1UP's Scores

  • Games
For 3,525 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 R-Type Dimensions
Lowest review score: 0 Vampire Rain: Altered Species
Score distribution:
3525 game reviews
    • 75 Metascore
    • 70 Critic Score
    While it may be the most lackluster chapter to date, it's still pretty entertaining -- but only in small doses. Just be aware that the price is too high and the replayability is too low.
    • 69 Metascore
    • 70 Critic Score
    Vol. 1 still has bouts of incredible monotony, but with the increased speed of the battles and graphics that don't induce nausea, it makes for a fine -- but not really great -- role-playing adventure.
    • 59 Metascore
    • 70 Critic Score
    Aladdin is just as solid now as it was then; jumping is still precise, the visual package is bright, colorful and well-animated, and the game's score and sound effects are all dead on.
    • 73 Metascore
    • 70 Critic Score
    Legends of Aranna isn't radically different! Who'd a thought an expansion pack would actually just expand the original game and be done with it!?!
    • 76 Metascore
    • 70 Critic Score
    The strategic elements that are firmly in place seem to be working against the action elements, when they should be working together: that is to say, it's difficult to be both General and Private in the same fight.
    • 74 Metascore
    • 70 Critic Score
    To be completely honest, you've seen just about everything Genji has to offer before. It doesn't add anything new to the category, but much like "God of War," what it does manage to do is gather together all of the hackneyed, passe & twaddle of the action genre and package it together in a fashion that is remarkably enjoyable.
    • 62 Metascore
    • 70 Critic Score
    The passing system seems to have regressed a bit and takes us back in time to the days where tapping the pass button in FIFA was like showing your complete faith in the forces of chance.
    • 79 Metascore
    • 70 Critic Score
    To "normal" gamers that just want a bit of old-school flavor now and again, this cart's fine and dandy -- in fact, I hope it gives Nintendo some inspiration for a NES compilation of their own.
    • 63 Metascore
    • 70 Critic Score
    Soccer fans will find it boring because it's too fast and too vapid, while nonfans will probably find it little more than a mildly distracting ball-themed action thing. It's reasonably well executed for what it is, but it could very well be something that no one wants.
    • 66 Metascore
    • 70 Critic Score
    Maxis hasn't changed the game drastically and shouldn't have to for an expansion pack that is adding a new (and cute!) perspective to an already solid game.
    • 78 Metascore
    • 70 Critic Score
    A complete and total rip off of "Metal Slug." But we mean that in a good way.
    • 73 Metascore
    • 70 Critic Score
    At the top of the reserves list above Muto, Vexx, and some of the other borderline games, but there are more ambitious titles out there.
    • 68 Metascore
    • 70 Critic Score
    The story's dry as a bone, but that's not what you're playing Mega Man for anyway. The only truly glaring flaw: there are some lame 3D shooter sections, and while they aren't as frustrating (or prolific) as those in X7, surmounting them will still test your patience more than your ability with a joypad.
    • 67 Metascore
    • 70 Critic Score
    The controls are unbelievable -- they're more fiddly than an Irish wedding. Every button on the PS2 pad is used, and many actions (like firing a weapon) require multiple presses when one could've sufficed.
    • 72 Metascore
    • 70 Critic Score
    If you can ignore the gimmickry and the middle-of-the-road visuals, you'll find an entertaining baseball game that'll keep you just as engaged as the rest of the crop this year. MVP Baseball has little to worry about.
    • 79 Metascore
    • 70 Critic Score
    There's an undeniable appeal to nailing that perfect drift, sliding in past the finish line with just a few seconds to spare. Especially in a Ferrari with a cute girl in the passenger seat.
    • 74 Metascore
    • 70 Critic Score
    The lighthearted, quirky nature of the Worms franchise remains wholly intact, only delivered in a new setting that may take some adjusting to, but will still not fail to appeal.
    • 75 Metascore
    • 70 Critic Score
    The original Double Dragon may not be quite as good as you remember, but this adaptation makes up the difference with its major additions and subtle improvements. In a market glutted with lazy Super NES ports, DDA stands out as a bare-knuckle champ.
    • 77 Metascore
    • 70 Critic Score
    Sophistication's not UAW's strong suit: It flaunts its influences on its sleeve and thrives on its absurd outlandishness -- an exploitation RTS, suitable for midnight screenings.
    • 75 Metascore
    • 70 Critic Score
    More of an afterthought in comparison where a full-scale sequel with more finely-tweaked action would be more satisfying. Battle Out of Hell is more of a "tide me over" game that offers a good value of 10 levels, many challenges, and multiplayer addition for $20.
    • 72 Metascore
    • 70 Critic Score
    Fairly meaty, but ultimate a godsend for retro-junkies rather than general audiences.
    • 79 Metascore
    • 70 Critic Score
    MTX may be fun to drive, but it's a little short on car-wreck appeal, which probably has to be considered an important factor in an extreme sports game.
    • 72 Metascore
    • 70 Critic Score
    Underneath the show there's still a snowboarding game that's fun to hang out with, but only in doses.
    • 76 Metascore
    • 70 Critic Score
    Aside from the seemingly requisite handful of games that just plain suck -- including a particularly painful one that has you slamming shut doors (via a shake of the Nunchuk), which sounds simple, but is infuriating as you attempt to find the sweet spot or figure out why it just doesn't respond to your commands sometimes -- the game's biggest fault is its surprising shortage of full-on multiplayer games.
    • 62 Metascore
    • 70 Critic Score
    If it had been afforded a little more finesse (especially regarding the Challenges) and a little more authentic Godzilla flavor, it'd be even sweeter.
    • 77 Metascore
    • 70 Critic Score
    In the end, it's hard not to fall a little bit in love with Railroads!, because it's just a lovable kind of game. Now if only they'd release some scaled-up maps to match the game's ambitions.
    • 50 Metascore
    • 70 Critic Score
    What's most impressive is the way a lot of humor is injected into the actual gameplay.
    • 81 Metascore
    • 70 Critic Score
    It attempts a lot of ambitious things and it almost succeeds at every one. But it's apparent that these grandiose ideas may have been a little too much to master the first go-round. But hey, at least the groundwork is laid for a killer sequel -- right, Ubisoft?
    • 81 Metascore
    • 70 Critic Score
    Dawn of Dreams is a solid action game with a lot more play in it than its predecessors. More importantly, it's a title that shows that Capcom isn't afraid to mess with the formula.
    • 75 Metascore
    • 70 Critic Score
    Mixed with all of the elements that made the PS2 games successes, NCAA Football 2007 for the PSP is a fun hybrid to waste time with while on-the-go, despite some control issues and a serious error in the running game.