1UP's Scores

  • Games
For 3,526 reviews, this publication has graded:
  • 42% higher than the average critic
  • 3% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 4.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 BlazBlue: Calamity Trigger
Lowest review score: 0 SPRay
Score distribution:
3526 game reviews
    • 84 Metascore
    • 100 Critic Score
    DQV is a great RPG just in terms of its mechanics, being built on the series' time-tested fundamentals while throwing in enough improvements to make it feel far fresher than its predecessor. Factor in the game's story, though, and it becomes truly exceptional: an intimate, personal odyssey of a kind rarely seen in this medium.
    • 82 Metascore
    • 100 Critic Score
    If you haven't already picked up this surprise summer hit for console, the PC version offers enough content at an excellent price to make this a purchase you definitely won't regret.
    • 93 Metascore
    • 100 Critic Score
    Capcom and DIMPS have done an amazing job with Street Fighter 4. It's obvious from front to back that the people working on this game knew the legacy they were contending with, and found the guts to finish this project with conviction. This is no mere copycat; this is a proud new addition. It's a bold, confident fighter that celebrates its heritage while bringing fresh, new ideas to the table, arriving in a remarkably complete package that -- if this were the last Street Fighter to ever be created -- earns its rightful place in the series' canon.
    • 81 Metascore
    • 100 Critic Score
    Even if you're lousy at shmups -- a category I definitely fall into -- Jamestown is very approachable, allowing you to slowly hone your skills before you tackle some of the trickier stages. And as Final Form Games' debut title, Jamestown can't be called anything but a fully realized labor of love.
    • 79 Metascore
    • 100 Critic Score
    In an era increasingly defined by developers' ever-growing fear of creating anything that isn't a safe, conservative million-seller, Atlus' willingness to create and publish something as unique as this is truly commendable. Best of all, it's not just a weird game -- it's a great one, too.
    • 90 Metascore
    • 100 Critic Score
    What really sets Persona 4 apart, though, is its endearing, relatable cast.
    • 82 Metascore
    • 100 Critic Score
    In an era increasingly defined by developers' ever-growing fear of creating anything that isn't a safe, conservative million-seller, Atlus' willingness to create and publish something as unique as this is truly commendable. Best of all, it's not just a weird game -- it's a great one, too.
    • 76 Metascore
    • 100 Critic Score
    The fact that you can change the graphics instantly is just plain cool, and creates a real "how'd they do that?" feeling, but both the angled view and the 2D "arcade" camera -- where you view the game through a tiny arcade cabinet monitor -- are novelties.
    • 75 Metascore
    • 100 Critic Score
    But it's the seamless transitioning of the single-player to the multiplayer (you can hop in and out from one to the other at any save point) that really seals the deal.
    • 85 Metascore
    • 100 Critic Score
    Boom Blox may not be the best Wii game, depending on your proclivities, but it's definitely the best use of the Wii yet. It's immensely accessible, wonderfully tactile, and stands as one of the best treatments of gaming in a 3D space.
    • 98 Metascore
    • 100 Critic Score
    None of these little flaws take away from Liberty City's breathtaking vistas, incredibly varied scenery, and lived-in look (the PS3 version has the slightest visual edge, plus motion-control support -- but then it's missing Achievements and the eventual downloadable episodes exclusive to the 360 game). The city just feels alive.
    • 90 Metascore
    • 100 Critic Score
    If you're looking to run through the newly busted-up Azeroth with a fresh character, you won't find a better excuse to re-roll than the inclusion of playable Goblins and Worgen in Cataclysm.
    • 82 Metascore
    • 100 Critic Score
    Tiger 09 is remarkably improved across the board.
    • 89 Metascore
    • 100 Critic Score
    It's rare that I play a game that doesn't just let me play the way I like, but actually showers me with prizes for doing so, and I love it.
    • 89 Metascore
    • 100 Critic Score
    It's rare that I play a game that doesn't just let me play the way I like, but actually showers me with prizes for doing so, and I love it.
    • 75 Metascore
    • 100 Critic Score
    Play and enjoy After Burner Climax for what it is: a thrill ride.
    • 96 Metascore
    • 100 Critic Score
    Whatever the hardware, Zelda is a brilliant adventure: a stunning achievement, and reason enough to dust off that abandoned GameCube.
    • 78 Metascore
    • 100 Critic Score
    In every way, this is a perfect example of how to remake a great game -- graphics notwithstanding -- and this release makes a brilliant game feel fresh and relevant again.
    • 78 Metascore
    • 100 Critic Score
    Despite the hoops you need to jump through prior to playing, Blood Curse more than makes up for it with some of the most intense and perfectly paced survival horror I've had the pleasure of being terrified by.
    • 87 Metascore
    • 100 Critic Score
    Without question, the finest classic remake I've ever played. It helps that the source material is so strong, of course, but what really makes this PSP rendition stand out is the way its creators have addressed every single sticking point that frustrated me all those years ago.
    • 87 Metascore
    • 100 Critic Score
    Among the already-unique PixelJunk games, Shooter manages to stand out.
    • 90 Metascore
    • 100 Critic Score
    This is the kind of hugely ambitious game that doesn't come around very often, and when it does, you'd be a fool not to play it and enjoy the hell out of it and look forward to the day (next-next-gen?) when the fidelity of open-world RPGs takes another big step closer to the uncanny valley's far side.
    • 81 Metascore
    • 100 Critic Score
    This game is so well designed that time after time in my playthrough I thought, "Man, wouldn't it be great if this game had X?" and then, lo and behold, X appears, like the albatross to the Ancient Mariner, except in a totally good way that doesn't cause the mass suffering and death of my shipmates. Honestly, I can't think of any reason why anyone who loves video games won't enjoy JC2.
    • 85 Metascore
    • 100 Critic Score
    Where SC4 really shines, however, is in its character-creation mode. The more you use your custom characters, the more options you unlock -- with a wealth of weapons and armor pieces offering boosts to strength, impact, speed, and more, while certain stat modifiers improve your chances to escape throws or reverse counters.
    • 91 Metascore
    • 100 Critic Score
    The game's tutorial is excellent, and it slowly introduces you to some otherwise difficult concepts, but unless you have a lot of chords under your fingers beforehand, it takes actual practice to play on Pro Guitar.
    • 94 Metascore
    • 100 Critic Score
    Each stage is memorable...They all combine for an unforgettable adventure through 36 hectic, desperate hours of a group of soldiers' lives...A visual and visceral masterpiece.
    • 91 Metascore
    • 100 Critic Score
    Truth be told, 1UP recently held a group "review" session that lasted late into the night. After a few beers, some leaps off the couch, about 8 renditions of Boston, countless moments of faux-rockstar posturing, and actually stomping so hard that we broke the disc during the thundering finale of "Take Me Out," everyone seemed to agree on a score for Guitar Hero... But our scale only goes up to 10.
    • 83 Metascore
    • 100 Critic Score
    It's the kind of balls-out platforming design I'll eat by the spoonful, without any of the nagging at the back of my head that I should be beating the rest of my Xbox Live friends' times instead of just having fun...It's punishing, but still so strangely addictive.
    • 81 Metascore
    • 100 Critic Score
    Comedy's a tricky thing to nail in any format, and episodic gaming remains just as elusive for most developers. Against all odds, Telltale gets both right with Sam & Max: The Devil's Playhouse.
    • 80 Metascore
    • 100 Critic Score
    Comedy's a tricky thing to nail in any format, and episodic gaming remains just as elusive for most developers. Against all odds, Telltale gets both right with Sam & Max: The Devil's Playhouse.