1UP's Scores

  • Games
For 3,526 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Grand Theft Auto: Chinatown Wars HD
Lowest review score: 0 We Cheer
Score distribution:
3526 game reviews
    • 93 Metascore
    • 85 Critic Score
    It's not perfect because of the poor enemy drones and because the game doesn't last as long as we wish it would--but that's in some ways a good thing, because we like what we do get to play, and want to see more.
    • 83 Metascore
    • 85 Critic Score
    It's fast, good looking, boasts a great car list, and gives you plenty of game for the money. You get about 15 hours of gameplay from the main career mode, plus there are 68 additional challenges that will take you a fair few hours to get through, as well as online play.
    • 89 Metascore
    • 85 Critic Score
    There's not a massive separation between generations. In some ways, the 360 game blows the doors off the current-gen ones, while in others -- oddly -- the current-gen games have a strong advantage.
    • 93 Metascore
    • 85 Critic Score
    The experience is still amazing... and that the gameplay is still really, really broken in many areas. Each new port brings with it a handful of new features, yet none of them are anything more than mere tweaks.
    • 83 Metascore
    • 85 Critic Score
    N+
    If it weren't held back by a few severely annoying technical issues, it might be the best Arcade title yet.
    • 83 Metascore
    • 84 Critic Score
    The notion of hopping into an X-Wing, shooting down a flight of TIE fighters and then boarding an enemy Star Destroyer to disable its shields is one that has been deeply rooted in many a Gen X'ers mind. This is now possible, and while space combat is not as refined or complex as say X-Wing Alliance, it opens up the game beyond ground-based combat.
    • 82 Metascore
    • 83 Critic Score
    The characters and talents are almost enough to overlook the fact that the skills, which are where abilities like crafting and coercion reside, seem a bit uninspired.
    • 81 Metascore
    • 83 Critic Score
    With battles few and far between, then, your enjoyment of Sakura Wars really boils down to how well you can tolerate extended anime storytelling sequences. If you're like me and find them more amusing than annoying, you'll be perfectly content.
    • 79 Metascore
    • 83 Critic Score
    You get a wholesome puzzle game in Scribblenauts, with challenges that may well last you longer than you think, but it's not perfect.
    • 85 Metascore
    • 83 Critic Score
    Even if I find the multiplayer too staid, I find the possibility of cool user-made levels (via the easy map editor) tantalizing. Like any good Grand Theft Auto, Far Cry 2's overall package makes up for any individual flaws -- enough for it to be on a short list of best FPS games this year -- and so it's fitting to summarize it as...well, GTA: Mogadishu.
    • 82 Metascore
    • 83 Critic Score
    The main quest is entertaining enough to justify the $9 or $10 investment (based on your platform of choice), but the new and revised bonus elements really make Strong Badia the Free a comprehensive experience.
    • 74 Metascore
    • 83 Critic Score
    The strides it makes with co-op however -- along with its point accumulation system as well as some very tense and unique multiplayer modes -- makes this a great game to play with a giant bucket of buttered popcorn, a large Coca-cola, and some friends. This is your video game summer blockbuster.
    • 75 Metascore
    • 83 Critic Score
    The strides it makes with co-op however -- along with its point accumulation system as well as some very tense and unique multiplayer modes -- makes this a great game to play with a giant bucket of buttered popcorn, a large Coca-cola, and some friends. This is your video game summer blockbuster.
    • 72 Metascore
    • 83 Critic Score
    You ought to at least give Raising Hell a rental, as the expanded content adds plenty of value to an already good game. Besides, I can't think of a better way to indulge that evil streak in all of us.
    • 84 Metascore
    • 83 Critic Score
    Warhead's a clear demonstration that Crytek learned its lessons from Crysis. Sure, it's still got some troubling flaws, but they're not as big as Crysis' "this awesome sandbox game became a corridor shooter."
    • 79 Metascore
    • 83 Critic Score
    Fat Princess' greatest strength is its comical presence, from the title screen to the ending credits.
    • 83 Metascore
    • 83 Critic Score
    If anything, Alan Wake reminds me of the first Uncharted. It is a great, but flawed work (hello ugly daylight, quirky animations, and a script that mocks the viewer even more than Lost or Twin Peaks) that lays the foundation for what could be an absolutely amazing follow-up. I just hope it doesn't take another five or six years.
    • 71 Metascore
    • 83 Critic Score
    Rage HD might not be massive in scope, but its potential audience sure is.
    • 76 Metascore
    • 83 Critic Score
    Even in the few sections of ITSP that ape the Metroid series more directly, it rarely falls flat simply because the formula is so solid. The game really excels when it changes things up with puzzles and boss fights.
    • 79 Metascore
    • 83 Critic Score
    Once Upon A Monster won't fulfill the role of the traditional killer app for the Kinect; it instead fulfills the oft-neglected role of "great title to introduce children to games without making them ragequit." I'd rather remember playing this as a kid than my current memories of Smurf for the 2600.
    • 84 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 80 Metascore
    • 83 Critic Score
    Currently, online is too inconsistent to be taken seriously. Without the quality online play, the Tekken community will have to take their battles offline, limiting the potential for community growth. And the small details Namco Bandai neglected hurts the overall experience. Tekken 6 is excellent, but with better netcode, it would have been outstanding.
    • 86 Metascore
    • 83 Critic Score
    Therein lies the paradox of Fight Night Champion: it both points the way forward for sports gaming with a smart, surprising new approach to the genre, and serves to remind us of the tired conventions that make that new direction necessary in the first place.
    • 77 Metascore
    • 83 Critic Score
    This one's still really good and a lot of fun; you should buy it. Partly because it's a blast, but also because I really want to see Housemarque use this engine for a brilliant sequel.
    • 80 Metascore
    • 83 Critic Score
    But Revolution's greatest omission is testament to just how addicting the game is. It's disappointing not having the option to play "one more turn..." after a victory condition is achieved and continuing to build (or rebuild) your empire.
    • 82 Metascore
    • 83 Critic Score
    You'll assuredly have plenty of fun with this, even if Nintendo's play-it-safe, dumb-it-down approach will make many longtime players yearn for something more ambitious and risky.
    • 81 Metascore
    • 83 Critic Score
    Nintendo and Intelligent Systems succeeded in making the first Fire Emblem more casual, and is an excellent choice if you either found the previous games intimidating, or have never played one. Still, those looking for a hardcore strategy game will be sorely disappointed.
    • 80 Metascore
    • 83 Critic Score
    Fable 3 is even simpler than its predecessor while remaining utterly and distinctly charming when compared to the rest of the 360's library -- it just isn't quite as magical as Fable 2.
    • 75 Metascore
    • 83 Critic Score
    It's a fantastic installment for newcomers to the Prince of Persia series, but those who've been Persia fans since Sands of Time may find The Forgotten Sands mildly forgettable.
    • 83 Metascore
    • 83 Critic Score
    Call it a first-person Diablo, an evolution of Resistance 2's co-op mode, Monster Hunter for the west, or a party game for FPS gamers. Call it the best example of the transformative power of multiplayer. Whatever you designate it, Borderlands is a decent single-player FPS/RPG that simply becomes great -- when playing with others.
    • 85 Metascore
    • 83 Critic Score
    Prince of Persia delivers well-crafted gameplay that borrows elements from its predecessors (and plenty of other titles) but makes great strides in developing a new identity for a series -- and a character that isn't as completely annoying as you might think from the first few lines of dialogue -- that seemingly lost its focus over the past few years. Of course, some issues here and there disrupt its goal in surpassing "The Sands of Time", but it's an incredibly enjoyable journey nonetheless.
    • 90 Metascore
    • 83 Critic Score
    Even if most of the modes are just variations of existing ones, they're still a hell of a lot of fun to play. Chopper versus Chopper mode and the Road Rash-style races breathe new life into GTA4's multiplayer, and additional apparel gives you new options for customizing your online persona.
    • 85 Metascore
    • 83 Critic Score
    Thrilling on the ground, downright heart-stopping in the air, and beautiful throughout, Pure's a blast from start to finish. A career mode would've gone further than the game's "World Tour" in fully eliminating repetitiveness, but Black Rock has otherwise built a real winner here.
    • 77 Metascore
    • 83 Critic Score
    Despite the aforementioned pacing problems and slowdown that occurs when more than a handful of characters appear onscreen, Rune Factory 2 solidly integrates two disparate forms of gameplay in a lengthy, elaborate experience.
    • 64 Metascore
    • 83 Critic Score
    So much of the dialogue and story changes depend on your choices that it's absolutely worth revisiting at least once after the credits roll.
    • 81 Metascore
    • 83 Critic Score
    The main quest is entertaining enough to justify the $9 or $10 investment (based on your platform of choice), but the new and revised bonus elements really make Strong Badia the Free a comprehensive experience.
    • 69 Metascore
    • 83 Critic Score
    Joint Strike is a great way to kill a short period of time...just like an arcade game should be.
    • 71 Metascore
    • 83 Critic Score
    It doesn't stand on its own quite as well as some of this year's other music titles, but it's still a fun, quick romp through pop music seen through a Lego filter.
    • 65 Metascore
    • 83 Critic Score
    The best news, though, is that for all its departures from "conventional" racing titles, Baja gives you just as many customization and tweaking options as those games do.
    • 69 Metascore
    • 83 Critic Score
    While it does have a few shortcomings (mostly in the pacing), Wargaming.net really has a lot to build on with Order of War, and I would be thrilled to see a follow up -- perhaps even one taking place in the Pacific Theatre.
    • 73 Metascore
    • 83 Critic Score
    Storm of Zehir may have a lackluster story, and that's OK, because it doesn't need one. It gives you the means -- the freedom -- to make your own story. And isn't that why we like RPGs in the first place?
    • 74 Metascore
    • 83 Critic Score
    So, if it feels a bit dated, why the hell have I been staying up till 4 a.m. playing this game, then? Easy -- the ridiculously engrossing crafting minutiae sucks me in every time, whether it's cooking up a sumptuous feast, penning tomes of arcane knowledge, or composing orchestral opuses.
    • 80 Metascore
    • 83 Critic Score
    The gameplay systems have a similar "pretty good, but somewhat flawed" feel as the quest content.
    • 79 Metascore
    • 83 Critic Score
    Ultimately, sure, Dead Rising 2 has annoying technical flaws and uninteresting boss battles. But the ability to jump into a friend's game while wearing a Borat-inspired mankini and a Servbot helmet with a lawnmower blade strapped on top help you quickly forget those problems.
    • 79 Metascore
    • 83 Critic Score
    Traditional elements -- an anime-styled cast, a lush, expansive overworld, and a familiar fantasy setting -- will always be welcome, so long as they're done well. And Vesperia succeeds as well as any Japanese RPG this generation.
    • 80 Metascore
    • 83 Critic Score
    Ultimately, sure, Dead Rising 2 has annoying technical flaws and uninteresting boss battles. But the ability to jump into a friend's game while wearing a Borat-inspired mankini and a Servbot helmet with a lawnmower blade strapped on top help you quickly forget those problems.
    • 80 Metascore
    • 83 Critic Score
    Immature as Prologue's online play is, it provides just enough basic functionality to avoid undermining everything that the game's single-player mode offers. It also doesn't hurt that the game looks amazing.
    • 69 Metascore
    • 83 Critic Score
    The action is intense, the off-track duties are compelling, and the overall game is rewarding. And it's definitely one of the first 360 racing titles to prove the standard Xbox gamepad is capable of accurately controlling this level of subtle-yet-complex driving. For that alone, EA should be congratulated.
    • 82 Metascore
    • 83 Critic Score
    Like Soul Calibur Broken Destiny, another Namco Bandai developed 3D fighter, Tekken 6 is a quality port that closely resembles its source material.
    • 66 Metascore
    • 83 Critic Score
    While Re:coded never does anything that's particularly groundbreaking, it does what it sets out to do very well and adds some fun and interesting twists on the standard formula.
    • 68 Metascore
    • 83 Critic Score
    Joint Strike is a great way to kill a short period of time...just like an arcade game should be. It's brief (you can beat it in about 30 minutes), but that plays to its strengths, as it never feels repetitive during such a short time period.
    • 82 Metascore
    • 83 Critic Score
    Castle Crashers is at its best when you've got a handful of buddies playing in the same room (four total, in this case). Taking on the campaign without companions is still sharply amusing (and completely recommended if you don't anticipate playing with friends), but the shared joy of taking in the hilarious set pieces and eliminating giant swimming felines dulls the repetition that comes naturally with beat-em-ups.
    • 69 Metascore
    • 83 Critic Score
    It's far more demanding than its fellow DS-based roguelikes, lacking, say, the cuddly mascots of Pokémon Mystery Dungeon or the cumulative experience-building of Izuna. But it's remarkably well crafted, with streamlined gameplay that belies its impressive substance.
    • 79 Metascore
    • 83 Critic Score
    As a Ghostbusters fan, this game came through by delivering an entertaining experience with plenty of laughs and just the right amount of action.
    • 84 Metascore
    • 83 Critic Score
    A fantastic mix of visual style and creativity, Child of Eden builds on the core concepts of Rez, but also plays it safe by not adding too much to overcomplicate the original formula.
    • 82 Metascore
    • 83 Critic Score
    The main problem is that it doesn't feel like it was poorly designed, but that simple things were simply forgotten. But really, those things don't make the story any less entertaining, the rock god theme less enjoyable, nor the characters' well-animated faces less expressive. And with long practice and good friends, the multiplayer can be incredibly rewarding.
    • 77 Metascore
    • 83 Critic Score
    SCV reinvents the series again, and implements a number of changes that add layers of complexity and depth to a winning formula. The new Street Fighter-centric direction is surprising, but one that still works within the general framework without being overpowering. While plenty of single-player content can keep you busy for months -- much like the original -- in the end playing with friends and real opponents is the best way to experience Soulcalibur.
    • 78 Metascore
    • 83 Critic Score
    Despite some of the end-game content feeling designed to annoy the hell out of those who made it that far, the tally of cheap deaths can't detract from the facts: Sonic Colors is the best 3D Sonic game in ages.
    • 84 Metascore
    • 83 Critic Score
    Strictly as a game, Spore's a flawed effort in five different genres, smushed together in a casual-player-friendly manner. But as a tangible representation of intelligent design, with an emphasis on creation and sharing, it falls perfectly in line with the rest of Will Wright's work. It's not a perfect game, but it's definitely one that any serious gamer should try.
    • 80 Metascore
    • 83 Critic Score
    I guess I'd hoped an exercise videogame would make fitness a lot more fun -- and easier to do. And, though it doesn't quite exceed those expectations, Wii Fit will get you moving -- especially if you're looking for a gentle, fun introduction to an exercise program.
    • 81 Metascore
    • 83 Critic Score
    SCV reinvents the series again, and implements a number of changes that add layers of complexity and depth to a winning formula. The new Street Fighter-centric direction is surprising, but one that still works within the general framework without being overpowering. While plenty of single-player content can keep you busy for months -- much like the original -- in the end playing with friends and real opponents is the best way to experience Soulcalibur.
    • 82 Metascore
    • 83 Critic Score
    If you love a good science fiction tale wrapped around a gorgeous, post-apocalyptic world with some decent gameplay thrown into the mix, you should give Enslaved a try.
    • 80 Metascore
    • 83 Critic Score
    If you love a good science fiction tale wrapped around a gorgeous, post-apocalyptic world with some decent gameplay thrown into the mix, you should give Enslaved a try.
    • 82 Metascore
    • 83 Critic Score
    It recaptures the fun of the console games, while adding features that make it a worthwhile entry in the game's canon. This isn't a little sibling; it's a true, if slight, evolutionary step for the series.
    • 70 Metascore
    • 83 Critic Score
    If you know you're getting into an easy and simple brawler, then The Brave and The Bold is one heck of a ride. It's unapologetically simple and goofy, and it not only presents a good throwback to the 16-bit era, but also to a more lighthearted take on Batman in general.
    • 81 Metascore
    • 83 Critic Score
    Occasionally, Reckoning plays it too safe. As good as the combat is, it cannot make fights against giant rats any more interesting. Crime follows the Fable route of, "if you disappear and come back later, all is forgiven." Reckoning teases with consequences, but either doesn't follow through or does so in wacky ways.
    • 83 Metascore
    • 83 Critic Score
    Despite the minor qualms I might have, Puzzle Quest 2 is still a very good game.
    • 80 Metascore
    • 83 Critic Score
    Occasionally, Reckoning plays it too safe. As good as the combat is, it cannot make fights against giant rats any more interesting. Crime follows the Fable route of, "if you disappear and come back later, all is forgiven." Reckoning teases with consequences, but either doesn't follow through or does so in wacky ways.
    • 84 Metascore
    • 83 Critic Score
    Even if you're not a UFC fan this is still an incredibly fun fighting game.
    • 61 Metascore
    • 83 Critic Score
    Yeah, it's not for everybody (Gran Turismo fans may find themselves frustrated), but Baja gives you something a little off the beaten track -- and that's more than most racing games can say.
    • 83 Metascore
    • 83 Critic Score
    Maybe it's the spot-on humor based on the industry I work in, or perhaps just accumulated experience from the earlier episodes, but whatever the reason, 8-Bit Is Enough certainly embodies the maxim of saving the best for last. Well, until the assumedly in-the-works second season rolls around.
    • 80 Metascore
    • 83 Critic Score
    Quibbles aside though, Ironclad has done an admirable job of addressing some longstanding complaints, making Entrenchment an easy choice for dedicated fans of the original. Even more casual or lapsed players will probably have fun just tooling around with the starbases, which by itself is a gateway into the kind of multi-hour sessions Sins is known for.
    • 72 Metascore
    • 83 Critic Score
    It won't light the world on fire, but this next-gen playground of destruction offers you tons to do (well, tons to explode), it's always enjoyable, and I dove right back in after the credits rolled.
    • 75 Metascore
    • 83 Critic Score
    Assault Heroes 2 is a down-and-dirty hoot.
    • 83 Metascore
    • 83 Critic Score
    It can provide a major freshening up for anyone who's already put serious time into the game. That's not a bad deal for eight bucks.
    • 61 Metascore
    • 83 Critic Score
    Arkanoid is, at best, mindless -- as is any variation of Breakout -- but that also makes it one of the better time-wasters out there.
    • 79 Metascore
    • 83 Critic Score
    If you're willing to overlook a few flaws and the occasional desire to punch a wall out of frustration, this is one of the better puzzle games this year.
    • 73 Metascore
    • 83 Critic Score
    Without a doubt, the prettiest and most graphically interesting of the Lego games yet.
    • 73 Metascore
    • 83 Critic Score
    Without a doubt, the prettiest and most graphically interesting of the Lego games yet.
    • 82 Metascore
    • 83 Critic Score
    A so-called sequel that doesn't really look or feel much different from the last one. However, that just means it fits perfectly on DSiWare, where casual, quick-hit software is the focus. And regardless, there are plenty of new, fun levels.
    • 80 Metascore
    • 83 Critic Score
    The characters and talents are almost enough to overlook the fact that the skills, which are where abilities like crafting and coercion reside, seem a bit uninspired.
    • 75 Metascore
    • 83 Critic Score
    It doesn't stand on its own quite as well as some of this year's other music titles, but it's still a fun, quick romp through pop music seen through a Lego filter.
    • 79 Metascore
    • 83 Critic Score
    Visual quibbles aside, Driver SF is a remarkable game that rescues the 12-year-old franchise from the scrap heap. The new shift ability adds impressive mechanics that are unique to a game about high speed chases and driving. Overall, it's a fun challenge too that doesn't go overboard as far as difficulty is concerned.
    • 88 Metascore
    • 83 Critic Score
    If you were hoping for another chance to jump in and explore Rapture, BioShock 2 probably won't disappoint you, but you're not getting the same caliber of twisted, engaging story this time around. It's a standard, straightforward tale, with a few too many holes to be called truly "great," but it's still a fun ride.
    • 80 Metascore
    • 83 Critic Score
    Visual quibbles aside, Driver SF is a remarkable game that rescues the 12-year-old franchise from the scrap heap. The new shift ability adds impressive mechanics that are unique to a game about high speed chases and driving. Overall, it's a fun challenge too that doesn't go overboard as far as difficulty is concerned.
    • 87 Metascore
    • 83 Critic Score
    FIFA 08 suffered from stilted, unnatural movements and imprecise controls, but 09 models players' physical weight, speed, and momentum with impressive verisimilitude.
    • 79 Metascore
    • 83 Critic Score
    Currently, online is too inconsistent to be taken seriously. Without the quality online play, the Tekken community will have to take their battles offline, limiting the potential for community growth. And the small details Namco Bandai neglected hurts the overall experience. Tekken 6 is excellent, but with better netcode, it would have been outstanding.
    • 71 Metascore
    • 83 Critic Score
    It's a grand, involving adventure, but it's one that plays by its own rules -- not by the rules of Final Fantasy. It's a game less likely to appeal to fans of the series than it is to people who are drawn to tough RPGs in the old-school vein; there's more of Shiren the Wanderer here than of Cloud Strife or Terra Branford.
    • 83 Metascore
    • 83 Critic Score
    It's easy to say that this is the best Resistance title, but it's also easy to say that it's not Insomniac's best game.
    • 82 Metascore
    • 83 Critic Score
    Maybe it's the spot-on humor based on the industry I work in, or perhaps just accumulated experience from the earlier episodes, but whatever the reason, 8-Bit Is Enough certainly embodies the maxim of saving the best for last. Well, until the assumedly in-the-works second season rolls around.
    • 69 Metascore
    • 83 Critic Score
    I enjoyed Blood Rayne in spite of my own frustrations. In part because of its novelty, 2D games that look this good are too few and far between, and those in HD are even scarcer. However, the game goes beyond its novelty and offers a fun yet challenging set of levels.
    • 83 Metascore
    • 83 Critic Score
    Thrilling on the ground, downright heart-stopping in the air, and beautiful throughout, Pure's a blast from start to finish. A career mode would've gone further than the game's "World Tour" in fully eliminating repetitiveness, but Black Rock has otherwise built a real winner here.
    • 68 Metascore
    • 83 Critic Score
    I enjoyed Blood Rayne in spite of my own frustrations. In part because of its novelty, 2D games that look this good are too few and far between, and those in HD are even scarcer. However, the game goes beyond its novelty and offers a fun yet challenging set of levels.
    • 75 Metascore
    • 83 Critic Score
    About the only moments of real tension I had were when I spotted an herb or other valuable item, and frantically tried to grab it before the camera swung in the other direction. Not to say the game is boring, though, because even though it's a little more passive, this will probably be the closest thing to a complete RE2 remake in our lifetime. Darkside Chronicles looks great, has a good amount of content, and is mindlessly fun without the mindless gaffes of its predecessor.
    • 81 Metascore
    • 83 Critic Score
    Toy Soldiers offers enough from a gameplay perspective to justify its asking price, but its GI Joe-meets-Red Dawn setting is what makes the game truly fun to play.
    • 80 Metascore
    • 83 Critic Score
    505 Games and 1C did an fantastic job of not only crafting a fine flight simulator that just about anyone can pick up and play, but also doing a fine job of paying homage to WWII pilots and aircraft. This title is a far cry from a cash-in or a port -- it is the best combat flight simulator one can own on the console. Still, for the hardcore, you would be better off on the PC, where the flight simulator still reigns supreme.
    • 64 Metascore
    • 83 Critic Score
    Even with the issues, 3 on 3 NHL Arcade's a must-play for fans of arcade sports, and I want to commend the makers for mercifully extracting the pointless bloat of pre-game intros and a circling zamboni between periods.
    • 83 Metascore
    • 83 Critic Score
    I just hope that Sucker Punch can take the combat/traversal/power mechanics of this game, and then apply the pacing, storytelling, and flow of the previous game, to then create an utterly fantastic open-world superhero action game.
    • 56 Metascore
    • 83 Critic Score
    Even if 90 percent of the monsters you use said spells against are giant snails, battles are much more interesting than just tapping away at the X button over and over.
    • 77 Metascore
    • 83 Critic Score
    Even though it won't wow you with its inventiveness, ExciteBots succeeds on the st[r]ength of its fun racing that keeps challenging you to one more go without ever getting frustrating.