatient gamers, especially with such awkward controls, but it's certainly got something about it. With a bit of fine-tuning, Dingle Dangle could be really something quite addictive.- Posted Jan 25, 2013
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Critic Score 70
Tennis in the Face is not about tennis at all. It has a crazy premise, but good level design and fun game play. It's a very easy and casual game to kill a few minutes with.- Posted Jan 25, 2013
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Critic Score 70
Kairo is the kind of game that should please most old school adventure game fans. Especially those who enjoy semi-obscure puzzles built around a series of rules they have to figure out on their own. However, thanks to the useful hint system even less puzzle savvy players can enjoy themselves without getting frustrated.- Posted Jan 28, 2013
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Critic Score 70
Cracking Sands is a comprehensive top-down racer. Although it plays like many other racing games, the numerous game mode, races, and customization features make it one of the better racing apps available.- Posted Jan 29, 2013
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Critic Score 70
Mostly, Mushroom Wars is all about outnumbering the competition and that's something that is down to timing rather than tactical thinking. It's a fun ride for a time, but with little else in terms of content such as the PSN original's multiplayer mode, it's lacking.- Posted Feb 1, 2013
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Critic Score 70
Table Top Racing offers hectic combat racing for a very reasonable price.- Posted Feb 4, 2013
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Critic Score 70
This game is more obfuscating than it is complex, and while its disparate elements made me want to like it, playing it did a lot to dissuade me in an immediate fashion.- Posted Feb 7, 2013
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Critic Score 70
It’s a fun ride, but one that isn’t quite as gripping as it should be. Tin Man Games has done a fine job of converting the book to the iOS format, but it’s just not the greatest of Fighting Fantasy titles. Still, nostalgic fans will enjoy it sufficiently for the asking price. Others can feel their interest piqued ready for further installments.- Posted Feb 7, 2013
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Critic Score 70
I’m getting to the point where I think the casual puzzle game genre is getting a little saturated. It seems a new game comes out every week that attempts to become the next Angry Birds. That being said, I don’t think that Be Together will dethrone the top games out there but I do think that it is a worthy addition to the genre. It has some lovable characters and visually-appealing artwork that makes for a friendly game environment for players of all ages.- Posted Feb 11, 2013
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Critic Score 70
Despite such signs of a changing market, Beastie Bay might not be the finest of titles from the developer but there’s still satisfaction to be had, once fully understood, although don’t expect to be able to play across multiple devices as there’s still, oddly, no iCloud save support.- Posted Feb 13, 2013
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Critic Score 70
Clear Vision 2 is a great follow up to the original game. It’s a lot of the same thing but I like that it keeps going with the same story and delves deeper into Tyler’s troubled life. Fans of the original will want to pick this sequel up, especially since it’s only $0.99. My only complaint is that it can be repetitive and the missions are short, but this can also be seen as a benefit for those only wanting to distract themselves for a few minutes during the day.- Posted Feb 14, 2013
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Critic Score 70
It’s a shame then that Finding Teddy is all too short, clocking in at less than a couple of hours. The story doesn’t outstay its welcome but it does leave the player wanting more. Like precious already out there, Finding Teddy is a delightfully original change of pace.- Posted Feb 20, 2013
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Critic Score 70
As an endless runner that mixes in some light-gun-style action with the endless runner formula, Die Hard ain’t terrible.- Posted Feb 21, 2013
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Critic Score 70
Worm Run is fun, but it sadly is not perfect. Still, for those looking for something that’s a bit different, this is worth checking out.- Posted Feb 22, 2013
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Critic Score 70
Hell Yeah! Pocket Inferno can be a lot of fun for a quick play-through, but some of the tougher elements were only first introduced in the final world, where enemies fire at the player with different weapons and where it is more difficult to maneuver.- Posted Feb 25, 2013
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Critic Score 70
Simple to play, Yet Another Zombie Defense is a dual stick shooter with slight elements of tower defense but not quite enough.- Posted Feb 28, 2013
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Critic Score 70
Temple Run: Oz is a movie tie-in version of Temple Run 2 that comes too close and adds too little in the way of good new elements to justify its existence.- Posted Mar 5, 2013
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Critic Score 70
Take some cute childlike ninjas, some cuddly animals and mix it together to make this fun, dependable Endless Runner.- Posted Mar 6, 2013
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Critic Score 70
A dark and intriguing detective story awaits, behind some awkward controls and graphical glitches.- Posted Mar 6, 2013
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Critic Score 70
Playing it safe, Sonic Dash is a fun if unremarkable Endless Runner that owes much of its gameplay to other games within the genre.- Posted Mar 7, 2013
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Critic Score 70
Rescue adorable kitties and outrun a giant wall of flame in this free-to-play endless runner.- Posted Mar 7, 2013
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Critic Score 70
Another addition to a classic gaming series, Metal Slug X is a remake of the original Metal Slug 2 and incorporates some new enemies while maintaining the same classic gameplay.- Posted Mar 11, 2013
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Critic Score 70
Manipulate gravity in your quest for golden eggs in this simple, but competent, puzzle platformer.- Posted Mar 12, 2013
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Critic Score 70
Danger Boat looks and sounds nice, and is a solid free game, but just lacks that magical sticky element that makes the great endless games so addictive.- Posted Mar 15, 2013
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Critic Score 70
Some technical problems keep this shooter from being the Painkiller clone it aims to be.- Posted Mar 15, 2013
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Critic Score 70
Nitro is another free to play racing game that should satisfy those who want a more arcade-style experience, but it lacks the addictive hook necessary to make it a classic.- Posted Mar 21, 2013
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Critic Score 70
Frontline Commando: D-Day brings a World War II third-person shooter experience to iOS as players fight through 145 missions based on actual battles.- Posted Apr 1, 2013
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Critic Score 70
Not quite hitting the spot, Stargate SG-1: Unleashed is an interesting mishmash of genres but it doesn't quite fire on all cylinders.- Posted Apr 1, 2013
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Critic Score 70
Lumber Jacked is a trial platformer that's a decent genre entry, but won't light the world on fire. Which is a good thing because forest fires are bad.- Posted Apr 11, 2013
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Critic Score 70
Stay Alight! follows a very familiar model for iOS puzzle games, but does so brilliantly.- Posted Apr 12, 2013
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Critic Score 70
The swords are indeed massive and there's a surprising amount of platforming goodness to be had, but problematic controls sour the experience.- Posted Apr 15, 2013
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Critic Score 70
War of the Fallen is a card game with some compelling elements, but it is just a bit shallow.- Posted Apr 19, 2013
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Critic Score 70
Monkey Boxing is more fun than a barrel of monkeys, if the monkeys all were fighting each other!- Posted Apr 19, 2013
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Critic Score 70
Fist Face Fight is slow to get started and runs out of gas quickly, but it's an enjoyable ride until that point.- Posted Apr 22, 2013
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Critic Score 70
Try to outwit (or outpay) your opponent in this card-based race across the galaxy.- Posted Apr 24, 2013
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Critic Score 70
It's pretty, and it will certainly conjure memories, but Talisman: Prologue is only an appetizer - not the main course.- Posted May 1, 2013
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Critic Score 70
All of this seems like a repeat of features that have been seen before in other games. Rather than innovate, Rovio has taken the path of least resistance and created a competent, if uninspired, social version of Angry Birds.- Posted May 3, 2013
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Critic Score 70
Gun Commando recalls the original wave of first-person shooters, but is far from a perfect game.- Posted May 6, 2013
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Critic Score 70
This naval strategy game's nuances are borderline inaccessible but with enough patience it can be fun. Sort of.- Posted May 7, 2013
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Critic Score 70
iOOTP Baseball 2013 is still fun, but there's definite issues with the series that remain unaddressed in its third incarnation.- Posted May 9, 2013
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Critic Score 70
Tasty Tadpoles is casual game that is part puzzler and part arcade game.- Posted May 10, 2013
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Critic Score 70
Daddy Was a Thief is a decent and cute endless platformer, but it never really amounts to more than that.- Posted May 13, 2013
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Critic Score 70
Eclipse: New Dawn for the Galaxy is a solid digitization of a compelling board game marred by an insanely steep learning curve and very little help for new players.- Posted May 15, 2013
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Critic Score 70
Dig! is Qix for the iOS generation, with a few adjustments made for extra creativity.- Posted May 15, 2013
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Critic Score 60
While the iPhone 4 optimization will hopefully be fixed in the next update or two, I still get the sense that the game is missing something. I want to play a 3D marble game for that sense of open air freedom, and I just don't feel that here.- Posted Jan 27, 2011
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Critic Score 60
If you are looking for a competent clone of current JRPGs on console, then you have come to the right place. Just don't expect it to push the envelope any further than is ultimately necessary. Sadly, the curse of developers choosing to "play it safe" may have just claimed another victim.- Posted Jan 28, 2011
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Critic Score 60
Even in short bursts, Pirate's Treasure gets boring quickly, and that's just not a good thing. Unfortunately, this is one treasure that should have just stayed buried.- Posted Jan 30, 2011
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Critic Score 60
One thing is for sure, Omium is a telling experiment in shoot-em-up games.- Posted Jan 31, 2011
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Critic Score 60
With its high level of polish and fun graphics, it's hard not to recommend CvZ, but it just isn't that enjoyable past a few levels. The whole system, in my opinion, needs to be reworked to make better use of the western town.- Posted Feb 1, 2011
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Critic Score 60
The main failing for Dead Rising Mobile is that it just isn't interesting enough.- Posted Feb 1, 2011
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Critic Score 60
While Catacombs failed to keep my attention for any more longer than an hour due to its repetitive nature throughout its levels, for its low price and addictive elements it's definitely, in my opinion, worth a look.- Posted Feb 5, 2011
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Critic Score 60
What I want developers like EA and Gameloft (NFL 2011) to understand is that people don't want to play full simulation football on a tiny screen. They want to play a football game that is designed for a mobile device, one that gets rid of all the complexities that bog down the console version and only has the fun stuff.- Posted Feb 5, 2011
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Critic Score 60
Trade rainbows for darkness and magic dolphins for screaming death skulls.- Posted Feb 9, 2011
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Critic Score 60
With some more effort and inventiveness, Xenome Episode 1 could have been a great game. I hope that future chapters bear out the promise of its premise and its technical charms. For now, I can only give it a tepid recommendation, as its impressive graphics and expansive environment are dampened by a dull, plodding play experience.- Posted Feb 10, 2011
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Critic Score 60
Another Genesis game brought to iOS by Sega, but its twitch-based gameplay often falters on the platform with its controls.- Posted Feb 12, 2011
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Critic Score 60
The Simpsons Arcade is a decent side-scrolling brawler, but there's no getting around the fact that it is sorely limited by having only one playable character and no multiplayer options to speak of.- Posted Feb 14, 2011
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Critic Score 60
When it comes right down to it Dungeon Hunter 2 is too bland, too predictable and too expensive to recommend.- Posted Feb 14, 2011
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Critic Score 60
This should have been EA's chance to plant a firm foothold in the landscape of portable mixed martial arts games, but sadly MMA feels like more of a misstep. While passable, this far under-delivers on the promise that a typical EA Sports title normally brings to the table.- Posted Feb 15, 2011
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Critic Score 60
Overall, Flipstones is a good little puzzle game which has been well thought out. However, for $1.99 the game could do with a few more modes and/or a multiplayer elements before I would recommend this.- Posted Feb 15, 2011
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- Posted Feb 16, 2011
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Critic Score 60
The controls are a bit tough because of the joystick layout, but they are certainly workable.- Posted Feb 17, 2011
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Critic Score 60
To sum it up, if you love, and by love I mean LOVE RPG's, you'll probably find yourself wrapped up in the world of Seed 2.- Posted Feb 21, 2011
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Critic Score 60
Overall, while I found Tehra Dark Warrior to be visually stunning, showing off its immersive 3D realistic environments – and lets be honest here, they are great .. this for me was another age old case of visuals over gameplay.- Posted Feb 22, 2011
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Critic Score 60
A game that suffers more in its execution than it does its technical capacity.- Posted Feb 22, 2011
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Critic Score 60
Voice Fantasy is a quirky oddity of a game but it's not really something that you'd return to after an initial infatuation.- Posted Feb 25, 2011
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Critic Score 60
I really wanted to love Where's Waldo. The nostalgia factor is immense, and it's one of the best image-hunting games around. But it's crippled by so many technical flaws and poor decisions that I just can't immerse myself in it.- Posted Feb 25, 2011
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Critic Score 60
Here's hoping Pac-Man's 40th birthday is more satisfying, and that he doesn't end up growing a ponytail and buying a red sports car to overcompensate. That would just be sad.- Posted Feb 26, 2011
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Critic Score 60
A major complaint I found with this game is the tutorial pictures that are shown before new features are added. I always found that the pictures either failed to adequately identify the "new" game strategy I was learning, or didn't seem to be incorporated into the level at all.- Posted Feb 28, 2011
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Critic Score 60
All and all, this is a great ride through memory lane and a must have for those of you who took the ride back in the day.- Posted Mar 1, 2011
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Critic Score 60
This app is serviceable if you need some sort of golf game on your mobile device but can't bring yourself to support anything associated with Tiger Woods.- Posted Mar 2, 2011
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Critic Score 60
The performance issues in Sam & Max are not normally that bad, but they do wear on your patience. The overall experience is saved by the finer points of the game, namely the established characters and refined adventuring, but the pervasive, technical shortcomings do impede on the fun factor.- Posted Mar 3, 2011
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Critic Score 60
Fans of the retro gaming aesthetic have plenty of other worthy places to look for their fix on iOS.- Posted Mar 22, 2011
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Critic Score 60
The videogame equivalent of War and Peace, this is not. What you can expect is to waste a few minutes of your life, enjoying the antics of a crazy Caribbean crab, just looking to get his share of a small fortune.- Posted Apr 19, 2011
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Critic Score 60
A fun little game with an interesting concept behind it. In some ways, it's successful in its mission to make you feel the anxiety of only having one life. But then when you consider that you can practice an infinite number of times before you play any level, some of that tension goes out the window. Also, the game is naturally a short one, so you won't get a whole lot of play time out of it.- Posted Apr 26, 2011
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Critic Score 60
So, not a bad game, but not something you're going to fall in love with, either. Unless, of course, you're a huge fan of the Annoying Orange character; in which case, we're sorry.- Posted May 2, 2011
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Critic Score 60
I don't like to fight my games – this isn't to say that I don't like challenge entirely, but that I like the challenge to come from the content of a game, not the interface.- Posted May 5, 2011
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Critic Score 60
Best played for a nostalgic step back to the heyday of early gaming consoles. The touchscreen controls of this port will quickly frustrate and annoy, but fans of the hack and slash genre will enjoy this classic and it's quirks.- Posted May 16, 2011
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Critic Score 60
Tecmo Bowl may have the soul of the classic series, but it lacks the technical execution to be as good as its ancestors.- Posted Jun 7, 2011
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Critic Score 60
Tiny Lights is absolutely frustrating. I don't mean in the sense of its challenge, I mean that its existence is frustrating.- Posted Jun 24, 2011
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Critic Score 60
The very thing that makes this an attractive title for gamers of all ages and backgrounds – its simplicity – is the same thing that will likely cause gamers to stop playing: it's a little too easy and mindless.- Posted Jul 5, 2011
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Critic Score 60
The overall game play doesn't change or progress much from game to game. Mower Ride is fun, but really only makes the cut as a quick diversion.- Posted Jul 7, 2011
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Critic Score 60
The game's tutorials are absolutely horrid, in that they serve as a major disruption to the pace of the game.- Posted Jul 18, 2011
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Critic Score 60
An ambitious attempt to bring the brooding action and noir storytelling of Max Payne to a platform that has seen nothing even remotely close. In this sense the game is a runaway success. However, those that are looking for a meaty storyline that they can really sink their teeth into need not apply, because they will be drastically disappointed.- Posted Jul 27, 2011
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Critic Score 60
When the level design isn't constricting and there aren't too many variables, Feed the Duck is definitely a lot of fun.- Posted Aug 2, 2011
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Critic Score 60
My big qualm with Temple Runner lies in the fact that the majority of the game's scenery looks the same. Yeah, the scenery does change here and there, but most of the time, gamers are running through ruined, temple pathways that look consistently the same. It all starts to blur together after a while.- Posted Aug 8, 2011
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Critic Score 60
This game looks great, but it suffers from some fundamentally broken gameplay as well as a very enigmatic navigation scheme.- Posted Aug 22, 2011
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Critic Score 60
We can appreciate spy action as much as the next guy, but the lack of depth and overall polish to the controls and mission variety make this a hard game to get behind.- Posted Sep 14, 2011
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Critic Score 60
This is not to say that MapleStory Cygnus Knights Edition is a bad game, it's just that I've played better. And its controls aren't so hot.- Posted Sep 23, 2011
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Critic Score 60
While fans of the Katamari series who can't get enough of the gameplay will love this one, and newcomers will get a chance to see why these strange little games keep getting made, this is hardly fresh. For a series that's so original in design, isn't it time to toy around a bit with the game design? Just mixing up new levels isn't going to cut it.- Posted Sep 30, 2011
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Critic Score 60
While Jelly Defense is pretty formulaic, it is fun for a time, until the difficulty level ramps up and players step away out of frustration. It's unfortunate as early levels are quite fun but trial and error does not make a great game, it just annoys.- Posted Oct 4, 2011
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Critic Score 60
Each character class has its own strengths and weaknesses, each level has a host of hidden contraptions with which to cause chaos, and every weapon packs a powerful punch, but the control issues – coupled with the graphical stuttering and lack of gameplay variety – just don't equate to much replay value.- Posted Oct 19, 2011
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Critic Score 60
There's a lot that needs to be worked on in Arcade Jumper. I'm a fan of retro-inspired games; this one just has some issues. I like many of its concepts and use of external controls, but it just needs a lot of work before it can be something really great.- Posted Nov 3, 2011
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- Posted Nov 9, 2011
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Critic Score 60
Jurassic Park: The Game 1 just isn't very exciting despite the subject matter. The story and dialogue just isn't up to the quality of past Telltale Games which is a great disappointment.- Posted Nov 25, 2011
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Critic Score 60
These Robotic Hearts of Mine is a story-focused puzzle game where players try to get all the hearts in a level upright.- Posted Nov 29, 2011
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Critic Score 60
Rebellion and publisher Fuse need to make a decision: 1) make Judge Dredd vs. Zombies free and keep the current microtransaction system, 2) make the game a little more expensive and relax the progression restrictions a bit, or 3) keep it at the current price and relax the restrictions a lot. A simple, decently fun shooter of this caliber is worth a couple of bucks, but don't virtually lock already paying customers out of the experience for the sake of milking a few more dollars. That's disappointingly disingenuous and just plain unfair.- Posted Dec 1, 2011
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Critic Score 60
Really, with the control flaws, and with so many other physics puzzlers that aren't as frustrating to control, why spend any time on this one? It's not bad…but there are a million alternatives. Play one of them first.- Posted Dec 21, 2011
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Critic Score 60
StreetBike: Full Blast really has a lot of issues to fix, particularly to make it feel like a more polished product. Until then, this is just an unspectacular racing game, even if it is one of the few motorcycle racers on the App Store.- Posted Jan 13, 2012
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- Posted Jan 26, 2012
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Critic Score 60
If repeating levels doesn't sound too bothersome, the idea of a quirky, different on-rails platformer appeals, and the letdown of the gondola being a cabin car doesn't seem too great then check out Gorilla Gondola.- Posted Feb 7, 2012
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Critic Score 60
WrestleFest's randomness is what sinks this game; rules that are difficult to comprehend or discover how they work are not what modern games should have. Still, for those nostalgic for the old arcade-style wrestling games, this is a good fix. Beyond that? Might be best to stay away.- Posted Feb 28, 2012
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Critic Score 60
Gnus Revenge is a treat to look at and adds several elements to space-physics games that Angry Birds Space doesn't have, but bad timing is bad timing.- Posted Apr 2, 2012
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Critic Score 60
There just isn't a lot very compelling here. I found it hard to keep on going with this game, because nothing was really drawing me back.- Posted Apr 17, 2012
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Critic Score 60
As a platformer CreaVures is at best a tepid success, badly in need of a control makeover. But as a visual and even auditory adventure it's feast for the senses.- Posted Apr 22, 2012
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Critic Score 60
More levels, especially more challenging ones, and improved controls would make this game a lot better. As it is, Burger Cat needs a bit more seasoning.- Posted Apr 25, 2012
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Critic Score 60
An experience that few other games have duplicated, and I highly recommend playing it. Just do so on a system with an actual controller, as apparently for fighting games to work on iOS, they have to be actually designed for the system, or at least dramatically reworked. This is a straight port, and this is just difficult to play.- Posted Apr 30, 2012
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Critic Score 60
While they are certainly not the first party to every attempt such things, there probably isn't enough meat to the demo to justify forking out the money.- Posted May 4, 2012
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Critic Score 60
While it can be frustrating to play, the game has some interesting puzzles to try and solve, and the trying to plan out all of its timing-based puzzles are challenging but rewarding when they work. The core of the game just doesn't feel like it quite works at the moment.- Posted May 21, 2012
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Critic Score 60
I was extremely disappointed by Razor: Salvation. I enjoyed Siegecraft, but a lot in this title just feels half-baked.- Posted Jun 24, 2012
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Critic Score 60
It all feels so cynical. Sure, there's no requirement to buy any in-app purchases but there's always that sense that you're missing out on something if you don't. For the stubborn, being pushed to buy help so regularly will no doubt infuriate all the more.- Posted Jul 5, 2012
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Critic Score 60
It feels too derivative. What's there is fun but there's nothing about the game that makes it stand out amongst its rivals. Sure, the challenges are fun but it doesn't really add variety to the experience. For those desperate for a change of scenery, it might entertain. For everyone else, stick with Temple Run.- Posted Jul 10, 2012
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Critic Score 60
A game that involves saving people rather than killing is great to see. However, EMERGENCY feels, ironically, too safe and fails to capture the threat that could have made it an exciting game.- Posted Jul 17, 2012
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- Posted Aug 28, 2012
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Critic Score 60
Everything about SongPop's core framework is just fine. If only that framework, like pop music itself, wasn't so empty inside.- Posted Aug 29, 2012
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Critic Score 60
I'm disappointed to see Avengers Initiative just take the easy way out, by doing what amounts to low-grade cloning instead of making a creative action title with the Hulk.- Posted Sep 11, 2012
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Critic Score 60
LAD is an interesting game that takes a great deal of risk to present a difficult challenge to the player. In my opinion, though, it just wasn't worth it.- Posted Sep 17, 2012
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Critic Score 60
Given its inevitably repetitive nature, Demons' Score is tough to recommend. It starts out so well but it's not long before it becomes apparent that it's all just too steep a price to persevere at, no matter how uniquely quirky the story might be.- Posted Sep 24, 2012
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Critic Score 60
Even with the help of rapper Jay-Z selecting a stellar soundtrack for NBA 2K13, there seems to be a vast gap in between what the title aspires to be and what it delivers.- Posted Oct 9, 2012
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Critic Score 60
It's the opposite of Zaxxon Escape: I liked the game, someone more familiar with it was not a fan. I'm curious to hear what Re-Volt veterans think of it.- Posted Oct 9, 2012
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Critic Score 60
Pretty much the only lesson that should be taken from it is that it at least has consumable powerups that are cheap enough to buy with collected rings that they actually can become an integral part of gameplay, not just a plaything for the rich. Beyond that, this is a disappointingly pedestrian game.- Posted Oct 19, 2012
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Critic Score 60
Atari has succeeded in making Outlaw a far more palatable experience for iOS gamers. Unfortunately, they didn't try to do enough to help set the game apart from the crowd. The result is a forgettable shooter that doesn't achieve anything other than being unremarkable.- Posted Nov 12, 2012
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Critic Score 60
The frustration factor of Gear Jack took this from being a solid auto-running platformer into another game on the scrap heap for me. This is the kind of game that despairs me: it's a title with such promise, but it gets chucked away by its frustrating level design. It's a shame.- Posted Nov 18, 2012
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Critic Score 60
The graphics and sound fit nicely into the world of Middle Earth. The music is soft and unobtrusive but adds a soothing element to the gameplay. I did notice some lag when scrolling in some portions of the game and it can sometimes take a while to load, but other than that I'd say it performs well.- Posted Nov 20, 2012
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Critic Score 60
Arranger is the kind of game I love based on concept, but not so much based on execution. It's a grand idea with lofty ambitions and deserves praise for trying something new, but it's going to need a lot more polish if it's ever going to be anything more than a quirky one-off.- Posted Nov 20, 2012
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Critic Score 60
Has a clever plot and some whimsical characters, but it lacks a lot in the important areas. While $0.99 isn't that much to pay for a game, players do expect some sort of return in the form of challenging gameplay and enough content to distract them for hours. Sadly, Beatdown! doesn't provide much in these two areas that will give players much of an ROI.- Posted Nov 28, 2012
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Critic Score 60
It's not quite gripping enough to want to sink so much time into it. It's fun for a little while, but it's not the kind of game that will make the hours vanish. It's just too shallow for that and, while new elements are slowly unlocked, the gameplay never truly evolves.- Posted Dec 4, 2012
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Critic Score 60
Last Knight is a fantastic looking game, and could potentially be a bunch of fun if it weren't so unmercifully frustrating. It definitely doesn't need more options, but the ones that are already present need some serious tightening before I'd consider this game to be anything more than a showpiece.- Posted Jan 2, 2013
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Critic Score 60
Half-Inch Heist can be nerve-wracking in a good way, the chiptune music is intense and a great fit, and I enjoy the pixel art style. With some tweaks to be more user-friendly, I think this could be a challenging-yet-fun game, instead of merely challenging my patience.- Posted Jan 28, 2013
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Critic Score 60
Taking a step back and looking from a place of objectivity, it is genuinely hard to recommend picking up NFL Quarterback 13. Last year's game now costs a dollar less and features nearly an identical on-the-field experience, not to mention a more streamlined user interface. Though there was no real reason to re-invent the wheel this season, trying to send the same tire through the car wash a couple of times and sell it as new feels like an insult to the fans.- Posted Jan 29, 2013
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Critic Score 60
Wanderer: War Song is the kind of game I want to like, but it goes to great lengths to keep me from doing so. The controls are a mess, the hitboxes need adjusting, and getting booted back to the main menu after each level is a pain. I’d say wait for an update or two before investing any money here.- Posted Feb 21, 2013
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Critic Score 60
Sporos intrigued me somewhat but unfortunately its too-basic premise left me wanting more from the game, and yet somehow also less from it.- Posted Feb 26, 2013
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Critic Score 60
Smash everything in sight in a rage and, well, that's it for this shallow if briefly entertaining smash em up.- Posted Apr 1, 2013
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Critic Score 60
If players can get past the learning curve though there’s a lot of content here to enjoy. There are even online, offline, and bot multiplayer modes. It’s a shame then that Strategy and Tactics: World War II is so unintuitive because there appears to be a solid little strategy game underneath.- Posted Apr 1, 2013
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Critic Score 60
It's tragically funny when a concept that shouldn't work actually does, but ends up not being any fun thanks to a punishing IAP economy.- Posted Apr 4, 2013
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Critic Score 60
There's no game with quite such promise that gets squandered on something so frustrating to play like The Other Brothers.- Posted Apr 15, 2013
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Critic Score 60
Vampires are fun to blow to bits once or twice. Too bad that is all there is to do.- Posted Apr 23, 2013
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Critic Score 60
Gameloft has another crack at turning the Iron Man franchise into a fantastic game. This time round, it's an Endless Runner/Flyer.- Posted Apr 25, 2013
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Critic Score 50
Dungeon Defenders just reeks of an idea that wasn't fully thought through. It is as if someone got the idea to make a hack 'n slash and tower defense hybrid, but never considered if it would actually work.- Posted Jan 31, 2011
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Critic Score 50
In the end, I don't know who this game is for. The coming-of-age plot and cheap character designs might appeal to a kid, but a fair number of the puzzles would be too challenging for someone under ten.- Posted Feb 6, 2011
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Critic Score 50
Their whole existence as a band made up of digital characters seems like the perfect makeup for a great video game, but instead the developer went with a safe clone of another game. It almost feels like they didn't try.- Posted Feb 12, 2011
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Critic Score 50
Rhythm game fans would do much better to stick with Rock Band and the Tap Tap series, as Guitar Hero is just a flashy bundle of mediocrity.- Posted Feb 12, 2011
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Critic Score 50
The nicest thing I can say about Dr. Who: The Mazes of Time is that it's a game; beyond that I have no more kind words.- Posted Feb 13, 2011
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Critic Score 50
Star Wars: Trench Run gets the vibe right, but the overly simplistic and repetitive gameplay is not the most compelling.- Posted Feb 21, 2011
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Critic Score 50
It isn't cool, doesn't possess even a touch of originality, and doesn't tie into the movie very well at all. I just don't understand, the TRON brand is way too cool for this game. I'd be so much happier with a remake of the original Midway TRON game.- Posted Feb 23, 2011
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Critic Score 50
I wouldn't count Dark Shrines out for the count quite yet, but unless it receives some much needed updates, it will be forgotten in a world of millions of apps fighting for the top spot.- Posted Feb 25, 2011
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Critic Score 50
What I got, after the nostalgia wore off, is a fairly pedestrian arcade game with some big control issues to work out.- Posted Mar 4, 2011
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Critic Score 50
An interesting setting for a racing game with a solid track collection that is unfortunately weighed down by poor execution on the part of physics and vehicular control.- Posted Apr 15, 2011
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Critic Score 50
Featuring a tedious storyline that is hard to invest yourself into, a deluge of the same enemies over and over again, plus a little visual tarnish to boot, Third Blade is a game that doesn't live up to its own high aspirations.- Posted Apr 29, 2011
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Critic Score 50
Even the most dedicated Transformers fans will likely feel let down by this one, perhaps being left wishing they'd transformed their dollars into something else instead.- Posted Jul 18, 2011
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Critic Score 50
It is hard enough to remain interested in a game when your hero is the opposite of likeable, but when something begins to feel like it is trying way too hard to be edgy, the wheels begin to fall off the wagon.- Posted Sep 19, 2011
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Critic Score 50
For the patient, or the diehard fans, it may be worth playing the waiting game. However, if this is somebody's first foray into the Minecraft universe, I'd advise tacking an extra Jackson on and just picking up the PC version instead.- Posted Nov 29, 2011
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Critic Score 50
I understand the desire to make games that try to emulate console-style gameplay on iOS, but they usually wind up falling flat because they're not particularly a good fit for the platform. It's just that M.U.S.E. feels flat even for iOS, like if there's a really good game here, it's still ways off from being fully realized. There are other, better, 3rd party shooters to check out before this one.- Posted Dec 28, 2011
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