1UP's Scores

  • Games
For 3,526 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.3 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 0 SPRay
Score distribution:
3,526 game reviews
    • 52 Metascore
    • 30 Critic Score
    Except for true masochists who believe that hair-pulling frustration equals enjoyable realism, Hammer & Sickle offers nothing worth paying for -- except maybe time to catch up on your reading while waiting for your turn to load.
    • 51 Metascore
    • 30 Critic Score
    The entire multiplayer aspect of Academy is so poorly implemented that it begs the question as to why they even bothered.
    • 58 Metascore
    • 30 Critic Score
    The A.I. will almost never actually honor deals and will backstab potential allies willy-nilly. This means that A.I. nations can never actually cooperate effectively. The A.I. also has no real tactical or strategic sense.
    • 51 Metascore
    • 30 Critic Score
    Locking on to a specific enemy is a crapshoot. The character faces are bad enough that we were actually shocked to find that they had the rights to use the actors' likenesses. We could write a book about everything wrong with Superman Returns.
    • 54 Metascore
    • 30 Critic Score
    Playing as Robert Langdon and Sophie Neveu, unraveling the mysteries that mirror and expand upon the book and movie's stories, you'll be forced to solve a mystery called "find the fun."
    • 55 Metascore
    • 30 Critic Score
    It's never a good sign when I nearly fall asleep while playing a game...multiple times.
    • 49 Metascore
    • 30 Critic Score
    A not particularly attractive game that provides neither the twitch-based thrills of an arcadey flight game nor the intricate controls and challenge of flying a realistic virtual aircraft.
    • 35 Metascore
    • 30 Critic Score
    Unlike the previous expansion, "Endangered Species," African Adventure serves up no new gameplay options and no new mission types -- not even a new hut to build.
    • 74 Metascore
    • 30 Critic Score
    DDR Universe is the gaming equivalent of an alien fetus belching out "The Star-Spangled Banner" -- a disaster of a title that digests any good DDR has given us into one of its many stomachs, producing something so foul that it could power Earth for centuries.
    • 59 Metascore
    • 30 Critic Score
    When a game about giant robots flying, shooting, and fighting with each other makes it this hard and unpleasant to actually do any of those things, it's time for change.
    • 47 Metascore
    • 30 Critic Score
    A system this young doesn't need any more titles like this potentially damaging its rep. The only thing keeping the game from absolute worthlessness is the fact that a competent SRPG can still be found within.
    • 57 Metascore
    • 30 Critic Score
    It's easy to spend an hour watching these nifty starships float around a two-dimensional plane, but as soon as you start mousing, you'll want to quit.
    • 26 Metascore
    • 30 Critic Score
    The game's short levels are made longer by the lack of a save feature. There's only one checkpoint per level and no health pickups anywhere; this kind of artificial difficulty gives nothing to the player but more frustration.
    • 40 Metascore
    • 30 Critic Score
    In short, the Brain Boost games are curt, emotionless, audacious, and as a tool for self-improvement, a little bit pointless.
    • 82 Metascore
    • 30 Critic Score
    Online play -- including both co-op and the deathmatches that made Doom such a phenomenon in the first place -- can hardly even be considered "play." The lag is unbearable, the framerate excruciating. Aiming is nearly impossible.
    • 63 Metascore
    • 30 Critic Score
    Also worthy of note: the stupid, unforgiving, scripted button-tapping events (think God of War, only terrible). The only reason these do not throw me into a fit of vein-bursting rage is that you can retry them infinitely.
    • 60 Metascore
    • 30 Critic Score
    The thread holding Jericho above that pit of legendary awfulness is thin and fraying. Mr. Barker, you're better than this.
    • 53 Metascore
    • 30 Critic Score
    Considering the basic concept the series is built on, Full Auto 2: Battlelines has perhaps the most needlessly confusing plot ever put to disc.
    • 32 Metascore
    • 30 Critic Score
    The problem is that it plays like Tony Hawk's 1999 debut. Worse yet, it's not even on par with that.
    • 62 Metascore
    • 30 Critic Score
    How do you get "Diablo" wrong? It's like screwing up tic-tac-toe or something. But that's just what Monte Cristo's done with Silverfall, an epically crummy action-RPG with gimpy controls and bugs that'd make a flophouse mattress blush.
    • 47 Metascore
    • 30 Critic Score
    Wing Island's missions -- set on serene-but-sterile-looking islands -- are often as boring as they are bizarre. Dumping water on fires? Eh, kinda fun. Delivering fruit crates to hard-to-hit drop zones? Sure. I'll try that. Bombing blah-looking rock formations? Uh, someone wake me up when we land.
    • 57 Metascore
    • 30 Critic Score
    The fact that this game is fun for exactly 20 minutes, and only in a group of two or more, should keep you from buying this game. In the end, Boogie is light on dancing, light on karaoke -- a jack-of-all-trades, master-of-none moment of fluff.
    • 52 Metascore
    • 30 Critic Score
    Chief among Time Ace's tripping points: an autoengaging autopilot with a knack for tossing you into buildings if you wander too far from the preset flight path. Add spotty hit detection into the mix, and you end up dying more from crashing into obstacles than from taking enemy fire.
    • 56 Metascore
    • 30 Critic Score
    Even without the technical issues, Shrek would have been average at best. But when an already mediocre game comes complete with the types of problems plaguing this product, it's impossible to recommend it at all.
    • 53 Metascore
    • 30 Critic Score
    If the theory of natural selection holds true, The Adventures of Darwin will find its way into the bargain bins of the world in no time flat. And if you have any intelligence in your design, you'll stay far, far away.
    • 49 Metascore
    • 30 Critic Score
    Budget buyers, beware: This half-assed rebranding and rethinking of the NFL Street series is one of the limpest sports experiences I've played in years. NFL Tour is shockingly inorganic, severely underdeveloped, and thoroughly limited.
    • 45 Metascore
    • 30 Critic Score
    Budget buyers, beware: This half-assed rebranding and rethinking of the NFL Street series is one of the limpest sports experiences I've played in years. NFL Tour is shockingly inorganic, severely underdeveloped, and thoroughly limited.
    • 51 Metascore
    • 30 Critic Score
    But the worst part? Beowulf features a minigame that rewards players for not having sex with Grendel's mother, played by a near-nude Angelina Jolie in the movie, for as long as humanly possible. That's just wrong.
    • 49 Metascore
    • 30 Critic Score
    The game offers painfully little in the way of options. Most annoying is the complete lack of straight-up deathmatch -- Predator-vs.-Predator -- or an option to play as an alien. Instead, you choose from a handful of environments where two Predators compete to kill the most aliens under a time limit. Yawn.
    • 37 Metascore
    • 30 Critic Score
    The core problem with Napoleon Dynamite: The Game is that it totally disregards the humor of the film (and, as such, of the audience it's attempting to reach). The whole joke of Napoleon Dynamite was that Jon Heder's titular character constantly claims to have more skill than he actually possesses. In the game, you have all that skill and more.